More ram is always welcomed and I'm sure the PS4 Aura will have a lot more.J-Rzez said:And maybe do something else devs seem to want more of always, and throw in a heavier helping RAM too.
More ram is always welcomed and I'm sure the PS4 Aura will have a lot more.J-Rzez said:And maybe do something else devs seem to want more of always, and throw in a heavier helping RAM too.
The debugkits are cheaper now... that would be tonz of funFafalada said:The presentations are quite neat - makes me want one of those DebugKits that can run Phyre even more to play with.
I heard that debugs are under 1000 now, but there seems to be fancier versions for about 2000 (basically mini devkits).Fafalada said:The presentations are quite neat - makes me want one of those DebugKits that can run Phyre even more to play with.
It would be nice if SCEI could sell those miniDevKits to 'average Joes'...ChryZ said:I heard that debugs are under 1000 now, but there seems to be fancier versions for about 2000 (basically mini devkits).
Kagari said:Saw this posted on a Japanese blog, but supposedly Atlus has licensed this engine...
much like companies like NIS and Gust have already done and released projects with.
klee123 said:Wikipedia also lists the following Japanese devs who are developing games using this engine:
Nippon Ichi: Disgaea 4
Falcom: PS3 Action rpg (untitled)
Item: Steambot Chronicles 2
Atlus: 2 titles and one of them is a Shin Megami Tensei
Compile Heart: Super Dimensional Game Neptune
Gust: Atelier Totori and Mana Khemia 3
No idea where they got this info from though, so take it with a grain of salt.
cosmicblizzard said:Guess this means most of Atlus' next gen outings will be PS3 exclusive?
Lagspike_exe said:Engine is easily portable to other platforms.
cosmicblizzard said:I'm not denying that but if Sony is the one announcing it, I assume there would be some kind of contract in place.
Mario said:Sony lets you do pretty much whatever you want with it. Porting PhyreEngine is no problem under the license. Indeed, our studio has already released multiple PhyreEngine based games on non Sony platforms, and Sony has "announced" our studio as a user of PhyreEngine in the past too and we have never been bound to exclusivity.
Mario said:Sony lets you do pretty much whatever you want with it. Porting PhyreEngine is no problem under the license. Indeed, our studio has already released multiple PhyreEngine based games on non Sony platforms, and Sony has "announced" our studio as a user of PhyreEngine in the past too and we have never been bound to exclusivity.
Totobeni said:very weird move from Sony.
guess the Atlus games that will use this Engine can/might not even be for Sony systems then.
jcm said:I hate to be a wet blanket, but I'll point out that PhyreEngine now runs on PSP, as well, so that list may not be all PS3 games.
klee123 said:Well, according to Wikipedia, for Falcom's game it specifically states that it is a PS3 project. Not sure about rhe Atlus games tho, could be PSP for all we know.
Both Mana Khemia 3 and Disgaea 4 should be PS3 titles though.
Totobeni said:Why should they " ? game on the engine can even be on non Sony systems ( see Mario's post )
Totobeni said:Why should they " ? game on the engine can even be on non Sony systems ( see Mario's post )
velvet_nitemare said:Hopefully this means SMT HD. Or Persona HD.
Do it, Atlus!
aryanr said:Imagine if certain games can be remade with that engine.
I wish for ICO and SoTC
What impresses me is what Sony is allowing the devs with the engine.
Mr.Potato Head said:I know one thing.. im really noticing a difference in graphics on ps3 compared to 360.. not so much as "better" but ps3 developed games have a unique look to them...its hard to explain but to me it seems like they have a high quality aspect about them.. i cant explain it in words but i always know when im looking at a ps3 game developed specifically for its hardware..every time i notice it easily. Again..not saying its because they are loads better then exclusive 360 games..they just seem to have a distinct look to them.
Gorgon said:I'll repeat myself for those that don't read posts: Persona 5 has been confirmed already.
onken said:Have they said anything about the platform?
Totobeni said:Why should they " ? game on the engine can even be on non Sony systems ( see Mario's post )
You don't happen to still have that blog address do you?Kagari said:Saw this posted on a Japanese blog, but supposedly Atlus has licensed this engine...
much like companies like NIS and Gust have already done and released projects with.
thaOwner said:
WinFonda said:Guess I'm just slow! News to me.
XTERC said:Reading this makes me hope future Playstation architecture is based around the same flavour of processor/architecture, so the 'hurdles' of this gen will be bypassed as developers could re-use their existing code base.
LiquidMetal14 said:You're onto it. The framework being laid now is or should be the foundation for PS4 development. More devs are getting their feet wet now at this point. From what I've seen it won't be as expensive but who's to say.
Raistlin said:It would appear you're not the only one unaware of the title. Gaf just killed the site :lol
Wait ... wtf?!!?! The under siege site is dead too
Glix said:Sony should just license whatever GOW3 is using. Just started it last night, and its blowing my fucking mind!
MoonsaultSlayer said:You've quoted something that's over a year old so those sites may have been taken down haha.
KZObsessed said:wth why is your name Raistlin? :lol
Rasitlin, RaistlinnRaistlin said:?
Hey, I don't make fun of your nic!
Are you asking why I'm no longer Onix?
KZObsessed said:Yes! And what have you done with the real Raist (PSN name: Raistlinn.)
You killed him and took his place didn't you? I'm onto you...
KZObsessed said:Yes! And what have you done with the real Raist (PSN name: Raistlinn.)
You killed him and took his place didn't you? I'm onto you...