Last comment and I'm out. The game wasn't broken so the state of the game was perfectly fine. What was promised was what wasn't in the game. That is not Sony's responsibility. If whatever the devs stated was going to be in that game to Sony and went off script to explain that, and there is a contract date that this game needs to be on shelves, Sony is just not at fault for that. Sony should now the condition of the game if it's not working right, but that wasn't the case here. I do think there is a line here and I think we are really going over board as to who has a say in what.
So basically you are saying that Sony priced the game to recoup the marketing they did for this because that just pretty much rest assured that it was on Sean to make sure that the game was actually good. Because that price wouldn't have came after the game was created but definitely before the game was even showed on a stage.
and yes I do
You're not doing anything but piggybacking on other people comments that aren't anymore right either. At the end of the day it's an opinion and none of these are facts. We don't know the facts because we don't know the details behind their relationship..but Sony's responsibility isn't the same as the developers responsibility. When it's a Sony in house made game, then we can have a real conversation on who's at fault because as far as I'm concerned..Sony takes fault for marketing but Sean is at fault for the entire game that he created. Sony didn't make this so they shouldn't have to answer for him. He needs to answer to himself....because, it's not like Sony didn't give him the entire floor to explain this.