Holy Order Sol
Member
Given the resources he had for the game, it should have been much better.
He most likely blew most of that on coke. Would explain the tripping thing.
Given the resources he had for the game, it should have been much better.
He had a lot of resources, the end product didn't live up to what he could have done with said resources, people didn't like that it fell short.
If you build it, Nintendo, they will come. Sign me up if in-house Nintendo output shoots up considerably for the Wii-U gen.
Yeah, what the hell do they do with all those resources? 1200 for a third R&D division? Are they building super-weapons to take over the world or something?
He had a lot of resources, the end product didn't live up to what he could have done with said resources, people didn't like that it fell short.
He had a lot of resources, the end product didn't live up to what he could have done with said resources, people didn't like that it fell short.
Who are talking about there? Also, the end product didn't live up to the resources? Lol did you even play the game? It's jampacked with everything Sakurai could possibly had the time to do and it uses the Wii's capabilities to it's full potential.
That's quite the scientific study you did there. How could anyone possibly disagree with that.Quantity means nothing when quality isn't there. Brawl had a lot of features sure, but a lot of pointless ones.
I'm mainly talking about the people who were around me. There was a pretty sizeable amount of people in my high school who didn't enjoy the changes to the game. And after going online I kept seeing a lot of the same complaints.
That's quite the scientific study you did there. How could anyone possibly disagree with that.
Hey, you're the one that said Brawl was widely disliked, not me. Of course people are going to call you out on that.I'm just saying what I saw around me man.
Hey, you're the one that said Brawl was widely disliked, not me. Of course people are going to call you out on that.
It was widely disliked, in my community and from what I saw online at least.
I would say widely thought of as a lesser game than Melee.
It was widely disliked, in my community and from what I saw online at least.
I would say widely thought of as a lesser game than Melee.
why you guys keep replying to a guy who knocks a dev for one game he didn't like and others he didn't bother playing is beyond me, usually we maintain some decent conversation for at least a full page and a half after kajima salvages things the way he does
why you guys keep replying to a guy who knocks a dev for one game he didn't like and others he didn't bother playing is beyond me, usually we maintain some decent conversation for at least a full page and a half after kajima salvages things the way he does
why you guys keep replying to a guy who knocks a dev for one game he didn't like and others he didn't bother playing is beyond me, usually we maintain some decent conversation for at least a full page and a half after kajima salvages things the way he does
It was widely disliked, in my community and from what I saw online at least.
1200(!) new developers? i said wow.
Fuck you too then bud. I asked why people liked him and seemed to put him on a level that I felt he didn't live up to, I played all the smash games and many of the kirby games. KI was the only game I didn't play since I don't have a 3DS, not exactly due to not wanting one.
Kaijima post makes sense. Nintendo has a huge catalogue of I.P's they can draw upon...so ofcourse the main focus is to try and create as much software and as efficiently as possible.
Where did I ask or expect 360/PS3/PC ports?
It's not hyperbole...it's the truth.
Only a handful of developers and publishers made an effort to make good/decent games on the Wii. Miyamoto even called them out in a Newsweek interview with N'Gai Croal. GAF thread at the time for you to read. Notice the date...
The fact is that the Wii ended up being a wasteland because developers and publishers treated the platform like a dumping ground for their shovelware. Look at this stuff. It's horrible horrible software and you want to say I'm being hyperbolic? Riiiight!
Those developers and publishers wouldn't dare put this stuff out on the PS3/360...but they happily took a shit on the Wii...and you know why? Because they think they're above having to put out good/decent games on a Nintendo system. i.e contempt for Nintendo.
As for people earlier saying they'd like to see him try his hand at Zelda, I'm pretty sure whatever he came up with would be great, but with Zelda being mostly puzzle-based and slower pace it doesn't seem to fit in with the rest of his games.
Dear sweet lord in heaven, with your cheerful santa claus face and your majestic white beard, i beg you to let the next smash bros be so noob friendly, so random, so rigged, so unexploitable, and so floaty that it makes brawl look like melee in comparison. I ask this not for myself, but for all to witness the utter glory of the nerd tears that will most certainly be cascading like waterfalls all over gaming forums in all corners of the earth for decades to come.
Dear sweet lord make this a reality. Let every character be called "broken".
Dear sweet lord in heaven, with your cheerful santa claus face and your majestic white beard, i beg you to let the next smash bros be so noob friendly, so random, so rigged, so unexploitable, and so floaty that it makes brawl look like melee in comparison. I ask this not for myself, but for all to witness the utter glory of the nerd tears that will most certainly be cascading like waterfalls all over gaming forums in all corners of the earth for decades to come.
Dear sweet lord make this a reality. Let every character be called "broken".
Every single platform known to man gets the worst shovelware imaginable, period. The Wii, despite the narrative that publishers (overall) intentionally dumped shovelware on it, got no more and no worse than any other platform.
The main problem with the Wii wasn't active conspiracy, but rather publishers being caught flat footed and not knowing what to do or if they should try to take advantage of the phenomenon.
The closest thing to any actual concerted effort to knowingly offload crap onto the Wii in place of "real games", arguably, was the small number of Insult Editions of popular games: rail shooters instead of a real Dead Space or Resident Evil sequel, Soul Calibur Button Mashing Adventures, and so forth.
But while those games were intentional, they still seem more a case of publishers not having a clue what the Wii audience was, and not wishing to commit even one big project to test the waters. Note that I'm not saying we should have expected the Wii to get a downport of Resident Evil 5 - but rather something like the equivalent of a Resident Evil Revelations to capitalize on the success of RE4: Wii Edition. It's all academic now. But I figure there's your real argument for the historians: debating whether pubs could have found more core game audience success on Wii, had they rallied and worked to build it early on.
And to be honest, in my anecdotal experience part of what really hurt the Wii software wise was Wii owners themselves. Wii became the console "everybody demanded games for, then didn't buy them when they came out". I knew like a dozen regular type gamers, not casual folk, who played a couple of Wii games then unhooked it because they said it didn't get enough serious games. Then when stuff like Muramasa, or Red Steel II, came out, I would point these games out: they said "those look cool, but I don't play Wii anymore. It doesn't have enough real games."
If not, then make Melee HD with lots of tripping
There was stuff like Elebits, Dewy's Adventure, Zack & Wiki, etc. early on that sold like shit and convinced devs like Capcom and Konami to not bother, unfortunately.
Also, Zack & Wiki was the first game I never was able to find in a retailer upon release. I waso nly able to find it online. Target, Gamestop, Best Buy, Walmart.... none of the stores here in the Twin Cities had it. Never seen a game as poorly distributed.
There was stuff like Elebits, Dewy's Adventure, Zack & Wiki, etc. early on that sold like shit and convinced devs like Capcom and Konami to not bother, unfortunately.
As far as Miyamoto leaving, im fine with that and more people should be fine with that. He seems to have too much influence to the occasional detriment of some games. he needs to go back to directing games himself
Quantity means nothing when quality isn't there. Brawl had a lot of features sure, but a lot of pointless ones.
I'm mainly talking about the people who were around me. There was a pretty sizeable amount of people in my high school who didn't enjoy the changes to the game. And after going online I kept seeing a lot of the same complaints.
Brawl was terrible, thus why I don't understand the love. As for KI I haven't played that seeing as I don't have a 3DS.
What they need is mew ip and western developers with some resources behind them. Sony showed them the way
Nintendo is as conservative with software as sony is with hardware
Dear sweet lord in heaven, with your cheerful santa claus face and your majestic white beard, i beg you to let the next smash bros be so noob friendly, so random, so rigged, so unexploitable, and so floaty that it makes brawl look like melee in comparison. I ask this not for myself, but for all to witness the utter glory of the nerd tears that will most certainly be cascading like waterfalls all over gaming forums in all corners of the earth for decades to come.
Dear sweet lord make this a reality. Let every character be called "broken".
A game where you play as the pokemon Mew? I'd buy it
I would say widely thought of as a lesser game than Melee.