nkarafo
Member
I remember how one of the things i loved about Metroid was how "niche" it was compared to any other Nintendo iP. It never felt like a mainstream/average joe experience. Kinda like Dark Souls recently. But after the huge success of Metroid Prime, i feel like Nintendo wants to make it mainstream. With shit like OtherM being as dumbed down as possible and Federation Force looking like a cheap mobile game, i can't think of something else.
I also believe that the big sales or Metroid Prime 1 (especially compared to Gamecube's base) was a misunderstanding. This is only a theory of mine, but i believe many people who bought Prime, bought it only because of the high praise and amazing reviews. Not that they knew anything about it. So it was like their first Metroid experience.
That's great and all, i'm sure many new fans were added to the fanbase because of it. But i'm also sure that a large amount of those people expected something else, like a standard shooter. That somewhat explains why the franchise never reached the same success as Prime 1. I mean, it's so weird that not even MP3 could reach those numbers (and Wii had a huge install base).
So what does all that mean? I think that this kind of unique game design will NEVER become mainstream. And the name is bound to that design now since OtherM couldn't sell as well with it's mainstream design because lets face it, the average joe doesn't care about Metroid and if he wants to play as a robot in space he has the Halo guy.
So i think Nintendo should approach Metroid like From approaches the Souls game. Which is a game for a certain crowd. Doesn't have to be as expensive as a Zelda game. Create a proper budget and target it to the right people. From Software looks like they are happy with this. It's not like Dark Souls was going to sell as well as GTA or something. Plus Nintendo doesn't have a choice IMO. Its either this or the franchise stays dead.
Thoughts?
I also believe that the big sales or Metroid Prime 1 (especially compared to Gamecube's base) was a misunderstanding. This is only a theory of mine, but i believe many people who bought Prime, bought it only because of the high praise and amazing reviews. Not that they knew anything about it. So it was like their first Metroid experience.
That's great and all, i'm sure many new fans were added to the fanbase because of it. But i'm also sure that a large amount of those people expected something else, like a standard shooter. That somewhat explains why the franchise never reached the same success as Prime 1. I mean, it's so weird that not even MP3 could reach those numbers (and Wii had a huge install base).
So what does all that mean? I think that this kind of unique game design will NEVER become mainstream. And the name is bound to that design now since OtherM couldn't sell as well with it's mainstream design because lets face it, the average joe doesn't care about Metroid and if he wants to play as a robot in space he has the Halo guy.
So i think Nintendo should approach Metroid like From approaches the Souls game. Which is a game for a certain crowd. Doesn't have to be as expensive as a Zelda game. Create a proper budget and target it to the right people. From Software looks like they are happy with this. It's not like Dark Souls was going to sell as well as GTA or something. Plus Nintendo doesn't have a choice IMO. Its either this or the franchise stays dead.
Thoughts?