neocycle
Member
It's 2026. Men are bad.Yeah I hated Arjun start to finish. The ending is only satisfying cuz fuck Arjun.
No one is going to empathize or sympathize with this douche.
It's 2026. Men are bad.Yeah I hated Arjun start to finish. The ending is only satisfying cuz fuck Arjun.
No one is going to empathize or sympathize with this douche.
Last I checked, he quit the gaming industry in general. Maybe not permanently ultimately? I was REALLY into Returnal so I followed interviews etc. and according to him, the game was very personal and a last hoorah for him basically. He described it as his dream game very much like Miyazaki with Demon's Souls. Like pouring all the shit you wanna see into a project because your company was failing anyway. He said he was massively depressed and questioning his life choices when Nex Machina bombed (again). That's why Returnal is so fucking dark imo.Where did he go? His next game would be a day one for me.
This? This got praised for no reason whatsoever.
Thats the other thing. Saying the game is easy, but playing with max dps modifier. The game is pretty challenging without the carcosan shit. Im not touching that until im done with my first full runPeople complaining about how easy the game is after rebalancing all damage with nodifiers, you cant make this shit up
This is the power of a brand. They don't have fans, they have followers and believers. This is Sony's commitment to making amazing games in the past, creating an entire generation of people who refuse to believe that Sony can do wrong.It's because of guys like you that Sony is sinking deeper and deeper into this woke garbage. It's depressing, but the truth is that a good portion of Sony fans deserve this crap.
When was the last time you ignored something in a game to make it harder?Thats the other thing. Saying the game is easy, but playing with max dps modifier. The game is pretty challenging without the carcosan shit. Im not touching that until im done with my first full run
The modifier is there to customize your experience. Im pretty sure they balanced the game without itWhen was the last time you ignored something in a game to make it harder?
Not really… the equivalent would be if astrobot started pondering his own gender and stupid shit like that.I for one, don't play Housemarque games for the story. Not sure about the majority here.
But to me it's like being disappointed at the depth of Astrobot's story imo.
I wouldn't be able to tell you the story of Returnal. Except a crash and a spaceman that's about it.Not really… the equivalent would be if astrobot started pondering his own gender and stupid shit like that.
Gladly, I'm also able to ignore it most of the time or don't give a shit. But sometimes it's annoying as hell, especially when you can't skip it fast. I'm here to play, not be bored to death!I wouldn't be able to tell you the story of Returnal. Except a crash and a spaceman that's about it.
Just there for the gameplay.
Damn, might pick it up cheap or pre owned in the future but this story sounds TRASH!
WTF, happened.
Proper sadge, as I really enjoyed Returnal!
Story was dope, especially if you got the true ending.I wouldn't be able to tell you the story of Returnal. Except a crash and a spaceman that's about it.
Just there for the gameplay.
Thats a shame, you missed out! - Returnal was a dope idea. The house, the flashbacks, the car, the crash.We don't play games like this for the story lol
Auto aim is disabled depending on the weapon you use.After just recently trying Returnal, I have to be honest the combat here doesn't feel as good. The fact that its designed around auto aim is just bizarre. You barely have to aim, the game does most of the work for you.
Have you activated second round?Kinda stuck at the first boss.
It's not that difficult but it punishes mistakes hard.
The game is a blast to play but I wish it was a handcrafted 10 hour experience and the rogue lite part to be a post game mode.
People may be forgetting how much of the time and skill put into Returnal carries over into Saros whereas Saros is still going to be tough for newcomers.I'll tell you what I was told this was an easier game than Returnal which I gave up on due to developers trying to force me to get good.
I was really disappointed in this game trying to beat the prophet. 40 min runs to die over and over again after maxing all my available abilities.
Until after my 4th or 5th death to him I was able to access the menu to adjust things. Why they don't inform you or allow you to adjust these settings earlier is beyond me. Most casuals who are intrigued by the game are not going to give it 4-5 hours to find the settings.
Outside that I love the game. Just if your having issues at first hang in there till you get the Modifiers and adjust the left menu items and upgrade them to highest levels it makes things easier but will cost you in other ways which is fair to me.
Higher proficiency = higher base damage, more traits, and higher upgrade cap.Do same weapons of an higher level naturally do more damage or the difference are just the 3 stats you can see and the base damage remain the same?
People complaining about how easy the game is after rebalancing all damage with nodifiers, you cant make this shit up
I can't seem to turn it up loud enough. Not like the volume is too low but that cranking the dial just keeps making the experience better lolProphet down, took 4 attempts but I put that fucker down, fantastic first boss, the game is incredible. This should go without saying but you definitely want to play this with headphones, sound design is![]()
Is worse. LOLLet me guess, it's all a dream, the protagonist really is the indian dude of that famous "do not redeem the card" meme trying to surpass the trauma of that video going viral because his life has been hell since that event.
How close am i?
Modifiers help so much for me, I've adjusted it to where I feel it's challenging but "doable" in 2-3 runs. I'm at third stage now and starting to enjoy it more now! I was about to quit in frustration tbh.People may be forgetting how much of the time and skill put into Returnal carries over into Saros whereas Saros is still going to be tough for newcomers.
I couldn't tell you if Saros is easier or not (without using modifiers) because it's so similar to Returnal. I do know it took me a smaller fraction of the time to beat Saros' first boss compared to Returnal.
The shield is the biggest moment-to-moment gameplay change, imo, and trying to figure just that out has been the cause of a lot of damage taken.
Could not agree with you more about Returnal. That game was just something else in every aspect. Sounds like I don't have to rush into this one at all.Last I checked, he quit the gaming industry in general. Maybe not permanently ultimately? I was REALLY into Returnal so I followed interviews etc. and according to him, the game was very personal and a last hoorah for him basically. He described it as his dream game very much like Miyazaki with Demon's Souls. Like pouring all the shit you wanna see into a project because your company was failing anyway. He said he was massively depressed and questioning his life choices when Nex Machina bombed (again). That's why Returnal is so fucking dark imo.
And again, the game was his baby, he did all the interviews and so on. Saros is HM attempting to make a mainstream product out of that way after he left. I'm trying to hold my tongue a bit since I've only been able to play very little but I found Returnal extremely affecting on a SH2 level and Selene V. is one of my favorite gaming characters and stories. So far this game offers none of that to me. On top of it, Returnal had an insane soundtrack and this is just beyond generic shit.
I'm not saying it's not a fun game but Returnal was really special in terms of mood, lore, INSANE atmosphere, visual design...all the "window dressing". This game spectacularly shits the bed for me in every aspect in that regard for me and it's crazy disappointing. Like if Dark Souls had dropped all of the eccentric shit, atmosphere etc. that made Demon's Souls special it wouldn't have carried that series momentum to the finish line. That applies here for me.
Rant over! Back to vacation lol
wasn't aware of this. thanks...Well, Harry Krueger left after Returnal and that game was his passion project like Demon's Souls was Miyazaki's. He even said so. Saros is Housemarque doing their best Returnal attempt without that game's creative director. That's the answer.
Prophet down, took 4 attempts but I put that fucker down, fantastic first boss, the game is incredible. This should go without saying but you definitely want to play this with headphones, sound design is![]()
Yeah my complaints with my 18 hours with it have nothing to do with "woke."Wth is this woke talk... Play the goddamn game and enjoy the stellar gameplay, holy shit this site sometimes
Im thinking about double dipping returnal on pc when it goes on sale. That game will forever be special to me just like bloodborne was.Yeah my complaints with my 18 hours with it have nothing to do with "woke."
I don't regret playing it but I hope it has a dlc to address the narrative at least. A tower or spiral or some shit with better story and conclusion.
I'd also like a totally new soundtrack attempt for the whole game. Maybe a remix $3DLC?
Stage 1 looks cool, and the last two stages look cool. The rest was ho hum.
Bosses is a mixed bag. Nothing like the organ playing boss in Returnal level of bad ass.
Weapons felt good to shoot, but enemy design felt more stationary than Returnal turning it into a shooting gallery the more you play.
I've settled at a 7/10. Returnal is a do not miss experience and for the "lol story idc" guys go watch a YT video on Returnal explained. It's peak.
Same! I wanna get my new rig later this summer and go max settings to get the most out of it again.Im thinking about double dipping returnal on pc when it goes on sale. That game will forever be special to me just like bloodborne was.