TannerDemoz
Member
"Hey Sonic, if this all goes tits-up we can at least try and fit you into another Smash game, yeah?"
There are some uncertainties whether they're referring to the next Sonic Team game or not. Hopefully it will be cleared up soon.
Need I remind people that this happened in 2002?
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You see correctly, that's Kimishima himself.
Sonic, Zelda, Resident Evil and Dragon Quest all missing their anniversaries.
Anniversary releases were a mistake.
A very harsh lesson SEGA learned with Sonic 06.Games are done when they're done. You can't just rush one out because the number of the year looks cool.
Sonic Teams prolly been super busy with PSO2. Maybe that games now at a state where they can free up manpower from it back to Sonic?Roughly 4 years since Lost World, huh. That's really long for a Sonic game to have been in development. Very interested to see what we get.
So much for the 25th anniversary.
Sonic at NX launch?
As long as it'll release before June 23, 2017 it can still be considered a 25th anniversary game.
And the Nintendo NX is rumored to come out in March 2017. Hmm...
I was hoping for this year. Maybe it'll be a launch title for NX?
Do Wisps come back considering what Sonic Team said in 2013?
http://www.seganerds.com/2013/08/06/iizuka-color-powers-will-be-standard-in-future-sonic-games/?_ga=1.163629624.624646074.1449317728
They been in every mainline game since Sonic Colors.
As long as it'll release before June 23, 2017 it can still be considered a 25th anniversary game.
And the Nintendo NX is rumored to come out in March 2017. Hmm...
It's better than nothing.
You do realize how expensive & time-consuming sprites are, right?Really hope they drop all the 3D stuff and go back to 2D, where Sonic works best. Also gorgeous HD cartoon sprites would be great for Sonic, no more 2.5D nonsense, give us a true sequel to Sonic 3 / Sonic & Knuckles.
Kinda surprised so many are assuming it'd be a Nintendo exclusive. As far as I knew, the Wii U deal was a critical and sales disaster.
Previously: THEY NEED TO STOP RUSHING GAMES OUT TO MEET DEADLINES!How exactly does it take Sonic Team 3-4 years to crank out a Sonic game when their only other project was that mobile runners thing? I seriously doubt they shipped most of their Sonic staff over to PSO2, so whatever they've been working on better be mainline Mario quality or serious questions need to be asked about they way Sonic Team operates.
How exactly does it take Sonic Team 3-4 years to crank out a Sonic game when their only other project was that mobile runners thing? I seriously doubt they shipped most of their Sonic staff over to PSO2, so whatever they've been working on better be mainline Mario quality or serious questions need to be asked about they way Sonic Team operates. Trying to push through the 25th anniversary year with a heavily delayed Boom 3DS sequel and a cameo in a Lego game is barely better than what Metroid got.
Just putting genuine time and effort into it, maybe?How exactly does it take Sonic Team 3-4 years to crank out a Sonic game when their only other project was that mobile runners thing? I seriously doubt they shipped most of their Sonic staff over to PSO2, so whatever they've been working on better be mainline Mario quality or serious questions need to be asked about they way Sonic Team operates.
You do realize how expensive & time-consuming sprites are, right?
Previously: THEY NEED TO STOP RUSHING GAMES OUT TO MEET DEADLINES!
Now: WHAT'S TAKING THEM SOO LONG, WHY ARE SEGA LETTING THEM FINISH AT THEIR OWN PACE?
As you yourself said, every time they create a new formula the results are tragic and led to trainwrecks like Heroes, Shadow, 06, the Unleashed werehog levels and Lost World. No amount of polish or time could save any one of those because the base ideas were utterly rotten.Just putting genuine time and effort into it, maybe?
Someone on Sonic Retro said they've seen a prototype for an XB1 Sonic game on Microsoft's dev server and that it's not a boost game nor does it use Lost World's parkour system. If it's a new formula they could be trying to get it just right rather than half-baking it as they've done in the past when they decide to shake things up, as the deadlines never gave them enough time to fine-tune whatever new concept they have.
I thought the consensus for Lost World was "good ideas, needed far more time in the oven".
I want to say the same for 06 but don't want to be labelled as one of them loonies.
It was. Lost World's biggest issues were from a lack of polish (some of the level transitions are an absolute joke).I thought the consensus for Lost World was "good ideas, needed far more time in the oven".
I want to say the same for 06 but don't want to be labelled as one of them loonies.
No amount of extra time in the oven might change the general reaction to that one kiss. ;p
If it's NX exclusive, I will most likely skip it like I did Lost Worlds.
For reals? PSO2 is a big game and a bigger moneymaker than any Sonic game could dream of being. Ya better believe they were focusing on it long & hard.How exactly does it take Sonic Team 3-4 years to crank out a Sonic game when their only other project was that mobile runners thing? I seriously doubt they shipped most of their Sonic staff over to PSO2, so whatever they've been working on better be mainline Mario quality or serious questions need to be asked about they way Sonic Team operates. Trying to push through the 25th anniversary year with a heavily delayed Boom 3DS sequel and a cameo in a Lego game is barely better than what Metroid got.