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Should Nintendo make a Super Smash Bros Melee remaster?

This is the only part of your post I disagree with. The Melee scene plus however many nostalgic folks would be interested in it is big enough to make it a profitable effort for Nintendo.

IF they do it right. If balance changes are made, they should really offer the original as an option too. Balance changes more than likely means it will be Brawl 2.0, with all the top half of the cast getting massive nerfs and the bottom half maybe getting some slight buffs.

I feel like the ideal minimal effort remaster would be to add customizable controls, widescreen, and have the game remember your settings (why isn't this a thing in ANY Smash game?), and have it render in 1080p. Easier said than done, but it would still be a fairly easy remaster to manage, probably take just a few months if WWHD is anything to go by, and ultimately be profitable for Nintendo and extremely awesome for the community since they could ditch the CRTs.

The more they try to do with it the more it will cost, and the more it costs the less viable it is.

You could be right - if Nintendo included all the things you mention. But we both know that they would not include those things, and without them, the Melee community would harshly reject it. If even one balance change was made the Melee community would ignore it and keep on playing the GCN version, and I simply don't believe Nintendo would ever offer the original balancing as an option. I suppose if it was a true 1:1 conversion and literally no changes were made to the point where the Melee community agreed to switch to Melee HD en masse, it could be worth it, but I don't see Melee HD making back enough money to be worth the venture in any scenario but that one.
 
I feel like the hardcore Melee community can be such an echo chamber sometimes... so many people in it often forget that they're the only people who love Melee as much as they do and care about Melee's unique mechanics even a little bit. That's not to take anything away from Melee fans, because they absolutely should keep on playing the game they love, but to most of the wider Smash audience - i.e. everyone outside of the comparatively small groups of people who only play Melee and PM - Melee is a worse-looking Smash 4 with about 30 less characters, 35 less stages, several hundred fewer songs and trophies, etc.

I've seen some people in this thread that the Ice Climbers, Pichu, and Young Link (ehh...) are amazing Melee-exclusive characters that people would jump at the chance to go back and play as, and that may be true. But I'd bet I could find a much greater number of people who, given the choice, would take Rosalina, King Dedede, Meta Knight, Lucas, Sonic, Mega Man, Pac-Man, Ryu, Bowser Jr., Wario, Toon Link, Pit, Palutena, Olimar, Wii Fit Trainer, Ike, Lucina, Robin, Diddy Kong, Little Mac, Zero Suit Samus, Duck Hunt, Charizard, Lucario, Greninja, R.O.B., Villager, and Shulk instead. Maybe even Dark Pit, too. ;)

On top of that, Melee fans are so incredibly picky about what they will and will not accept in Smash (not saying that's a bad thing, it's just true) and so distrustful of Sakurai's ability to deliver what they alone want that it's almost guaranteed a Melee HD would be scrutinized and rejected to the point of embarrassment. There's just no money or purpose in it for Nintendo; the Melee community would likely reject it for any number of valid reasons, Smash enthusiasts who main one of the 30 characters not in Melee would ignore it, and the casual audience would take one look at it and go "okay, cool, but I have this other game I like and already paid for that looks a lot better and lets me and my friends pit Mario against Sonic, Mega Man, and Pac-Man on a Super Mario Galaxy stage."

I'm NOT saying I think Melee is a bad/inferior game, or that Melee fans should move on already, or that Melee fans are stupid for staying devoted to Melee. I think the devotion Melee fans have to their game is awesome as long as they can respect the fact that it has to exist alongside (and not instead of) Smash 4. I'm only saying Melee fans often overestimate how many people outside of their own community value Melee's mechanics over 30+ more characters and stages and superior, HD graphics.

It's hilarious that you had to disclaimer so much of that lol
 
You could be right - if Nintendo included all the things you mention. But we both know that they would not include those things, and without them, the Melee community would harshly reject it. If even one balance change was made the Melee community would ignore it and keep on playing the GCN version. I suppose if it was a true 1:1 conversion and literally no changes were made to the point where the Melee community switched to Melee HD en masse, it could be worth it, but I don't see Melee HD making back enough money to be worth the venture in any scenario but that one.

I agree it won't happen. I just want a VC release, too late for that on Wii U I think, maybe NX will have GC VC. Don't think Nintendo would be concerned about having it available, Smash 64 is available after all. It would be dumb to not make something available solely because people might want it.
 
It's hilarious that you had to disclaimer so much of that lol

Yeah, I know. I probably overdid it, but I've found that Melee fans on GAF tend to be very touchy and reactive toward anyone whom they think is badmouthing their game. :( I'm really trying to make my points without starting an unnecessary fight with fans who think I'm anti-Melee or whatever.

I agree it won't happen. I just want a VC release, too late for that on Wii U I think, maybe NX will have GC VC. Don't think Nintendo would be concerned about having it available, Smash 64 is available after all. It's dumb to not make something available solely because people might want it.

Oh, I totally agree! I'd love to see Melee get a Virtual Console release someday, and I'd probably buy it for the novelty/nostalgia factor if it did - just as I did Smash 64.

Why do i get the feeling that some smash fans are frustrated that thousands of people still play melee.
Is it really that big of a deal? Are people not allowed to enjoy melee?

You aren't wrong, but it goes both ways. Extremists on both sides are frustrated that people play the Smash games they don't like. It's best to just ignore them if you can, though - most folks who play Smash are reasonable people who might have a favorite game but don't hate everyone who prefers one of the other games. As always, it's just the psycho extremists in the community who tend to be the most vocal.
 
Why do i get the feeling that some smash fans are frustrated that thousands of people still play melee.
Is it really that big of a deal? Are people not allowed to enjoy melee?
 
Yeah, I know. I probably overdid it, but I've found that Melee fans on GAF tend to be very touchy and reactive toward anyone whom they think is badmouthing their game. :( I'm really trying to make my points without starting an unnecessary fight with fans who think I'm anti-Melee or whatever.
I don't know, you generally still see a lot of vitriol thrown towards people who enjoy melee. There's a lot of touchiness on all sides
 
I find many posts in this thread really confusing. Nintendo re-releases its older games all the time. And their fans usually love them for it. They re-released what was easily the worst Mario Kart, Super Circuit, to much fanfare on Wii U.

But if it happens to be a game with a competitive scene, this apparently becomes the reaction: "NO WAIT STAHP, they shouldn't do anything that might possibly make those competitive nerds happy!!!! The horror!" As if competitive players are the only ones that ever liked the game.

I don't even play Smash competitively, have never attended a tournament (and probably never will), and I would play the SHIT out of a Melee HD. I would still play Smash 4 alongside it - they're both entirely different games and each scratches a different itch.

I think people underestimate just how loved Melee was in general by Nintendo's fanbase, and what a milestone of a game it was for the company. It was the highest-selling game on the GameCube for a good reason. The gameplay is timeless and still holds up, and as "dated" as the graphics may be now, it's still looks really great for a 2001 game, certainly has aged MUCH better than most games of that era.

With that said, if they re-released it, they would have to just port the code without modifying anything, because the purists would definitely complain if anything was even slightly different. And I don't think Nintendo would be willing to port the game today without fixing the numerous bugs the original had. That'd be totally against their usual standard of polish.
 
competitive melee players are the weirdest thing

AGREED.

Neither. I don't see another Smash game being made that will satisfy the Melee community, not even a Melee remaster. They're picky, and that's fine, it's not hurting anyone. Let them keep playing it. But I think spending time and money on a remaster would be pointless.

Fair enough.

But I wonder if the players being SO attached may be holding Nintendo themselves back in some ways. Like... They have to endorse/bless tournaments that "HAVE TO" be played on a standard definition console that came out 15-ish years ago. Even if casuals watch the tournament and get hyped, oh wait, the only way to get the game they're now hyped about is through seriously overpriced crap on eBay.

The "it's not worth to remaster" camp may be right, but as the years go on, it might be increasingly difficult/impractical to keep playing that exact specific version of Melee.
 
I don't know, you generally still see a lot of vitriol thrown towards people who enjoy melee. There's a lot of touchiness on all sides

I agree, that's definitely true. I'd also like to take this opportunity to tell you that you have one of the best usernames I have ever seen on GAF. The House of the Dead 2 is my jam.
 
Why do i get the feeling that some smash fans are frustrated that thousands of people still play melee.
Is it really that big of a deal? Are people not allowed to enjoy melee?
Melee fans were chanting boring during a Smash 4 tournament. They also cheered when the Smash 4 tournament ended.

Disrespectful assholes.
 
No remaster...although i do think they should create a mode exclusive to an NX remaster of smash 4 that is essentially a melee mode....replicates physics, rules, and whatever else needed for that game to feel as much like melee as possible. Also meaning characters who were in melee should play very closely to how they used to under this mode. This would put the whole community back on one damn game. Maybe tournaments for the different modes. But the same game at least
 
But I wonder if the players being SO attached may be holding Nintendo themselves back in some ways. Like... They have to endorse/bless tournaments that "HAVE TO" be played on a standard definition console that came out 15-ish years ago. Even if casuals watch the tournament and get hyped, oh wait, the only way to get the game they're now hyped about is through seriously overpriced crap on eBay.
Somehow I'm not shedding tears for a multi-billion dollar corporation that hasn't given any support to the Smash tournament scene before recently.
 
I find many posts in this thread really confusing. Nintendo re-releases its older games all the time. And their fans usually love them for it. They re-released what was easily the worst Mario Kart, Super Circuit, to much fanfare on Wii U.

But if it happens to be a game with a competitive scene, this apparently becomes the reaction: "NO WAIT STAHP, they shouldn't do anything that might possibly make those competitive nerds happy!!!! The horror!" As if competitive players are the only ones that ever liked the game.

I don't even play Smash competitively, have never attended a tournament (and probably never will), and I would play the SHIT out of a Melee HD. I would still play Smash 4 alongside it - they're both entirely different games and each scratches a different itch.

I think people underestimate just how loved Melee was in general by Nintendo's fanbase, and what a milestone of a game it was for the company. It was the highest-selling game on the GameCube for a good reason. The gameplay is timeless and still holds up, and as "dated" as the graphics may be now, it's still looks really great for a 2001 game, certainly has aged MUCH better than most games of that era.

With that said, if they re-released it, they would have to just port the code without modifying anything, because the purists would definitely complain if anything was even slightly different. And I don't think Nintendo would be willing to port the game today without fixing the numerous bugs the original had. That'd be totally against their usual standard of polish.

Well there are two points of view going on. Many of us are discussing it from a business point of view, or the financial viability of it. The question was "SHOULD Nintendo make a Melee remaster?", not "Would you like to see a Melee remaster?". Even then, some people would see it from a point of view that those resources could better be allocated to a game that they would rather see remade.

To the general Nintendo fan, there really isn't anything Melee would offer as a remake that would entice them to purchase it, imo. Unless you are deep into the competitive scene, you aren't going to understand the nuances that make Melee special to a lot of people, and thus you aren't going to differentiate it from Smash 4.

Games like Wind Waker HD, for example, are much easier to sell, because even from a casual fan, the game stands on it's own vs other Zeldas. It has it's own story, style, and design that is easy for a person to understand. Melee doesn't have that benefit.
 
I have a couple of points I'd like to talk about.

"Melee fans wouldn't like it because it's different": That could very well be the case if Nintendo extremely fucked it up but the fact of the matter is that there are already several different versions of Melee that are minorly different from each other, but all of them are accepted because all of them are still Melee at the core. When American players travel to Europe or Australia and have to play the PAL version, nobody whines that it's the shit version or anything. It's not a big deal. As long the changes are relatively small, the better graphics, modern hardware and online would be more than enough to entice people to play it.

"Causal players wouldn't care": Yeah, it's true, but this is what marketing is for. You make them care. If people don't know all the special things about Melee that makes it worth playing, you tell them. Play up the nostalgia, talk about its impact and lasting appeal, even sell people on Pichu if you have to. Competitive or not, there's a lot of content in Melee that you can't find anywhere else, like the adventure mode, the target tests, many of the old stages and items, the nice hand-crafted trophies, and so on. As long as the price point is reasonable you could very well entice people who've never played Melee before to give it a try and see what they missed.

And let's not forget that they could push the eSports angle if they wanted to. They obviously never will, but they could. Melee actually has so much value as a competitive game. The only reason it's being ignored only because it's Nintendo and ignoring things is what they do best.

If they ever did do Melee HD though, it would be better to wait until NX after Sm4sh hype has died down so they're not trying to compete with their own product as much.

"Melee players are dumb/unreasonable/elitist/the spawn of Satan!" ...Naaaaaaah. Come on man. I haven't seen a single person in this thread that's said anything negative about Smash 4, casual players, whatever. People are just passionate about Melee because it's a super fun game.
 
Melee fans were chanting boring during a Smash 4 tournament. They also cheered when the Smash 4 tournament ended.

Disrespectful assholes.

Melee fans are the worst

Geez. Not cool, man... Not cool.

Like I said, extremists on both sides make everybody look bad. :( I also find that incredibly disrespectful as a huge Smash 4 fan and I certainly would have been very upset had I been there, but I think the drive-by posts in this thread saying "lol Melee fans need to move on already" are just as disrespectful... and I don't even personally like Melee. They're very different games that can and will coexist.
 
With that said, if they re-released it, they would have to just port the code without modifying anything, because the purists would definitely complain if anything was even slightly different. And I don't think Nintendo would be willing to port the game today without fixing the numerous bugs the original had. That'd be totally against their usual standard of polish.

It's really not a very buggy game, and if it was legitimate bugs being fixed (like falling through Stadium, or invisible ceiling) nobody would complain.

As much as anti-Melee folks like to call things advanced techs "glitches," most are either intended or are, at most, oversights in the way certain mechanics function that couldn't really be removed without entirely changing certain game mechanics.

Melee fans were chanting boring during a Smash 4 tournament. They also cheered when the Smash 4 tournament ended.

Disrespectful assholes.

That was extremely lame, but it's not like every Melee player was involved in that, a lot of Melee players were upset about that too. Also, context. Apex had already been a stressful due to all the crap that went down as the tournament was starting. Melee was supposed to take place after Smash 4 and had to be significantly delayed, people were getting frustrated and anxious.
 
You know, I really don't think Nintendo would fuck up the game that much or take away parts of why people like Melee so much. I mean, they know the competitive community exists and they know why it exists, and if Melee HD were to exist then they would almost certainly market it towards that crowd.
 
I have a couple of points I'd like to talk about.

"Causal players wouldn't care": Yeah, it's true, but this is what marketing is for. You make them care. If people don't know all the special things about Melee that makes it worth playing, you tell them. Play up the nostalgia, talk about its impact and lasting appeal, even sell people on Pichu if you have to. Competitive or not, there's a lot of content in Melee that you can't find anywhere else, like the adventure mode, the target tests, many of the old stages and items, the nice hand-crafted trophies, and so on. As long as the price point is reasonable you could very well entice people who've never played Melee before to give it a try and see what they missed.
.

See you lose me here. From the perspective of a non competitive player who has Smash 4, none of this sounds better than Smash 4. Pichu is not going to sell this shit, lol.
 
Somehow I'm not shedding tears for a multi-billion dollar corporation that hasn't given any support to the Smash tournament scene before recently.

I didn't mean it in that way. I meant it in the way that future Smash titles may be designed a certain way because they'll always be compared to Melee.

Like I said, extremists on both sides make everybody look bad. :( I also find that incredibly disrespectful as a huge Smash 4 fan and I certainly would have been very upset had I been there, but I think the drive-by posts in this thread saying "lol Melee fans need to move on already" are just as disrespectful... and I don't even personally like Melee. They're very different games that can and will coexist.

Agreed. Super Turbo coexists with 3rd Strike which coexists with Ultra Street Fighter 4. And I also agree that both sides can get nasty, which is of course unnecessary.
 
See you lose me here. From the perspective of a non competitive player who has Smash 4, none of this sounds better than Smash 4. Pichu is not going to sell this shit, lol.
I can guarantee you that the target tests are fun as shit and significantly better than Smash 4's equivalent (i.e. nothing).
 
See you lose me here. From the perspective of a non competitive player who has Smash 4, none of this sounds better than Smash 4. Pichu is not going to sell this shit, lol.

I'm a huge Melee fan but I agree with this though. I think people who are talking about things like Pichu and the different SP selling the game are wrong. There were a good amount of non-competitive players who liked Melee more than Brawl because Brawl was janky af, but the consensus seems to be that Smash 4 is the best in the series if you don't play competitively. And honestly I don't think Melee's SP is that great, I'd probably like SSE and Smash 4's classic more than anything in Melee if those games didn't have significantly worse engines.

That being said, I think the competitive Melee base, along with the few people who aren't in the competitive Melee fanbase who buy the game for other reasons (nostalgia, collecting, Amiibo compatibility if they include some throwaway Amiibo mode and make an Amiibo bundle) will justify the game's cost. The competitive Melee fanbase is fairly sizable at this point and Melee HD would make it even bigger. And it's not like the game would cost very much to develop, especially if they don't change much.
 
I agree, that's definitely true. I'd also like to take this opportunity to tell you that you have one of the best usernames I have ever seen on GAF. The House of the Dead 2 is my jam.
Thank you, thank you


It's really not a very buggy game, and if it was legitimate bugs being fixed (like falling through Stadium, or invisible ceiling) nobody would complain.

As much as anti-Melee folks like to call things advanced techs "glitches," most are either intended or are, at most, oversights in the way certain mechanics function that couldn't really be removed without entirely changing certain game mechanics.

This, I think is a good point. Stuff like wavedashing are a natural consequence of the very physics of the game.

Moonwalking is the exception, but i love moonwalking so...
 
I can guarantee you that the target tests are fun as shit and significantly better than Smash 4's equivalent (i.e. nothing).

Break the targets is the best single player mode in any Smash game. It's sad that it was gimped super hard in Brawl and then removed in 4. :(

Moonwalking is the exception, but i love moonwalking so...

Moonwalking is the only outright "bug" tech I can think of, but it's so inconsequential AND stylish that removing it would be silly.
 
I didn't mean it in that way. I meant it in the way that future Smash titles may be designed a certain way because they'll always be compared to Melee.
Oh, sorry for missing what you were trying to say.

I don't think Nintendo's under that much pressure designing future Smash games. Smash 4 has already developed what seems like a very healthy tournament scene even with most of the Melee competitive scene not moving on to it.
I can guarantee you that the target tests are fun as shit and significantly better than Smash 4's equivalent (i.e. nothing).
Yes, please God bring back Break the Targets, and real Break the Targets, not the weak Brawl version.
 
"Causal players wouldn't care": Yeah, it's true, but this is what marketing is for. You make them care. If people don't know all the special things about Melee that makes it worth playing, you tell them. Play up the nostalgia, talk about its impact and lasting appeal, even sell people on Pichu if you have to. Competitive or not, there's a lot of content in Melee that you can't find anywhere else, like the adventure mode, the target tests, many of the old stages and items, the nice hand-crafted trophies, and so on. As long as the price point is reasonable you could very well entice people who've never played Melee before to give it a try and see what they missed.

And let's not forget that they could push the eSports angle if they wanted to. They obviously never will, but they could. Melee actually has so much value as a competitive game. The only reason it's being ignored only because it's Nintendo and ignoring things is what they do best.

If they ever did do Melee HD though, it would be better to wait until NX after Sm4sh hype has died down so they're not trying to compete with their own product as much.
But I don't really think this is as simple as you are making it sound. Melee has nearly 30 characters less than Smash4 and a lot less stages too. You can't just "make people care" about something which can only really be interpreted as a negative. There are only 3 characters not in Smash4 at this point- Young Link (who has 2 clones in Smash 4 as Link and T.Link), Pichu (who was a joke character and again, has Pikachu in Smash4), and the Ice Climbers. Its really not an easy sell in any way. Also, these 3 characters really aren't huge sells to most compared to Smash 4. We have 2 Links already, 6 Pokemon including Pikachu, and plenty of Retro characters.

Additionally, if their method of selling the game is just make it cheaper- then why not continue to put that effort in Smash 4 where they can sell single characters/stages at a pretty reasonable price too?

Also a lot of the content is really minor to people. The handcrafted trophies are dated now and generally have poor models, especially when compared to the newer Smash trophies. Target tests are just one side mode, which Smash 4 still has plenty of.

You also talked about pushing the eSports angle, but that somewhat highlights why this is a poor idea for Nintendo- eSports is really the only audience who Nintendo could push this to, and its probably not a big enough audience to sell the game.

I think the most reasonable thing for Nintendo to do is simply put up a Melee port whenever they decide to do Gamecube VC games. Its low cost, low risk, and probably what a lot of Melee fans would want content wise.
 
It's really not a very buggy game, and if it was legitimate bugs being fixed (like falling through Stadium, or invisible ceiling) nobody would complain.

As much as anti-Melee folks like to call things advanced techs "glitches," most are either intended or are, at most, oversights in the way certain mechanics function that couldn't really be removed without entirely changing certain game mechanics.

That was extremely lame, but it's not like every Melee player was involved in that, a lot of Melee players were upset about that too. Also, context. Apex had already been a stressful due to all the crap that went down as the tournament was starting. Melee was supposed to take place after Smash 4 and had to be significantly delayed, people were getting frustrated and anxious.

Not even remotely an excuse. And to make it even better, it wasn't an isolated incident: people chanted for Melee during the Apex 2014 finals for Brawl too.
 
Maybe I'm just weird, but I see melee looked back on fondly by casual people on other non game sites like reddit and even here where it rated highly on the games of the gen. I mean the smash brand alone will probably make it sell a lot. Do people honestly think a franchise as big as smash has zero pull outside of the competitive. I would say more casual players will buy a melee remake than competitive and the competitive is bigger than most give credit for. I think the combined number going by regional facebook groups is over 100, 000 and stuff like the smash doc which is a pretty long ass doc has over 1,000,000 views.

While true, I think the circumstances are different. Its easier for individual Zelda games to look like standalone products to a mass audience vs Smash Bros Melee which will have the wider audience asking "well what's better about it vs Smash 4?"

Melee at the end of the day is a very different game from smash 4. Nintendo will try to get this across in their marketing. They'll tout the different characters, several different stages, several different items, trophies, unique adventure mode, target tests, events, trophies etc. They'll talk about the difference in how the game feels, they don't shy away from doing this for other games like mario kart 8. Of course just like they do with their other remakes they'll add new stuff, not a lot but something they'll try to sell it on. Of course they'll shy away from saying aspects are better, but they'll definitely hit on why people will enjoy them.
 
Lost me at the hate for remasters as much as anyone. Everyone hates remasters until their favorite game or franchise receives the treatment.
With that aside, I don't think Nintendo will want to split the community further, plus, I'm pretty sure they would end up messing with this like glitches and stuff that make Melee what it is.
 
Somehow I'm not shedding tears for a multi-billion dollar corporation that hasn't given any support to the Smash tournament scene before recently.

Before they realized it would pay dividends in sales if they finally backed this community*
 
Just clicked to a random point halfway through the video and holy shit that's amazing. I couldn't watch more than a minute of the ridiculous nonsense, but it was one funny minute.

At least that set wasn't full of stalling (from what I saw). Brawl matches could just get outright sad with two characters on opposite sides of a stage refusing to do anything.
 
Melee at the end of the day is a very different game from smash 4. Nintendo will try to get this across in their marketing. They'll tout the different characters, several different stages, several different items, trophies, unique adventure mode, target tests, events, trophies etc. They'll talk about the difference in how the game feels, they don't shy away from doing this for other games like mario kart 8. Of course just like they do with their other remakes they'll add new stuff, not a lot but something they'll try to sell it on. Of course they'll shy away from saying aspects are better, but they'll definitely hit on why people will enjoy them.

Again, the primary differences between Melee and Smash 4 are based around the fighting system, and those differences aren't really noticeable to the casual player, nor are they easy to convey. Whenever I see you and others say that Nintendo needs to tout the different characters as if that would sell the game (Pichu, Young Link, and Ice Climbers... lol) then you are already losing me.

Scenario: I am a casual gamer that bought Smash 4. I don't follow or care for playing the game competitively.

Sell me the game.

note: let me re-iterate that I think it would sell decently, but I am not sure it would sell enough to warrant the effort. Even if it would turn a profit, the profit itself would have to be worth it relative to the time and resources spent. Ultiamtely, I think a simple VC port with Gamecube Controller support would sell really well to the competitive crowd, and would require little resources. Would probably be the better choice overall.
 
Melee at the end of the day is a very different game from smash 4. Nintendo will try to get this across in their marketing. They'll tout the different characters, several different stages, several different items, trophies, unique adventure mode, target tests, events, trophies etc. They'll talk about the difference in how the game feels, they don't shy away from doing this for other games like mario kart 8. Of course just like they do with their other remakes they'll add new stuff, not a lot but something they'll try to sell it on. Of course they'll shy away from saying aspects are better, but they'll definitely hit on why people will enjoy them.

But to casual fans, most of those aspects you listed are better in Smash4. It has more characters, more stages, more trophies, more events, and more modes. And talking about how different Melee feels is implying that Smash4 doesn't feel right, which is not probably true for casual fans. I really doubt they could feel a noticeable difference.
 
Just clicked to a random point halfway through the video and holy shit that's amazing. I couldn't watch more than a minute of the ridiculous nonsense, but it was one funny minute.
Metaknight is a Fair and Balanced Character.™
 
Not even remotely an excuse. And to make it even better, it wasn't an isolated incident: people chanted for Melee during the Apex 2014 finals for Brawl too.

I think its pretty good excuse given how late it was and people had work the next morning, a literal blizzard outside that people would have to drive through to reach their flights. Would you not be pissed if you dropped a chunk of change to go to a tournament across the country, wait 2 days and not be able to see what you came to see because of a poorly ran event. Of course they shouldn't have booed when zero was getting his award, but i don't think it makes them the scum of the earth for doing it. Also it was melee figure heads that got them to shut up so its not like all melee players were being assholes.
 
I think that this should answer things as to how this would sell: Exactly how well did the GC adapters sell with Smash 4? Because that's the audience for this.

Personally, I wouldn't bite. As a casual player, there's nothing that this would offer over Smash 4. 8 players with buddies is what I need, not pretentious debates over the qualities of wave dashing and l-cancelling (good on you if that's your thing, but I couldn't care less)
 
I'd kill to have a "hyper mode" in a future smash game that tweaks the physics to be "melee" like (mainly faster/heavier)


While I don't need a straight new melee game. I prefer the faster pace that melee has. I also like smash 4's unique characters and stuff. I'd love to have both!
 
I think its pretty good excuse given how late it was and people had work the next morning, a literal blizzard outside that people would have to drive through to reach their flights. Would you not be pissed if you dropped a chunk of change to go to a tournament across the country, wait 2 days and not be able to see what you came to see because of a poorly ran event. Of course they shouldn't have booed when zero was getting his award, but i don't think it makes them the scum of the earth for doing it. Also it was melee figure heads that got them to shut up so its not like all melee players were being assholes.

No, it really isn't. There's never an excuse for Smash fans willingly being assholes to fans of other Smash games, no matter who's on the giving or receiving end. To take that to its logical conclusion, too, there's never an excuse for people willingly being assholes to other people without provocation.

If the tournament was poorly organized, they should have gotten angry at the organizers. Taking it out on Smash 4 players because they think Melee is better is the most childish, idiotic thing the offending Melee fans could have done. Good on the Melee heads for putting a stop to it, though.

I would be saying the same thing if it was the other way around, too.
 
I'd kill to have a "hyper mode" in a future smash game that tweaks the physics to be "melee" like (mainly faster/heavier)

While I don't need a straight new melee game. I prefer the faster pace that melee has. I also like smash 4's unique characters and stuff. I'd love to have both!

That'd be a nice compromise, honestly. I mean, it wouldn't have everything Melee had, but it'd feel a lot nicer, and it'd be nice to bring back new mains and new stages to a Melee-style Smash.

I apologize for being hyperbolic earlier. In retrospect, a good portion of the Melee community would jump onto a remake if it actually does play like Melee and nothing about the game itself is touched (Even though, knowing Nintendo, they'd find something to "fix"). I guess I'm still bitter about the vocal minority that act disrespectful to people that play Smash 4.
 
I think that this should answer things as to how this would sell: Exactly how well did the GC adapters sell with Smash 4? Because that's the audience for this.

They've been sold out at every single retailer since release. They literally don't last a day on the shelf whenever they restock.

They were initially reselling for 100 dollars apiece in fact.

If that's your metric, Nintendo should have been printing copies yesterday.
 
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