He rarely seems to talk about SEGA but its encouraging none the less that they've identified certain areas where they have been lacking. Perhaps the long delay in the next Sonic game is due to quality control? Probably a bit optimistic. Though I think it's counter productive with them announcing both Sonic Boom and Mario & Sonic in recent months, both not known for their critical appreciation, so either he's talking about SEGA Japan's output or their core titles?
Really happy to hear Yakuza Zero has beaten expectations in China (Though I wonder how big that expectation was? 100k? 10k? 1k?) hopefully it'll help to keep the greatest series ever made afloat a little longer. Interesting to see if this might encourage Japanese developers to subsidies the lost Japanese sales for the increased presence in Asia. Glad they're learning lessons from the developers they purchase too, hopefully Atlus can teach them how to market Japanese games
(Please SEGA make a proper budgeted retail release of Chain Chronicle, PLZ!)
I love how all these companies that seemingly left to mobile are crawling back to console space once they realise pushing everything into mobile is a terrible idea in the long run.
Keep it up japan!
I don't know, I don't think they ever fully intended to leave console, but SEGA wasn't in a position to continue the bomba parade of Vanquish, Binary Domain and so on. I think their purchase of Relic, Atlus etc during the harsh years, they were just unsure about how best to move forward outside of core franchises.
They'll continue making mobile games though, especially when they have such a huge success ratio. The good thing is though they're diversifying themselves nicely.