lol, are you really that naive?
Yes, apparently. Because being cynical is always the better move, I guess? Or what's the lesson here? I got not time for this negative nelly stuff.
So when they were part of a larger studio, making completely different games under completely different circumstances under different management, they put out two bad games. Those games were that studios most recent releases.
Tell me how this is different to inXile putting out Hunted: The Demon's Forge, which also wasn't anything you'd call a good game, and then getting all the love on Kickstarter when they make their sequel to a very very old PC game? Harebrained Schemes, who just put out Shadowrun Returns, a sequel to a somewhat obscure SNES/Genesis game previously just made an iPad game. Granted that was well received according to metacritic but still, hardly something to buff up your rap sheet with.
Also, does that mean no track-record is better than a good going to not-so-great recent track record? It appears so as that is the only explanation that tells me how complete unknowns can drum up a lot of cash on Kickstarter without ANY credit to their names.
You calling me naive implies that I'm falling for lies or at least half-truths which ties directly to my point regarding the Kotaku piece. Your opinion seems to be colored by the negativity from that article combined with the most recent track record of the studio some of these guys came from.
Fact is, these guys are not SK. They are some people from SK mixed with new people forming under a new roof to a new team. It's just as silly to expect them to produce the exact same quality level SK delivered with their most recent releases as it is to expect Teh Bestest Gaem Evar.
Everytime you hear Dyack talk about the game you feel he has a clear vision for what he wants this to be. They have a solid engine, they have a great foundation in the original game. I don't see what the problem is.
So yea, I guess I'm just
that naive. Sorry.
"random"? They were key members of SK, including the ex-CEO. The first kickstarter even showed assets they had made whilst in SK.
In one of the interviews that thing came up. These assets were never specified to be game-related assets. They purchased office equipment and stuff like that mostly from SK. And even if they even snatched up some "game" assets, how does that in any way say anything bad about the game they are trying to make or anything else?
It's not like they're telling us of magic forests and fairies. They have come out with playable footage of the game, they demoed the thing to press, the game looks pretty good at least visually so far. That's something people can see right now.