Threi said:Actually I like this idea. I nominate you to be in charge of game pricing, and games you like can be priced for $100, while games I like are priced $20.
win-win![]()
VC is a pretty hardcore game, if someone doesn't know how to set up their console to go online, they probably are not the target market for the game. In fact most people who don't have their console online are not the type to buy a lot of games, yet alone games they never heard offbeermonkey@tehbias said:Well, for one thing, the console makers have admitted this gen that around half of their consoles sold haven't been connected to the goddamn internet.
Syril said:I'm just gonna chime in with a "was released in November a week after LittleBigPlanet" argument.
they might be a little irked by the fact that you have twice said the wrong name for the game, despite it being in the thread title.teepo said:a 60 dollar price tag puts valkyrie profiles in direct competition with similarly priced titles, regardless of the quality, are more then likely better produced. sony had the right idea last generation by pricing everything but their most marketable titles at 20% less then the standard msrp, giving the titles room the room they needed to breathe. this same problem exists in the smaller titles available on the psn/xbla and wiiware servies. while games like castle crashers and braid can get away with their 15 dollars price tags, lower budgeted titles like geometry wars 2 and everyday shooter couldn't and would suffer lower sales, whether they're more fun or not. this isn't necessarily about the opinion of those who played and loved the title but bringing into question the price elasticity of almost all next gen titles.
and no where did i state my opinion on the quality of the title but i guess everyone here takes everything so personally, especially the fans that this particular game attracts, so why even bother discussing this.
teepo said:a 60 dollar price tag puts valkyrie profiles
teepo said:price tag puts valkyrie profiles
teepo said:valkyrie profiles
teepo said:and no where did i state my opinion on the quality of the title
Gears costed 10 million, so did VC. Same production values, same priceteepo said:a 60 dollar price tag puts valkyrie profiles in direct competition with similarly priced titles, regardless of the quality, are more then likely better produced. sony had the right idea last generation by pricing everything but their most marketable titles at 20% less then the standard msrp, giving the titles room the room they needed to breathe. this same problem exists in the smaller titles available on the psn/xbla and wiiware servies. while games like castle crashers and braid can get away with their 15 dollars price tags, lower budgeted titles like geometry wars 2 and everyday shooter couldn't and would suffer lower sales, whether they're more fun or not. this isn't necessarily about the opinion of those who played and loved the title but bringing into question the price elasticity of almost all next gen titles.
and no where did i state my opinion on the quality of the title but i guess everyone here takes everything so personally, especially the fans that this particular game attracts, so why even bother discussing this.
teepo said:the 60 dollar price tag should only be reserved for big budget releases. valkyria profile looks and feels like a last gen game sugar coated with some cheap next gen filters. maybe if the game looked and felt as fluid as its cgi, then yes, i wouldn't have felt ripped off.
GitarooMan said:This is the kind of game that has a distinct audience in the US that is in no way more than low 6 figure (~100-300k). I'm sure Sega knew that.
wat?Guled said:Gears costed 10 million, so did VC. Same production values, same price
of course it would have sold better, but twice as much is really pushing itjrricky said:wat?
for all the people saying no it wouldnt have sold better....*reads over the thread*
Guled said:Gears costed 10 million, so did VC. Same production values, same price
Kintaro said:What? You got a link saying VC cost 10 million?
10 million for that canvas overlay? Dude, shaders aren't that expensive to make.Volcynika said:I thought that was the cost or close to the cost of the CANVAS engine they used. I forget where I saw that, though.
Kintaro said:What? You got a link saying VC cost 10 million?
All I know is, I bought it at $30 while drooling over it at $60. However, I wasn't going to pay $60. Whether it would have sold better at $30 from the start (I would have bought at launch) or not, I have no clue nor do I care.
The super niche games, like this, that I like always come out at the priced premium and I always wait them out for the good deals. <shrugs>
Farnack said:Maybe it's to compare to Japan's greatest hits pricing.
10 million for that canvas overlay? Dude, shaders aren't that expensive to make.
teepo said:the 60 dollar price tag should only be reserved for big budget releases. valkyria profile looks and feels like a last gen game sugar coated with some cheap next gen filters. maybe if the game looked and felt as fluid as its cgi, then yes, i wouldn't have felt ripped off.
teepo said:a 60 dollar price tag puts valkyrie profiles in direct competition with similarly priced titles, regardless of the quality, are more then likely better produced. sony had the right idea last generation by pricing everything but their most marketable titles at 20% less then the standard msrp, giving the titles room the room they needed to breathe. this same problem exists in the smaller titles available on the psn/xbla and wiiware servies. while games like castle crashers and braid can get away with their 15 dollars price tags, lower budgeted titles like geometry wars 2 and everyday shooter couldn't and would suffer lower sales, whether they're more fun or not. this isn't necessarily about the opinion of those who played and loved the title but bringing into question the price elasticity of almost all next gen titles.
and no where did i state my opinion on the quality of the title but i guess everyone here takes everything so personally, especially the fans that this particular game attracts, so why even bother discussing this.
No. It's a method of price discrimination. It's imperfect but it probably helps them overall.Quixzlizx said:Considering all of the people with similar sentiments in this thread, wouldn't the lesson to the publisher be to never drop the price from $60, since there will always be a portion of people waiting out a price drop they assume will definitely be coming?
Quixzlizx said:Considering all of the people with similar sentiments in this thread, wouldn't the lesson to the publisher be to never drop the price from $60, since there will always be a portion of people waiting out a price drop they assume will definitely be coming?
ok, so you were just spoutin it I see...Volcynika said:Dude, I did say I forgot where I saw that, but I know their proprietary engine wasn't exactly cheap.
its 30 now if you live in USAcorkscrewblow said:I would've bought it for $30.
Only because it's on sale at Gamestop. If you're unaware of the sale you wouldn't know.Guled said:its 30 now if you live in USA
ActionMan said:For the few people that bought it, it's easily been worth the full price.
beermonkey@tehbias said:Gah. Spelling mistake.
Guled said:VC is a pretty hardcore game, if someone doesn't know how to set up their console to go online, they probably are not the target market for the game. In fact most people who don't have their console online are not the type to buy a lot of games, yet alone games they never heard off
Zhengi said:I think all console games should be priced at $30, but what do I know?
Keikoku said:I didn't see so much disappointment for LO or TOV sales, which were excellent JRPGs too. Maybe it's because both SEGA fanboys and sonyfans are angry about this.
Conflict NZ said:Thats because Lost Odyssey debuted in the top 10 in the February 2008 NPDs after a week of sales, 7th IIRC with ~200,000 units. Valkyria Chronicles sold 30,000 after a month.
Artadius said:I'm not at all trying to start a console war here, so please don't take it this way. I just wish they'd port this to 360. It's the only game I'm really interested in for the PS3 and I need a bit more than that to jump in.
I'd pay full price!
Facism said:A lot of us in the official thread wish they would port it, too. The game is brilliant, desrves a bigger audience and more sales. We want a sequel
Also, the game was worth full price for me, personally. A great Sega game is something special.