DR2K
Banned
In all seriousness, it would probably be as well-received as Super Turbo HDR.
Let that sink in.
A game that got delayed so long that it released a few months before SFIV. That game was a disaster.
In all seriousness, it would probably be as well-received as Super Turbo HDR.
Let that sink in.
What in gods name are you talking about
The post I quoted claimed that smash 4 has replaced melee at tournaments
It hasn't. That's a fact. More people play melee competitively than smash 4.
Neither. I don't see another Smash game being made that will satisfy the Melee community, not even a Melee remaster. They're picky, and that's fine, it's not hurting anyone. Let them keep playing it. But I think spending time and money on a remaster would be pointless.What's your take on it? Is that a good or bad thing? Serious question.
I don't think those are a big enough differences outside of the competitive scene.
I enjoyed the SP in Melee and especially Brawl (not familiar with what's there in 4), but I don't think that'll ever be a big selling point for a Smash game.
Two additional characters and two stages are... not really a plus when you're losing thirty characters from the roster and who knows how many stages compared to 4.
No, I'm just not seeing it. I think it'd make a poor value proposition for casual Smash fans when 4 already exists on the same platform. After reading the arguments in this thread, I'm completely certain this would be a release for the competitive scene only, and someone would have to do the numbers to see if there are enough of those players out there to make it worthwhile.
I don't know if you've ever played melee but there are far more than 2 melee exclusive stages. And there are 3 melee exclusive characters. Just selling amiibo of them would probably make them enough money to make the whole thing worth it.
The gameplay and presumably online play (as well as possible balance changes) would be the main selling point. It's a smash bros game. With the Nintendo marketing machine behind it (as opposed to melee fanboys dreaming it up on forums) I'm certain that non-competitive players would absolutely be interested in melee hd, and it would easily clear a million units sold.
If the competitive Melee scene didn't even exist, it would still be a worthy Virtual Console title. The first SSB is on there. Melee is the top selling GameCube game. It is likely more well remembered by the masses than any other GameCube game. It will sell and be worth the development.Neither. I don't see another Smash game being made that will satisfy the Melee community, not even a Melee remaster. They're picky, and that's fine, it's not hurting anyone. Let them keep playing it. But I think spending time and money on a remaster would be pointless.
I did play more of Melee than any other game in the series, but I'm not familiar with 4, hence I wouldn't know how many exclusive stages Melee has compared to that and went with your examples. That said, I do know that 4 has substantially more, in terms of characters, modes, stages, online play - and that's basically the crux of my argument. There's no need for a Melee remaster when 4 exists on the platform. Casual fans love Smash, they don't love Melee (or Brawl, or 64). They just buy the newest one and I think Nintendo knows that and it's the major reason why there's only ever been one Smash game per generation.I don't know if you've ever played melee but there are far more than 2 melee exclusive stages. And there are 3 melee exclusive characters. Just selling amiibo of them would probably make them enough money to make the whole thing worth it.
The gameplay and presumably online play (as well as possible balance changes) would be the main selling point. It's a smash bros game. With the Nintendo marketing machine behind it (as opposed to melee fanboys dreaming it up on forums) I'm certain that non-competitive players would absolutely be interested in melee hd, and it would easily clear a million units sold.
For the reasons you outlined. They are very particular about the way Smash should be, from the speed of attacks, to character weight, you name it. Far more so than any other fighting game community.
Define weird.competitive melee players are the weirdest thing
I wouldn't say easily at all, unless you mean worldwide, and even then I don't think it would be by much if it does. It doesn't have the mass appeal clout of other fighting games that have been remade, such as Street Fighter 2. What it does have going for it, is kind of a cult status and a good amount of younger players playing melee are doing so because of that cult status and what they perceive to be as being a part of a "hardcore, we know more" community.
I do think it would sell well enough to turn a profit, but I just don't think Nintendo would see it as being worth the effort and resources.
I just figure if wind waker hd sold 1 million, melee would too.
He posted that gif because Melee isn't getting replaced by Smash 4 in tournaments. Anyone saying it is isn't actually paying any attention to the tournament scene. This isn't a situation like when Brawl was released.People want to play a more recent game with updated mechanics, more accessible balancing, and so much more content in every single way than Melee, plus a serviceable online multiplayer mode?
Say it ain't so!
I was promised it would be 2001 forever!
I just figure if wind waker hd sold 1 million, melee would too.
Wii U had no zelda game before that remake, so people bought that to scratch their itch.
The wii U has smash 4 now thought. If splatoon barely sold 1m you think melee HD would?especially considering most of the casual crowd would rather stick to smash 4?
(If it was like 30 bucks id def buy melee HD with online tho but thats because I follow that scene)
Define weird.
So... Exactly what happened with Wind Waker HD?Even if they did, people would bitch and moan about it in some form and still play the original.
Jesus, the opinion of the Melee community on this site is absurd. Way to be mad at people for being passionate about something they love. "Hardcore, we know more cult status," really? Maybe it's because high level Melee is extremely unique and exhilarating for those people, and they haven't been able to get the same experience from any other game? It's amazing how it's seemingly okay to bash people who like something you don't fully understand on here when it comes to Melee. Ugh.
.
An HD port done right would absolutely sell enough to justify development. Ignore your hatred for the Melee community and think about how much you liked Melee back in the day, and tell me if you'd pay a low price for a VC port or a bit more for an HD remaster. Enough of the millions of people who bought the game on GameCube would say yes to that and would justify development costs. Especially because it doesn't need 4000% bloom lighting and new textures for dozens of huge landscapes, or rebalancing and new content. It doesn't really even need online play.
Even if they did, people would bitch and moan about it in some form and still play the original.
I don't think the comment was specifically referring to you. A lot of people in this thread are being rather shitty about the Melee community (And ironically acting like a lot of the stereotypes of the Melee community, like shitting on the way other people play the game).Calm down, I'm not bashing your game. I like Melee. There are many legitimate reasons to prefer Melee over Smash4 from a competitive standpoint as they play very different. I've seen enough conversations with lot of newcomers to the melee community to know that they are still just grasping the overall concept of the smash games as a whole, and they are regurgitating bad generalizations of the 4 games without understanding the different nuances between them. That happens all the time when something cult or underground gains popularity with a new segment of people. Does that make more sense to you?
I don't think the comment was specifically referring to you. A lot of people in this thread are being rather shitty about the Melee community (And ironically acting like a lot of the stereotypes of the Melee community).
So much work and training for so little money! Or maybe things are better these days.
No, there is project M. If people really want to they can make more maps. It's kind of annoying how most console games don't allow user created content.
Even Project M plays differently in a lot of ways vs Melee, from what I've heard. I haven't had too much experience with Project M
Most people play for love of the game. Tournament winnings are getting pretty good though, Armada and Leffen are probably doing really well for themselves, Hbox, M2K, and Mango to a lesser extent.
That's nice to hear. Last time i checked things were kinda depressing.
Nah they don't need to do a remaster. What they should do is just make a decent smash sequel that mimics melee's speed and combat.
No, there is project M. If people really want to they can make more maps. It's kind of annoying how most console games don't allow user created content.
the smash wars have been going strong since 2008, where have you been?
No, there is project M. If people really want to they can make more maps. It's kind of annoying how most console games don't allow user created content.
I just figure if wind waker hd sold 1 million, melee would too.
HD Masters of boring SP games? Great idea!
HD Remasters of fighting games that are still actively played after 10 years? No, let's rebalance it and ruin the look first.
I think if Nintendo made this game, and supported the competitive scene the way Capcom supports Street Fighter, most people would make the switch.
There's just no money or purpose in it for Nintendo; the Melee community would likely reject it for any number of valid reasons,