So it'll be a new Ristar game?Sega will probably mess it up and it will be Sonic the Werehog in 2D because, apparently, werewolves are cool to 13 year olds (the target demographic).
So it'll be a new Ristar game?Sega will probably mess it up and it will be Sonic the Werehog in 2D because, apparently, werewolves are cool to 13 year olds (the target demographic).
Fucking nailed it.TheSonicRetard said:Except Big the cat is pretty fucking alright, and he only got hate AFTER the flood of characters. The people who hate Big the Cat are probably the same people who hate the fishing mini-game in OoT. It might not be the style you like, but it's not shitty. It's actually a well done fishing mini-game.
Sean said:Tails and Knuckles are totally fine, I wouldn't mind playing as them, but all of the other characters have been mostly shit with totally different gameplay styles. Tails and Knuckles played pretty much like Sonic except with a hover/glide ability.
HUELEN10 said:I am all for new characters, as long as they have their place and don't end up sucking like the proverbial fan character...
Night_Trekker said:Was the gradual increase in quality between Unleashed and SatBK great enough to allow this to be a great game, continuing that curve? Can't fool me, Sega!
remz said:So it'll be a new Ristar game?
HUELEN10 said:One more thing...
They better not ignore the importance of story! I liked the simple stories of Sonic 3 & Knuckles and Sonic CD, so I would love to see more of that.
THISTheSonicRetard said:I reread this several times to make sure I wasn't seeing things. Let me ask for clarification because I still can't believe it: did you just compliment SatBK?
I would not disagree with this, Sega needs to really stop trying to make a grand story with Sonic. Just do it simple like Mario or something.The Power Of Snap said:No voice acting dear god.
TheSonicRetard said:I reread this several times to make sure I wasn't seeing things. Let me ask for clarification because I still can't believe it: did you just compliment SatBK?
TheSonicRetard said:Except Big the cat is pretty fucking alright, and he only got hate AFTER the flood of characters. The people who hate Big the Cat are probably the same people who hate the fishing mini-game in OoT. It might not be the style you like, but it's not shitty. It's actually a well done fishing mini-game.
Plywood said:If there must be more playable characters (besides Sonic), then how about expanding the abilities of the current entourage versus popping out new ones each game?
HUELEN10 said:One more thing...
They better not ignore the importance of story! I liked the simple stories of Sonic 3 & Knuckles and Sonic CD, so I would love to see more of that. makes the game seem more light-hearted and fun, while taking a tone at the same time. Something ala Sonic 3 & Knuckles would be just great!
HUELEN10 said:THIS
Black Knight was possibly shittier than Sonic 06, simply because it was less fun.
Foffy said:What? Are you kidding?
Story has never been important in platformers, and that's one of the worst things about the new Sonic games. The stories are often so bad it seems Sega is stealing terrible fanfiction.
Playing a Sonic game with story being a major factor is like playing Contra for realism.
I completed it and had my share of fun, but it wasn't easy. It was just not fun at its core. I will say that it is graphically the best Wii game bar none.TheSonicRetard said:Don't get me started on Black Knight. With Sonic 06, I could see things were going south. Black Knight blindsided me. One of the worst Sonic games ever. Really bad. I can play even the worst games and turn my brain off, but I couldn't do that with SatBK. In fact, thinking back, I never actually finished the game after the "fake" ending. I got far but stopped playing.
The only sonic game I didn't beat.
I meant light-hearted stories. I would love to see something like Sonic 3 once more, not a BS story like Sonic 06, but I want SOMETHING. You have to admit that Sonic 3 was a perfect balance of most all mechanics, including story, so why the fuck not?Foffy said:What? Are you kidding?
Story has never been important in platformers, and that's one of the worst things about the new Sonic games. The stories are often so bad it seems Sega is stealing terrible fanfiction.
Playing a Sonic game with story being a major factor is like playing Contra for realism.
Hell yes buddy!Teknoman said:![]()
Bring em back.
I'm not trolling, I feel this way about the series, and I think that I am pretty fair and level-headed about it.Unicorn said:Just ignore his posts. He's gotta be trollin'. fuckin' 10/10 for him. He had me believin' his posts for a long time. Bravo
Unicorn said:Fishing in OoT was fine. I dug it. I even liked Big at first, before I realized that's all he did. It broke the pace in my Sonic game, not like a typical game where it does something to mix it up, this shattered the pace of the game I was expecting as a Sonic game. It grew more ugly with age, much like any relationship where you look back on what the first signs could've been and you just slap yourself for being so naive and blind at the time.
omg rite said:Okay, I'm sorry, but Big the Cat was not good. And I liked both those games.
mattp said:im holding huelen10 personally responsible for every single sonic game made since sonic 3 & knuckles
TheSonicRetard said:I find this claim hard to believe since you have to SELECT Big to play as him. If he was thrown in SA2 style, then yeah you'd have a point, but I can't agree that Big breaks the pace of the game. It's a mini-game with several levels. And it's truthfully optional, unless 2 minutes of Super Sonic is that important to you. Most of the time, when I play SA again, Big is my last character, after the game is over. Because, by the time I play as big, I never play the actual Sonic gameplay again.
One of the main complaints about new Sonic is his friends, his new crappy friends. Rather than constantly tossing in new faces for a new stupid mechanic. Why not use familiar faces for the new stupid mechanic? It would simply be taken as an "experiment" just trying something new and if the stupid mechanic works, then you could oh I dunno reuse it and refine it?TunaLover said:Because most of them were so irrelevant that make no diference in upgrade the old ones and make a new ones with new upgrades.
HUELEN10 said:I completed it and had my share of fun, but it wasn't easy. It was just not fun at its core. I will say that it is graphically the best Wii game bar none.
I meant light-hearted stories. I would love to see something like Sonic 3 once more, not a BS story like Sonic 06, but I want SOMETHING.
mattp said:im holding huelen10 personally responsible for every single sonic game made since sonic 3 & knuckles
The transitions between levels were damn classy.Teknoman said:Sonic 3 style story would be fine. Just the right amount of story for a platformer.
everlasting peace AND THE ENVIRONMENT get it right man!Foffy said:Here's your story:
The EVIL, SINISTER Dr. Robotnik, also known as Eggman, has kidnapped some animals on _____ Island, and it's up to the Blue Blur himself to put that big meany back in his place!
Go on, Sonic! Fight for everlasting peace!
Plywood said:One of the main complaints about new Sonic is his friends, his new crappy friends. Rather than constantly tossing in new faces for a new stupid mechanic. Why not use familiar faces for the new stupid mechanic? It would simply be taken as an "experiment" just trying something new and if the stupid mechanic works, then you could oh I dunno reuse it and refine it?
Definitely what I'd prefer, but you know Sega "more characters+wacky mechanics!"TheSonicRetard said:OR
Just reuse the same tried and tested gameplay
Because it worked
Pretty please?
remz said:The transitions between levels were damn classy.
everlasting peace AND THE ENVIRONMENT get it right man!
It was also made by Dimps, a fact most people miss!TheSonicRetard said:Sonic Pocket Adventure is pretty fucking radical. And supremely overrated, despite getting universal love.
Exactly what I'm saying, and...Teknoman said:Sonic 3 style story would be fine. Just the right amount of story for a platformer.
this is the main point why! With Sonic 1, you really didn't get this. Sonic 3 felt like a well-balance epic adventure with a light, but semi-substantial plot that kept you going. Why someone would just want "The EVIL, SINISTER Dr. Robotnik, also known as Eggman, has kidnapped some animals on _____ Island, and it's up to the Blue Blur himself to put that big meany back in his place!" instead of something ala Sonic 3 seems kinda backwards IMO.remz said:The transitions between levels were damn classy.
everlasting peace AND THE ENVIRONMENT get it right man!
Aye. For all we know, this could just be 2d-only Unleashed with no boost, which is NOT classic Sonic gameplay.RagnarokX said:Speed returns? It never left! What needs to return is momentum-based platforming and competent level design. Can't judge if it will be a return to glory or not based on a teaser and PR, but given the recent track record I wouldn't hold my breath.
TheSonicRetard said:OR
Just reuse the same tried and tested gameplay
Because it worked
Pretty please?
Project Needlemouse
BEST BOSS BATTLE EVERTeknoman said:![]()
Bring em back.
Plywood said:Definitely what I'd prefer, but you know Sega "more characters+wacky mechanics!"
Caj814 said:
remz said:The transitions between levels were damn classy.
everlasting peace AND THE ENVIRONMENT get it right man!
This is a horrible idea.Megadragon15 said:Sega should sub-contract Nintendo to make a new Sonic gane (one can dream).
Using the visual power of the Hedgehog engine is a good idea.Since we do not know if this uses models or sprites, is there any chance that this could be suing the hedgehog lighting engine? It would be a shame to let it go to waste.
Archieverse, no matter how fail/awesome it may be, doesn't count I'm afraid.TheSonicRetard said:
HUELEN10 said:Archieverse, no matter how fail/awesome it may be, doesn't count I'm afraid.![]()