Highly debateable.Johnny Gat and the no-named protagonist are better characters than 90% of GTA's characters.
Highly debateable.Johnny Gat and the no-named protagonist are better characters than 90% of GTA's characters.
This isn't a popular opinion around here, but I'd agree with that.
Oscar-caliber drama, you say?
Why? The gunplay and the driving in saints row games do not hold a candle to GTAIV. They could be more directly compared to the older GTA games. The shooting in particular in SR3 was just terrible.This is just dumb.
What other game had you playing as a Serb immigrant fresh off the boat trying to avenge a supposed betrayal? I mean, SR had a plot with the first two; now it is a joke.
The most interesting thing about my Saint's Row character is his accent.
MasterBalls said:Second... that's really not that interesting when you get down to it.
Oscar-caliber drama, you say?
Just because it hasn't been done in a game before doesn't make it fun or interesting.
Saint's Row characters and dialogue always felt so silly and juvenile. Would've been pretty funny when I was in middle or high school but not so much now. To me, there was nothing engaging about the Saints Row game, hence why I never got past an hour into the game before turning it off.
Can't wait till they reboot this series after IV and maybe capture my interest again.
Saint's Row characters and dialogue always felt so silly and juvenile. Would've been pretty funny when I was in middle or high school but not so much now. To me, there was nothing engaging about the Saints Row game, hence why I never got past an hour into the game before turning it off.
Can't wait till they reboot this series after IV and maybe capture my interest again.
No, why would I?You're joking, right?
It looked insane back when it was new during "Trouble With Clones" dlc for Saints Row The Third too.
I feel like if I were to play this game it would be similar to booting up something from the past with an AR; the novelty would wear off pretty fast and would make the underlying experiences (i.e. the core story) behind all the nonsense feel like a waste of time. SR3 was my first experience with the series, and probably my last, unless they do something creatively unique.
Fun? I said "Memorable and interesting" which is indeed what the character was to me. Memorable due to that type of character not being done before and interesting due to his backstory.
Another thing. I hope all the changes to Steelport make it at least semi-interesting to drive/jump/fly through. For a game as wacky as Saints Row 3, it sure had a fucking boring open-world.
Lighten up man, life's too short.
Weird, I must've missed the Crackdown jumping AND the inFamous 2 telekinesis when I played that DLC.
Weird, I must've missed the Crackdown jumping and telekinesis when I played that DLC.
Saint's Row characters and dialogue always felt so silly and juvenile. Would've been pretty funny when I was in middle or high school but not so much now. To me, there was nothing engaging about the Saints Row game, hence why I never got past an hour into the game before turning it off.
Can't wait till they reboot this series after IV and maybe capture my interest again.
Fixed for you.
No, I didn't say. One reviewer did and people like you repeat it ad nauseum. Wonderful post that really focused on what I posted.....
What's really juvenile about it? A pimp talking in auto tune, for example, is goofy yeah, but it's not like its particularly lowbrow. When the game does make a shitty childish joke it has another character poke fun at it immediately after. Sure its not high fucking art, but the entire game isnt just hitting people with dildos or whatever.
This looks exactly like SR3 with powers. The city looks exactly the same.
I'll get it on sale.
What other game had you playing as a Serb immigrant fresh off the boat trying to avenge a supposed betrayal? I mean, SR had a plot with the first two; now it is a joke.
just out of curiosity, what lead you to this conclusion? How many trailers/previews did you watch/read?
just out of curiosity, what lead you to this conclusion? How many trailers/previews did you watch/read?
"12 people died. 3 escaped. I know the traitor was not meeee. So for 10 yeeaarz I've been zearching for the other 2."
Which is in a cutscene right in the middle between talking about titties and crashing into people somewhere and finishing that by going on a murder spree. It's completely stupid to do that. Either go fully realistic and do that (which would also require to change gameplay) or just don't.
Didn't they confirm somewhere that it was indeed the exact same city?
Are you attempting to pass of GTA IV as some how meaningful drama? Whom exactly are you trying to kid here save yourself?
Yeah padding the game with forced activities was a terrible idea. Let the side stuff be the side stuff.I really hope there's proper content in the game and it's not padded out like 3.
Yeah padding the game with forced activities was a terrible idea. Let the side stuff be the side stuff.
it's the same city (more so than Stilwater was in SR2), but they've supposedly made lots of tweaks to it to make it worth exploring this time around.
How is SR3 different in that regard? SR2 (and as far as I can remember SR1) also forced you to earn points in side activities in order to access the actual "story" missions.
The opening sequence in its entirety has to be among the best I've ever played.
At the time,Did you retain that feeling after you figured out Gat was not gonna show up, ever?
GTA vs Saint's Row arguments?
Come on GAF.
In SR3 the side-missions were the story missions.
I never understood the "go full realistic" talk, never will.
Er... OK. If the game was more memorable maybe I'd get what you mean by that.
I hope we can get some kind of confirmation about day/night cycle before reviews come out. I'd forgotten to pre-order this game and was going to today, but the idea of night only (or at least for a significant amount of time) is off putting to me.
What i mean is that all of the missions is more like side stuff, there isn't a clear ''this is a side mission and this is a story mission'' also the game was just very low on content overal, still fun just not the game i was expecting after 2.
dunno if it'll make a difference, but the PC version of SR3 got a crude day/night cycle without mod tools, so I bet a true one will be possible with the official mod support for SR4