Barkley's Justice
Member
Wario64 said:I don't understand this.
Not every game is worth "$60". and not every game should be sold for $60. this is one of those games.
yet publishers feel the need to market games like this at $60 because, well, sony and microsoft apparently tell them to?
what if EA saved the expensive of producing a boxed retail version of this game and sold it digitally for $30 on xbl and psn. how much money do you think EA would save in *shipping* to retail alone? not to mention manufacturing and materials.
you may say, "well, they wont sell as many units online." possibly. but they wouldn't lose sales to the 2nd hand market either. which, let's face it, a title like this will surely find itself in that channel at some point.
does it balance out? it's hard to say. thats because EA is not allowed to sell games like this on xbl and psn. why? probably because of retail pressure on microsoft and sony by the likes of the walmarts, gamestops, etc ("if you sell your games day-and-date digitally, we will give you less retail space...")
i'm not sure what the budget on this game was. it was probably low.
we need a paradigm shift away from the default $60 boxed title. not all games, this one included, are worth that.
i think we'll find it will produce better games as well, since developers and publishers will no longer (we can hope) feel the need to pad their experience to make the game "feel" like it was worth $60 of the consumer's money (boss gauntlets, fetch quests, collectibles, etc)