MaverickHunterAsh
Member
This is the only part of your post I disagree with. The Melee scene plus however many nostalgic folks would be interested in it is big enough to make it a profitable effort for Nintendo.
IF they do it right. If balance changes are made, they should really offer the original as an option too. Balance changes more than likely means it will be Brawl 2.0, with all the top half of the cast getting massive nerfs and the bottom half maybe getting some slight buffs.
I feel like the ideal minimal effort remaster would be to add customizable controls, widescreen, and have the game remember your settings (why isn't this a thing in ANY Smash game?), and have it render in 1080p. Easier said than done, but it would still be a fairly easy remaster to manage, probably take just a few months if WWHD is anything to go by, and ultimately be profitable for Nintendo and extremely awesome for the community since they could ditch the CRTs.
The more they try to do with it the more it will cost, and the more it costs the less viable it is.
You could be right - if Nintendo included all the things you mention. But we both know that they would not include those things, and without them, the Melee community would harshly reject it. If even one balance change was made the Melee community would ignore it and keep on playing the GCN version, and I simply don't believe Nintendo would ever offer the original balancing as an option. I suppose if it was a true 1:1 conversion and literally no changes were made to the point where the Melee community agreed to switch to Melee HD en masse, it could be worth it, but I don't see Melee HD making back enough money to be worth the venture in any scenario but that one.