Firestorm said:Yeah, Tales has its niche and those who fall in it can't really go anywhere else. I don't do them multiplayer, but I just love the battle system too much. Not to mention it's one of the few games I feel like can completely relax during. It's just familiar in every regard. I sit back, play an hour or so without even having to force myself to the next "good part". Feels even brainless, but in a good kind of way.
Firestorm said:For me, the chances of a Tales being localized is like the chances of a Sonic game being good again. There's some part of me that'll never stop believing, but I've mostly given up and look to the fans to meet my needs.
Kagari said:Namco just needs to let other companies take care of it for them. Their reluctance to do so is fairly disappointing.
Does Namco let anyone else deal with titles they make but don't localize? I can't think of any off the top of my head.MechaX said:Out of all of Namco's Tales related decisions, I'm pretty sure this particular subject is the one thing that people cannot even begin to defend or explain.
MechaX said:Out of all of Namco's Tales related decisions, I'm pretty sure this particular subject is the one thing that people cannot even begin to defend or explain.
MechaX said:Out of all of Namco's Tales related decisions, I'm pretty sure this particular subject is the one thing that people cannot even begin to defend or explain.
Agreed, and with that I'm out of this depressing thread and off to play Ridge Racer 7, Namco's other neglected series.LiquidMetal14 said:Best one I've played thus far.
Didn't Grin have a concept Final Fantasy title in the works before they went under?? So I guess anything is possible. OK, now I'm gone.Bebpo said:It'll never happen. It's like Square licensing out the rights to a FF game to another company.
Tales is one of the foundations of Namco at this point. They're extremely protective of it.
Synless said:Didn't Grin have a concept Final Fantasy title in the works before they went under?? So I guess anything is possible. OK, now I'm gone.
Square Licensed Final Fantasy Legends 1 and 2 to SunSoft in 1998 for a reprint.Bebpo said:It'll never happen. It's like Square licensing out the rights to a FF game to another company.
Tales is one of the foundations of Namco at this point. They're extremely protective of it.
Grin wasn't publishing it.Synless said:Didn't Grin have a concept Final Fantasy title in the works before they went under?? So I guess anything is possible. OK, now I'm gone.
It'll never happen. It's like Square licensing out the rights to a FF game to another company.
Well, yeah. Final Fantasy games sell.Jeels said:The difference here is that Square Enix tends to localize most of the games their fans demand, even going so far as to porting them (FFIV After Years) or remaking them for a more suitable platform (Re Coded). Just about every single Final Fantasy title has been released in the states.
So it's not an issue. With Namco, it is.
Most likely pretty soon. I wonder if they will go for yet anther spin off, or port Tales of Phantasia again.Jonnyram said:When is the Tales studio going to make an iPhone game? Well overdue, imho.
Jeels said:The difference here is that Square Enix tends to localize most of the games their fans demand, even going so far as to porting them (FFIV After Years) or remaking them for a more suitable platform (Re Coded). Just about every single Final Fantasy title has been released in the states.
So it's not an issue. With Namco, it is.
Drkirby said:Does Namco let anyone else deal with titles they make but don't localize? I can't think of any off the top of my head.
Fragile was Namco-made.Drkirby said:Square Licensed Final Fantasy Legends 1 and 2 to SunSoft in 1998 for a reprint.
Still, can anyone name a game Namco Made, and someone else published in NA?
ShockingAlberto said:Fragile was Namco-made.
Retro Game Challenge, as well.
icecream said:MS had their chance with this generation already, and they didn't pull it off. Being the first console out, they were able to convince many JP developers to take a chance with several franchises on them. Yet they let each title fail one by one, and now that everyone's learned their lesson, it's down to multiplatform scraps and dwindling niche exclusives until the end.
Firestorm said:Er, what did Microsoft screw up exactly that would have let those Japanese titles sell better? I never found out if it was true, but didn't one of the Tales of Star Ocean guys say Microsoft offered development money and help for a one year timed exclusive on the games? That's why we got all those games?
Einbroch said:This thread is so depressing. They're sitting on a profitable game, why the hell don't they localize it?
Ugh. Hate this thread, yet I keep refreshing.
DarknessTear said:I remember talking to the pres of XSEED and he said that they approached Namco about the Tales PS2 games that didn't come to the US, and Namco is really protective of Tales so they couldn't touch it. Makes no sense to me that they're so protective if they won't even try to do anything with the series in the US.
Drkirby said:Square Licensed Final Fantasy Legends 1 and 2 to SunSoft in 1998 for a reprint.
Still, can anyone name a game Namco Made, and someone else published in NA?
Negator said:My heart, it aches. Do you see this thread? Look at it! Look what Namco has done to GAF. We can't even BELIEVE anymore, Namco. This is almost as depressing as Japanese cellphone exclusives were a few years ago.
I'm hoping that Graces PS3 will finally break the endless cycle of sorrow and loathing regarding Tales of localizations because my agitation has reached critical mass. The cognitive dissonance I experience when anything Tales of related is announced is bad for my health. :lol
I really had fun with Tales of Vesperia for the 360, because Action RPG is my favorite genre and it was very, very good. For the love of god, please let me experience joy once again, Namco.
lucablight said:Why is it that Square Enix was able to localise Star Ocean 4 for the 360 and PS3 without any problems but Namco Bandai can't do Tales games?
In terms of popularity and userbase these two series would be quite similar wouldn't they?
lucablight said:Why is it that Square Enix was able to localise Star Ocean 4 for the 360 and PS3 without any problems but Namco Bandai can't do Tales games?
MechaX said:In Star Ocean 4 360's case, SE was expecting a decent enough hit (supported by the amount of commercials they played on TV) and it didn't quite work out for them. Star Ocean 4 International required absolutely no effort to release and they could have easily turned in a small profit by doing a very much smaller print run.
I guess Namco Bandai just couldn't find a way to make money of Tales localizations, whether that be cutting corners in localization (cutting out voiced skits in Legendia and Abyss) or even when pushing for a big effort with decent marketing (Vesperia). Symphonia was a combination of NoA's magic touch and "right place at the right time" more than anything else and who knows why Symphonia 2 sold the way it did in the West (better than Vesperia at any rate, I think).
MechaX said:why Symphonia 2 sold the way it did in the West (better than Vesperia at any rate, I think).
Takao said:Hey guys, don't fret, you can count on some new Tales releases in North America this upcomming year from Bandai.Entertainment
Dedication Through Light said:Did we even get sales numbers for Star Ocean...oh wait, I guess Square Enix hasnt made their earnings report yet. I think Star Ocean is just different in general, all its games came over here, to my knowledge.
cress2000 said:The last NPD numbers I heard put them neck and neck with each other. Vesperia also launched at a $20-$30 higher price point.
I took it to mean Tales of Vesperia: First Strike which I do care about! Which as I googled to see if it was licensed found out was fansubbed in HD almost two months ago and nobody had the courtesy to tell me.Kagari said:No one cares about the Abyss anime.
K.Sabot said:Ooh, any name for the PS3 game? Is it a main line? Will I finally have to take some japanese classes to keep up with my favorite franchise?
Bebpo said:I'd also blame Graces not coming over on the recession. With profits diving and business going bad everywhere, the last thing a company like Namco would want to do is take any unnecessary risks.
I find it hard to believe that the profit from 50k-100k sales of a Tales game in the west is not enough money to cover localization of said game. Either they're overpaying on the localization or something fishy is going on. You'd think if the profit from 50k+ sales was greater than the costs for localization, they'd localize the games since it's non-risky money.
cress2000 said:The last NPD numbers I heard put them neck and neck with each other. Vesperia also launched at a $20-$30 higher price point.
Nuclear Muffin said:Symphonia Wii was $50 (full price for a Wii game). It was never a budget release.