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Sherlock Holmes: The Devil's Daughter - Review Thread

chadskin

Member
Videogamer - 7/10
Devil’s Daughter is not a bad Frogwares Sherlock Holmes game. In fact, it’s one of its best, but it’s not the title I was hoping for – the one that would finally realise all the sizzling potential that this series has had locked away behind nonsense for years. Still, it’s a fair old romp. Again.

Eurogamer - no score
The Devil's Daughter is a moderately engaging piece of detective fiction which should grip console players looking for an alternative to Telltale's output (the competition is stiffer on PC), but it does seem to rest on some fundamental misapprehensions. Frogware has captured the texture of Conan Doyle's universe, that mix of Gothic dread and icy rationality, but I feel the developer is still working out that the point of Sherlock Holmes is that he's inaccessible - kept at a distance by the very habits of mind that make him so fascinating. Hence, the importance of Dr Watson as an intermediary, dropped between reader and subject like a lens. Ultimately, a game that tries too hard to get inside Sherlock's mind runs the risk of not being a Sherlock story at all.

GameSpot - 6/10
Ultimately, Sherlock Holmes: The Devil’s Daughter succeeds where its predecessor did, by presenting a generous spate of intriguing cases, and giving you the freedom to come to your own conclusions. It’s a fantastic detective game; it’s just a shame that it's bogged down by myriad technical issues, and a mediocre attempt to inject some action into proceedings.

TheSixthAxis - 6/10
PSU - 8/10
PushSquare - 7/10
XboxAchievements - 6/10
TrustedReviews - 3.5/5
GodIsAGeek - 6.5/10
WCCFTech - 7.4/10
 
I loved Crimes and Punishments, screen tearing notwithstanding. I'll eventually buy this one when the price goes down a bit, can't really justify spending €60 on a mid-budget title.
 
So odd. Still embargoed despite reviews going out. And I don't know many other youtubers who even have a code at all. Might have been due to how they felt about the title. But absolutely odd pr for this one.
 
Was there even a launch trailer or something for this game?
 
consensus seems to be if you like the last one, this is more of that, but with clunky 'me too AAA game mechanics' peppered in at places.

Still interested but will pick it up later.
 
Looks like someone's finally made a game about my ex.



I enjoyed the SH game on the Xbox One, might give this a shot when it's cheap.
 
I didn't even realise this was releasing soon.

I loved the previous game so I'll probably be interested in this.
 
It's a bit of a shame that developers don't seem to understand what makes their own games good and what doesn't. Almost every review amounts to the same: good core gameplay (detective parts) but problematic action scenes and technical problems. Instead of focusing on making C&P even better by concentrating on it's strengths and making it technically polished, they just throw in additional nonsense that has rarely worked in games like this before. It amounts in yet another average scoring game that will probably sell average too.

I'm still getting this day one but it seems like another waisted opportunity from a developer that desperately wants to reach a bigger audience while that audience will most probably never be big to begin with (adventure games aren't popular anymore).
 
I've ordered - I absolutely adored Crimes and Punishments.

Gamespot's review sounds very promising.

I can forgive technical shortcomings if the core is still good.
 
I've ordered - I absolutely adored Crimes and Punishments.

Gamespot's review sounds very promising.

I can forgive technical shortcomings if the core is still good.

I have a soft spot for these games, going way back. I liked crimes and punishments as well. Excited to try this. GMG has it for 35 us if anyone is curious.
 
Any impressions?

I reviewed it for the Danish Eurogamer.

http://www.eurogamer.dk/articles/2016-06-08-sherlock-holmes-and-the-devils-daughter-anmeldelse

I like the game ... but the technical problems (terrible screen tear, textures and effects seem to stream a little late, TERRIBLE load times) and some VERY stupid mini-games made me not recommend it.

The story is great, the cases are fun and I like that there is a common thread (the daughter) through all cases. Makes it feel like ONE complete game, instead of 5 separate games.

So I got a love/hate relationship with the game. It´s a shame because it could be so much better if they fixed the technical problems, and concentrated more on the detective work than all the meaningless mini-games (who the hell stops to clean a chimney when you are stalking a guy?).
 
I reviewed it for the Danish Eurogamer.

http://www.eurogamer.dk/articles/2016-06-08-sherlock-holmes-and-the-devils-daughter-anmeldelse

I like the game ... but the technical problems (terrible screen tear, textures and effects seem to stream a little late, TERRIBLE load times) and some VERY stupid mini-games made me not recommend it.

The story is great, the cases are fun and I like that there is a common thread (the daughter) through all cases. Makes it feel like ONE complete game, instead of 5 separate games.

So I got a love/hate relationship with the game. It´s a shame because it could be so much better if they fixed the technical problems, and concentrated more on the detective work than all the meaningless mini-games (who the hell stops to clean a chimney when you are stalking a guy?).

If the story is great that is more than enough for me
 
I have never played one of these SH games. Where should I start?
The only one that's really worth playing is Crimes and Punishments in my opinion. The ones before that aren't "bad" but their production values are incredibly low, they reuse a lot of boring locations, and every one comes with its own bunch of stupid plot points or mechanics. If you really like C&P, The Testament of Sherlock Holmes might be worth a shot but the ones before that would probably be pushing it.
 
I reviewed it for the Danish Eurogamer.

http://www.eurogamer.dk/articles/2016-06-08-sherlock-holmes-and-the-devils-daughter-anmeldelse

I like the game ... but the technical problems (terrible screen tear, textures and effects seem to stream a little late, TERRIBLE load times) and some VERY stupid mini-games made me not recommend it.

The story is great, the cases are fun and I like that there is a common thread (the daughter) through all cases. Makes it feel like ONE complete game, instead of 5 separate games.

So I got a love/hate relationship with the game. It´s a shame because it could be so much better if they fixed the technical problems, and concentrated more on the detective work than all the meaningless mini-games (who the hell stops to clean a chimney when you are stalking a guy?).

I'm hopeful that the technical issues won't bother me too much because of the core game not being fast paced.

Am I right in thinking that the mini-games are hit and miss but they don't stick around for very long?

I'm not adverse to new mechanics being presented for brief periods.
 
It irks me that a lot of the reviewers both for this game and for C&P don't realize that all of the cases have a RIGHT answer. This isn't some postmodern decide-your-own-truth kind of deal- you can check at the end whether you were right. The fact that these games dare you to find the true answer on your own is their single greatest strength.
 
I was hoping there'd be a day 1 patch to iron out some of the technical kinks but it doesn't seem to be the case, on PS4 at least.
 
I like the game ... but the technical problems (terrible screen tear, textures and effects seem to stream a little late, TERRIBLE load times) and some VERY stupid mini-games made me not recommend it.
Damn, same issues as Crimes and Punishments then. I'll probably still play it some time, but it's a shame that they aren't learning from their mistakes.

It's a bit of a shame that developers don't seem to understand what makes their own games good and what doesn't. Almost every review amounts to the same: good core gameplay (detective parts) but problematic action scenes and technical problems. Instead of focusing on making C&P even better by concentrating on it's strengths and making it technically polished, they just throw in additional nonsense that has rarely worked in games like this before. It amounts in yet another average scoring game that will probably sell average too.
Yeah, this. Come on Frogwares!
 
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