Shadow of the Tomb Raider - Cover Art, New Render, Editions, Info...

Will buy on sale like the other 2.

I like the hub areas and optional puzzles and the combat can be fun. But my main issue with this rebooted franchise is that they took a lot of inspiration from Uncharted without, IMO, understanding why those elements work in Uncharted.
They made it more story heavy and cinematic than previous games but without any of the charm or likeable characters of Uncharted. Lara is really bland and boring as a character, the story is boring, the side characters don't stand out (I played through the first game twice and honestly don't remember who Reyes and Jonah are).
Same with the set pieces. I think Uncharted really nails it in making cool interactive setpieces. Like the whole train sequence in 2, or the shipyard in 3 or the Jeep Chase in 4. So far, setpieces in the TR reboot have come down to mostly running in a straight line while shit blows up around you.
You nailed it.
 
Will buy on sale like the other 2.

I like the hub areas and optional puzzles and the combat can be fun. But my main issue with this rebooted franchise is that they took a lot of inspiration from Uncharted without, IMO, understanding why those elements work in Uncharted.
They made it more story heavy and cinematic than previous games but without any of the charm or likeable characters of Uncharted. Lara is really bland and boring as a character, the story is boring, the side characters don't stand out (I played through the first game twice and honestly don't remember who Reyes and Jonah are).
Same with the set pieces. I think Uncharted really nails it in making cool interactive setpieces. Like the whole train sequence in 2, or the shipyard in 3 or the Jeep Chase in 4. So far, setpieces in the TR reboot have come down to mostly running in a straight line while shit blows up around you.
But these set-pieces where you are running are actually the less interesting parts of the games, and I am pretty sure that the reason why people liked the first two games is because of the free/roaming gameplay rather than these useless and forgettable action scenes.

I don't have much knowledge about Uncharted, I only played the first one and found it absolutely terrible. Finished it in a single day, and never came back again... because the game is not build in a way that let's you explore and discover things in regions. You are on a linear path and go forward, no backtracking at all. I don't know how the series evolved, but if the recent games still have the same construction, then I am pretty sure that I will hate them just as much. If it is only a succession of "action scenes", what's the point ? Not interested at all. If I want to see a movie, I go to a movie-theater.

Tomb Raider games are fine because they offer some good regions for exploration, and these are the interesting and fun parts.
 
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lol, the writers act like the narrative in the first two games was something 'special' & we should apparently get excited when they announce some of the worst written, cardboard stereotypes are returning. I reckon the flatulent butler in Tomb Raider III had more personality than all 3 of those combined.

As for this new game, here's my list of wants:

- challenging platforming which actually requires skill (no more ledge hopping & monkey climbing in which a magnetized Lara sticks to the décor).

- better artsyle with no more ugly fugly shantytowns & Soviet style military installations in which grime & muck reign supreme (I mean what the hell happened to the exotic beautiful locations with pyramids, temples & other lost cities?).

- a better voice actress for Lara who doesn't talk to herself throughout the entire game.

That's about it.
Im not understanding: do people not realize that when Lara talks to herself that its actually ques of where to go or what she needs next? I see nothing wrong with it. Maybe that went over people's heads. I dunno.. Lol
 
And, who cares?! Lol. The pettiness is unreal in this thread..
Perhaps those of us who spent hours lost in the catacombs in Tomb Raider IV The Last Revelation with a confident Lara who didn't talk to herself like an idiot or grunt & "suffer" like a perpetual victim throughout the entire game kind of miss the old Tomb Raiders? Just a suggestion.
 
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My perspective is that despite everything both of the first two games were a case of Lara Croft becoming, versus the finished article so I can put up with her occasional bouts of self-talk.
 
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My perspective is that despite everything both of the first two games were a case of Lara Croft becoming, versus the finished article so I can put up with her occasional bouts of self-talk.
The whole narrative/presentation/"Lara talks to herself" thingy isn't even my biggest complaint, i.e. in fact in the scheme of what's 'wrong' with the reboot series it's small time compared to the number one glaring problem (which has affected all Crystal Dynamics Tomb Raiders): it's no longer a real platformer, nor does the platforming that does occur pose any challenge whatsoever. Lara has lost her precision & now auto-hops to ledges. The people who say this is 'better' are generally those who never mastered the original controls - or just didn't like the games. Where's the fun in automated clingy monkey climbing? There's none. Here's the irony: the new games are so obsessed with presenting a Lara who 'suffers' in order for her character to grow, yet she's literally the terminator in the easiest games in the entire franchise whereas the originals featured the real constant threat of imminent death, not in terms of storytelling but actual gameplay.

That and the fact the combined elements of 'survival instincts' (cheat vision) & ridiculously easy 'puzzles' makes it even less interesting. Here's the only part which I actually in fact enjoy: the shootbang, i.e. Tomb Raider (after the first, anyway) always had large gunfights & the new games do it very effectively. So give me old school precise Lara, difficult platforming in which timing is required & paths aren't obvious + the shooting mechanics of the new games & voilà, this Tomb Raider fan will be happy.

Oh & whilst they're at it they could at least 'attempt' to not constantly rehash "daddy & mommy issues!" Lara. That particular plotline sucks, always.
 
That and the fact the combined elements of 'survival instincts' (cheat vision) & ridiculously easy 'puzzles' makes it even less interesting. Here's the only part which I actually in fact enjoy: the shootbang, i.e. Tomb Raider (after the first, anyway) always had large gunfights & the new games do it very effectively. So give me old school precise Lara, difficult platforming in which timing is required & paths aren't obvious + the shooting mechanics of the new games & voilà, this Tomb Raider fan will be happy.
Cheat vision. That's funny. I think it's necessary in many modern games, though, because visual fidelity has increased to such a level that it is becoming harder for level designers to telegraph what is important for you to know in order for you to interact properly with a given location. And I agree on the shootbang. New Lara's gunplay is very satisfying. From what you say, I think Anniversary is probably what the series should have chased instead of Legend.
 
I enjoyed the new two TRs to an extent, but I don't think the formula has many legs. It has way too many shortcomings: faux platforming, trivial puzzles, joke 'tombs', pretentious narrative, bad writing, bloated skill tree, detective mode, meaningless exploration, fake 'survival' elements, and a complete disregard for core franchise elements. The gunplay is better than the originals (understandable, since it was never a selling point) and it has decent production values, but that's about it.

When you add to the mix some aggressive and user-hostile publishing issues (Microsoft deal, short cut-out content sold as day one DLC, season pass, microtransactions) it's hard to be exited about TR.
 
I enjoyed the new two TRs to an extent, but I don't think the formula has many legs. It has way too many shortcomings: faux platforming, trivial puzzles, joke 'tombs', pretentious narrative, bad writing, bloated skill tree, detective mode, meaningless exploration, fake 'survival' elements, and a complete disregard for core franchise elements. The gunplay is better than the originals (understandable, since it was never a selling point) and it has decent production values, but that's about it.

When you add to the mix some aggressive and user-hostile publishing issues (Microsoft deal, short cut-out content sold as day one DLC, season pass, microtransactions) it's hard to be exited about TR.
Exactly my thoughts.
 
It's awesome this game is coming out. I totally got the whole "whoa, easy there, don't want to just rub in all this survival Tomb Raider in one sitting".

I played through RotTR and it's DLC and it was good. A good solid game, but I can't begin to discuss why I want this game except that it's a new Tomb Raider.

Maybe fans are getting that "why should we care about this?". It probably feels like a raw challenge and those early screenshots look too scripted and the walking with an NPC isn't why we like these games. I honesty think they have horrible marketing for it.

I would definitely buy it. Thank god it's not releasing in October.
 
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Hell, I don't even have a copy of Rise yet but I'm going to be buying Shadow just for the cover art alone :D. It looks brilliant.

I really enjoyed the first entry in the TR reboot this gen. And even though the -initially promising- story went beyond the realms of typical video game terribleness at the midpoint (and beyond) it was a really solid game that had a lot of elements that I enjoyed. So I'm looking forward to powering through Rise later this year and -hopefully- getting to Shadow before the end.
 
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I enjoyed the new two TRs to an extent, but I don't think the formula has many legs. It has way too many shortcomings: faux platforming, trivial puzzles, joke 'tombs', pretentious narrative, bad writing, bloated skill tree, detective mode, meaningless exploration, fake 'survival' elements, and a complete disregard for core franchise elements. The gunplay is better than the originals (understandable, since it was never a selling point) and it has decent production values, but that's about it.

When you add to the mix some aggressive and user-hostile publishing issues (Microsoft deal, short cut-out content sold as day one DLC, season pass, microtransactions) it's hard to be exited about TR.
Same. I still really liked the first one, despite a lot of things I was disappointed with (characters, tombs/puzzles, platforming). Started getting bored pretty early in Rise. Now this looks like more of the stuff I got long bored with.
 
Was really looking forward to ROTTR and having to wait a year for the PS4 release was painful but in the end I never even finished it, I'm sure I'll finish it in time for this but it begs the question.
Tomb Raider was one of my favourite games but now I can't even play it from start to finish. Something is missing
Hopefully this one is better than the last one
 
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She looks pretty much the same across all 3.








The difference is...a slightly rounder nose? such a small difference it takes close ups of her face to really tell the difference.
In the Latest Game she looks like She's been hitting the Cross Fit, this version of Lara is not as Acrobatic as previous versions. Hopefully she starts getting her Tumble on in this else she can't be called Tombraider. Lara Flips. Back, front, Side, Hell one thing I loved about the Legend games was the dedicated Flip button.
 
They toned down the sex appeal with the new model / face.
New Lara had Sex Appeal? I never noticed too busy Killin' Mooks. These games make killing mooks soooo satisfying plus they deserve it for being a bunch of fanatical fuckwads makes wrecking their shit and spoiling their plans really fun and rewarding. Seriously Fuck those guys. Love how the new Trailer is just Lara Ghosting Mooks like the Predator. Day Fucking One.
 
In the Latest Game she looks like She's been hitting the Cross Fit, this version of Lara is not as Acrobatic as previous versions. Hopefully she starts getting her Tumble on in this else she can't be called Tombraider. Lara Flips. Back, front, Side, Hell one thing I loved about the Legend games was the dedicated Flip button.
to be called a tomb raider all you need is to raid tombs.

The flipping wont come back and it shouldnt. It should stay in the 90's where it belongs.
 
Please tell me it will have at the very least a decent story this time and that they've changed the voice actress...
I get annoyed by odd and small things, her breathy voice made me want to snap my controller... this was in the first game.Couldn't bring myself to finish it. Supporting characters and story along with death porn were also problems I had with it.
 
Holy Frankenf*ck, buff.

No, seriously though - that's no longer Lara Croft. If the developers have a problem with Lara's image/design from every previous iteration (her femininity & sexiness namely, which was even moderately present in Rise of the Tomb Raider) to the extent they changed her body entirely & made her appear like an Olympic wrestling contender, they should simply rename the character & make a different game which doesn't pretend to be a Tomb Raider title.

You want a flat chested, muscular protagonist? Create a new character. The designers are literally Dr Steinman from Bioshock, i.e. taking a scalpel & butchering beauty - except in their case it's clearly in the name of currentyear political weirdness (i.e. "physical beauty is sexist, fugliness is pro-womenz!").
 
Holy Frankenf*ck, buff.

No, seriously though - that's no longer Lara Croft. If the developers have a problem with Lara's image/design from every previous iteration (her femininity & sexiness namely, which was even moderately present in Rise of the Tomb Raider) to the extent they changed her body entirely & made her appear like an Olympic wrestling contender, they should simply rename the character & make a different game which doesn't pretend to be a Tomb Raider title.

You want a flat chested, muscular protagonist? Create a new character. The designers are literally Dr Steinman from Bioshock, i.e. taking a scalpel & butchering beauty - except in their case it's clearly in the name of currentyear political weirdness (i.e. "physical beauty is sexist, fugliness is pro-womenz!").

You have problem with her having less boobs compared to classic Lara?
 
Right, because let's pretend the writing & acting was either superb... or even passable. Methinks not. No amount of ridicule or feigned outrage will change the fact the narrative/writing/acting was trash tier Z movie esque junk worthy of a Uwe Boll fail. It actually does a huge disservice to games which do succeed in that department (Uncharted, for example, which Tomb Raider attempts to copy in a million ways) to claim Tomb Raider was okay.

It wasn't, hence why it's on my list of 'things which need to be improved'. That and the platforming of course (i.e. of central importance in a Tomb Raider title yet sorely inadequate in recent games).
Apart from both are third person action,/ Adventures games, there are not many similarities between both.

TR games now follow metroidvania style gameplay which Gow used it as inspiration ( Cory Barlog himself said that he took inspiration from TR games for Gow hub world design).


Uncharted games on other hand are pure linear action games.
 
Holy Frankenf*ck, buff.

No, seriously though - that's no longer Lara Croft. If the developers have a problem with Lara's image/design from every previous iteration (her femininity & sexiness namely, which was even moderately present in Rise of the Tomb Raider) to the extent they changed her body entirely & made her appear like an Olympic wrestling contender, they should simply rename the character & make a different game which doesn't pretend to be a Tomb Raider title.

You want a flat chested, muscular protagonist? Create a new character. The designers are literally Dr Steinman from Bioshock, i.e. taking a scalpel & butchering beauty - except in their case it's clearly in the name of currentyear political weirdness (i.e. "physical beauty is sexist, fugliness is pro-womenz!").
She was still too sexy in Rise, do you know how many women feel insecure after seeing her? gotta tone that shit down.
 
You have problem with her having less boobs compared to classic Lara?
I have a problem with people who themselves have a problem with classic Lara (circa 1990's all the way to the reboot series), i.e. if someone hated Lara's design to the extent they applaud butchering her appearance, they're strange.

It would be akin to someone butchering Bruce Wayne's classic appearance, making him fat & ugly (in order to 'appease' fat & ugly men, n'est-ce pas?) & then defiantly posting "urgh urgh you have a problem with him being less handsome than classic Batman?"

Such a person could correctly be considered bizarre. That is all.
 
I have a problem with people who themselves have a problem with classic Lara (circa 1990's all the way to the reboot series), i.e. if someone hated Lara's design to the extent they applaud butchering her appearance, they're strange.

It would be akin to someone butchering Bruce Wayne's classic appearance, making him fat & ugly (in order to 'appease' fat & ugly men, n'est-ce pas?) & then defiantly posting "urgh urgh you have a problem with him being less handsome than classic Batman?"

Such a person could correctly be considered bizarre. That is all.
In simple words - You have problem with she having less boobs. You want her in short pants and tight top with bigger breast.


Current Lara looks like a proper young strong woman and not barbie doll design to attract teenagers
 
In simple words - You have problem with she having less boobs. You want her in short pants and tight top with bigger breast.


Current Lara looks like a proper young strong woman and not barbie doll design to attract teenagers
In simple words, you hate women... at least women who don't conform to the "no beauty allowed" archetype pushed by modern political zealots. You're the odd one here (& others like you), i.e. you take something which people were happy with (Lara Croft) & champion defacing her.

Not normal.
 
I really like the look. If the trailer is anything to go by she needs to have bulked up to match her psychotic persona.

Makes Lara leaping from 50 foot cliff faces and slaughtering wave after wave of armed soldiers more believable.

Skinny sobbing girly Lara from 2013 would have looked pretty silly in the aforementioned trailer.
 
Troll post. TR series older than Uncharted, so Drake is Boy Tomb Raider and since Reboot we only had 2 TR games.

Uncharted also had two games since 2013.
Uncharted may have been inspired by Tomb Raider but you're crazy if you don't think they aped Uncharted for this new trilogy.
 
"Changing the character" was literally the point of the remake, especially in the sense of making it more realistic through her developmental transformation from an inquisitive youth to a female Indiana Jones. I think she seems to have the same cup size, just more constricting clothing (top makes waaay more sense for someone in jungle and swimming adventure mix) and core muscle so the ratio with her body doesn't seem as dramatic, which is expected and normal if she has been getting stronger. I personally think a strong core is attractive and beautiful. They didn't make her like a super ripped body builder or anything.

What I don't get is how she gained so much muscle everywhere except her legs, especially with how acrobatic she is supposed to be as someone else mentioned. She is trekking, jumping, climbing everywhere through untamed environments, very solid core and strong arms, yet has the lower body of a person with an office job? Makes no sense. And why do her reinforced knee pants have a seam directly over the knee cap?

Her face looks like an entirely different person, yet again. That is very weird. I can't tell if she has been made to look more like the actress in the new movie, which is about the only excuse I could justify. Going from charming young woman to hardened badass doesn't in itself constitute looking like someone else entirely. I also hope they keep some of her charm because being tough doesn't mean you lose that as a person. While she learns to handle rough times, she is still a Croft; that's an essential aspect of her legacy concept.
 
I have a problem with people who themselves have a problem with classic Lara (circa 1990's all the way to the reboot series), i.e. if someone hated Lara's design to the extent they applaud butchering her appearance, they're strange.

It would be akin to someone butchering Bruce Wayne's classic appearance, making him fat & ugly (in order to 'appease' fat & ugly men, n'est-ce pas?) & then defiantly posting "urgh urgh you have a problem with him being less handsome than classic Batman?"

Such a person could correctly be considered bizarre. That is all.
But it's not akin to making Bruce Wayne "fay & ugly" it's akin to making him Christian Bale in the Nolan series. As in, trying to go for a more believable and realistic take.

As much as I loved the old Tomb Raider games Lara was unbelievable in the role she played. She was a video game character and that's totally fine because video game characters don't need to be believable. But with the new series it's obvious they want something more grounded and "realistic" and if you want that you have to change Lara.

Since you bring up Batman it's like 1960's Batman vs Nolan Batman. Sure the older one may be more iconic and better as a "character" but there's no way that character could or should have been doing all of the things that they were. You need someone with a believable body for the part, and old Lara simply wasn't believable.

I'm totally fine with female characters being sexy in games where it's appropriate and I never had too deep of an issue with old Lara as she was. But at the same time it's been really nice to have this new take on Lara that I can identify with on a more believable level. If we're going to say that sexy takes on characters should be allowed and encouraged, so should takes like these, especially when they can feel few and far between.
 
In simple words, you hate women... at least women who don't conform to the "no beauty allowed" archetype pushed by modern political zealots. You're the odd one here (& others like you), i.e. you take something which people were happy with (Lara Croft) & champion defacing her.

Not normal.

Before TR Reboot, no one took Lara seriously as character. Now she is role model for many.


Originally she was purposely design to attract selected type of audience and now she is hero and role model for many both boys and girls.


And I'm not saying that hate Busty chicks nd all. No I respect women in real life regardless of their looks and body.
But we are talking about a video game character here who's designed by mostly men.
 
But it's not akin to making Bruce Wayne "fay & ugly" it's akin to making him Christian Bale in the Nolan series. As in, trying to go for a more believable and realistic take.
Christian Bale (in terms of physique) was very similar to Michael Keaton & Val Kilmer (even George Clooney), i.e. it was Nolan's writing & directing which made it 'realistic', not Bale per se. As for Lara Croft, I stand by the fact they've defaced her to make an entirely new character because they didn't like (for xyz reasons) Lara's traditional look. That's their choice, but I'm also free to say they clearly have issues.

I mean if we're talking realism, the reboot series is even less realistic than the Core Design titles, i.e. Lara's rampages & nigh indestructibility in the reboot make classic Lara look like a girl scout by comparison. New Lara is Rambo, aka not Lara Croft.
 
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Originally she was purposely design to attract selected type of audience and now she is hero and role model for many both boys and girls.
Legit I totally resonated with her character in Rise since she stepped up from being a traumatized, shivering teen. RotTR spoilers:
The whole arc saving Jonah I was like "Not my boo!" haha. Must be what women feel like all the time playing male hero characters.

RotTR was my fav action game so far this gen so I'm still hype for this, just a couple things don't fully make sense.

I mean if we're talking realism, the reboot series is even less realistic than the Core Design titles, i.e. Lara's rampages & nigh indestructibility in the reboot make classic Lara look like a girl scout by comparison. New Lara is Rambo, aka not Lara Croft.
I do think they overdo it in terms of her "toughness" pretty often. Like in the new trailer she smashes her skull into a rock underwater and just keeps going. The other games were more realistic in that sense, easily dying. I get that you want the gameplay to be more friendly, but you don't have to make the character sooo inhumanly indestructible to show they are tough.
 
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I wish we would get a Tomb Raider game that throws away the Unchartedness of it. Her origin has always been the least interesting parts of Lara Croft. They've more been ways to set up conflicts, rather than something interesting.
I just want exploration and puzzles I have to solve, and acrobatic combat. And an apathetic and snarky Lara. She was literally the girl doing what she wanted for the thrills in the original games. She was the adventure girl of the 90s. She's not supposed to be someone you identify with, she's supposed to be somewhat of a power fantasy, having the looks, the charm, the money and the ability to freely do what she wants. A big adrenaline junkie.

TR2013 was so terrible for me as a TR game that I completely dropped caring about RotTR.
 
He's gotta just be trolling, right? The whole, "grrrr she's not even croft anymore" schtick has to be a joke right? Yeah, she's bulked up a bit (as she should), but she's still the crazy attractive and capable Tomb Raider that we all know and love.

TIL a lot of people don't like to see a series evolve. Which is odd, since the lack of evolution is what killed classic Lara in the first place.
 
Before TR Reboot, no one took Lara seriously as character. Now she is role model for many.


Originally she was purposely design to attract selected type of audience and now she is hero and role model for many both boys and girls.


And I'm not saying that hate Busty chicks nd all. No I respect women in real life regardless of their looks and body.
But we are talking about a video game character here who's designed by mostly men.
You do realize this is bullshit right. She's been a role model and inspiration for women since her inception. Or were all those interviews and articles with women talking about how much Lara meant to them and got them into computers, athletics, history, etc. just fake news? Stop looking at the world sorely through the lens of what you consider acceptable. Reboot Lara is a nobody in comparison
 
TIL a lot of people don't like to see a series evolve. Which is odd, since the lack of evolution is what killed classic Lara in the first place.
Hmmm, this is kind of wrong, or at least it's not so clear. Only 2 games signaled the death of Classic Lara. Anniversary (a remake/reimagining) and Underworld. There's nothing showing that the lack of evolution was what specifically caused it. It might be that the spectacle in regards to Uncharted caused it. It might be the trends in the moment, while also people wanting something new (Uncharted was graphically superior and was more modern). I would at least say that following Uncharted is a terrible choice for me, because even as much as I liked the two Uncharted games, the second one broke me near the end and made me think "I'm done with these games after this".

It might be a good choice for sales, but it doesn't make it a good choice game-wise. I'd prefer a Tomb Raider that evolved on its own, into a acrobatic exploration and puzzle based action adventure game, that takes movement and revolutionizes it. Instead of taking cues from Uncharted.
 
Honestly this reminds me of the Mass Effect Andromeda Models. Not very good look in a world which Character models like Kratos or Aloy
 
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You do realize this is bullshit right. She's been a role model and inspiration for women since her inception. Or were all those interviews and articles with women talking about how much Lara meant to them and got them into computers, athletics, history, etc. just fake news? Stop looking at the world sorely through the lens of what you consider acceptable. Reboot Lara is a nobody in comparison
I don't know about that last part, but in college I did know some girls who hardly ever touched videogames but really got into Tomb Raider Legend. They didn't feel uncomfortable because of her design at all. It's definitely not good to speak of the effects and interpretations of things universally. People will always have very different responses.
 
wtf are some of you looking at to say shes "flat"? looks more like a woman wearing a sports bra... just like any woman would be wearing doing such things.

also, we thrive for games to be more realistic BUT are arguing she doesn't look like the 90's Lara lol