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Should Valyria Chronicles been priced at $30?

Valkyria Chronicles made me feel like it's the golden years of jRPGs (1998?) again. This fact alone makes it one of the best games this generation.

I paid 43 euros for a new copy and I should've paid 69. I felt guilty for buying it from a discount.
 
drakesfortune said:
That said, I think that $49.99 should be the price of 360 and PS3 games to start with. I think they'd both sell a lot more games if they were $49.99 at release. I think $50 is psychological barrier.

The biggest surprise in this thread to me is how many people are now happy with the $60 starting price for retail games. Hells bells, some of them talk about how this game or that is worth 80 or 90!

Games are too expensive. They can lower the price of hardware but every gen they bump the price of retail games up again is going to shrink the potential market for that console just as badly. The increase in popularity for handhelds and even the Wii may be partially attributable to the reasonable prices of games for those platforms.
 
Dr. Zoidberg said:
The biggest surprise in this thread to me is how many people are now happy with the $60 starting price for retail games. Hells bells, some of them talk about how this game or that is worth 80 or 90!

Games are too expensive. They can lower the price of hardware but every gen they bump the price of retail games up again is going to shrink the potential market for that console just as badly. The increase in popularity for handhelds and even the Wii may be partially attributable to the reasonable prices of games for those platforms.

I'm not sure it's that. I'm a firm believer that tiered pricing of some sort should exist, and some publishers need to realize that their games are not worth the highest point of entry, but sadly they like the business model they currently have.

We're just saying that price had nothing to do with Valkyria's situation, in the grand scheme. Tons of other factors affected it much more, and that "value" wise VC absolutely provided as much if not more than your verage sell-well 60 dollar title.
 
manzo said:
Valkyria Chronicles made me feel like it's the golden years of jRPGs (1998?) again. This fact alone makes it one of the best games this generation.

I paid 43 euros for a new copy and I should've paid 69. I felt guilty for buying it from a discount.
wat??
 
Keikoku said:
So many threads about this game... I'm playing this right now and I'm enjoying it, but this praise for it is getting annoying. It bombed, so what ? Lost Odyssey, TOV and many other good JRPGs knew the same fate this gen. Get over it fanboys.
Dude do you ever stop with you bullshit?
 
Durante said:
I think "don't give a fuck" is saying a bit much but I agree with the general argument. I think the demand for this type of game is not very elastic with price.

Yeah well, was a bit overkill :p
But the genre is so limited and usually people who like SRPG are so dedicated that I doubt there would have been many "if it was 30 I would buy it" people.
 
i got the came at full price (pretty much the only game i paid full price for last year) cos i thought it would become hard to find and never be discounted... i would have waited had i known.
 
I got it day one full price and I don't regret it one bit. What I do regret though is pressuring my friends (both irl and on forums) to buy it because I believed it will soon be out of stock. In the end they could have bought it for 30 bucks less. Well, at least they liked the game ^^
 
Keikoku said:
Can't you just play the game and enjoy it ? It's not the first good game to bomb, neither it's the last. Face it.
Maybe it's because both SEGA fanboys and sonyfans are angry about this.
Anyone who's been playing this had been enjoying it. There's nothing to be over with. I think we've all faced it. The context of this thread created an ire in me which I couldn't sit on.

I don't think anyone's angry except those of us who wonder why a thread like this would center around Valkyria (one of the best, if not, the best current gen JRPG's).

superbank said:
They should have advertised it.
That would've helped a little, no doubt.

gregor7777 said:
It's a game I waited on until it hit $30. I wasn't going to buy a game that I was unsure about at $60. There's no reason for me to do so, if I have other games I haven't played yet. Might as well wait, I'll get to it eventually if I put it on my list.

Now, that being said, it turned out to be one of those games that would have been worth my $60. But that's the best part about waiting on some games. That's what you're hoping will happen.
This is kinda the halfway point. I'm glad you think it is a justified full price game, even if you did buy it at a great price.

I just don't think the purposeful fence sitters deserve to whine when they want games to be at a price they can afford right out of the gate.

Tobor said:
Price and quality were not this games problem. The lack of a 360 port was the problem. 3rd party exclusives are a bad idea this gen, at least for US releases.

I might end up buying this game just to have it for when I eventually get a PS3, but I would have bought it day 1 had it been multiplat.
That's how you explain Star Ocean bombing. There's one of many JRPG's that would've thrived more if it were on both platforms.

I can agree with you part ways only because this is a new and unproven game. It doesn't have the name or pedigree like a Star Ocean or FF/DQ so I honestly don't think that putting it on 360 would've even doubled worldwide output.

Hcoregamer00 said:
The game bombed for a variety of reasons, price is not one of them.

-Niche Market
-Poor advertising
-VERY POOR release date placement (November 2008)
-New IP

Had Valkyria Chronicles been released in Summertime or Winter 2009, the game would have likely garnered more sales.

The $60 has nothing to do with it.
You're right. Fall is the wrong time to launch a more niche title like this. It needs a little breathing room or at least not be coupled with Gears2/R2 and the fall gauntlet of games.


I do think a PSN DL would be neat. Might be a 5-9 GB game based on the install. I did my part by buying this game twice (on launch and a few days ago).

I understand something like Bomberman (360) getting ridiculed for being a high retail priced game but this game is far from something I would call shallow or not worthy of a full price purchase. Either way I'm happy that more can play and that way the potential sequel may have a better reception with the good word of mouth this game has received.
 
Tiktaalik said:
I think a major problem was that over the last several years the SRPG fanbase has been essentially trained to be ok with simple, abstract graphics and as well cheaper SRPGs. At what point in the past were SRPG fans hyping themselves for the next gen and a mindblowing upgrade in graphical fidelity for their SRPGs? That has never happened. Of course it's possible that people could have really WOWed by the graphics and it could have changed the way SRPGs are made, but I don't think that was very likely to happen, and we've seen that that didn't happen.

Sega was probably trying to attract shooter fans with some of the gameplay mechanics.

I think in some ways, it was a case for going for the bird in bush with bird in hand and losing both. You have traditional SRPG fans (who probably have a PS2/DS and are used to more traditional gameplay in a fantasy setting) being alienated by the WWII influenced setting and emphasis on gunplay. You then have the shooter fans who might appreciate the shooting element but never give the game a chance due to the anime aesthetic.

Nevertheless, it was absolute suicide for Sega to release the game in November. I remember back when a bunch of different publishers all decided to release several RTS games, such as Dawn or War and Rome:Total War, and other major PC titles within a week of each other in the September of 2004. It's sometimes baffling how this can occur in the industry.
 
Tobor said:
Who says he's a 1 console owner?

Logic ? Of course Wii doesn't count here.

Liquidmetal14 : couldn't say it's the best current gen JRPG because I haven't played them all, but yes it would be in my top 3, but it doesn't change my initial point at all...
 
I was merely clarifying my point earlier. Nothing personal nor meant for you in particular. I know where you're coming from Keikoku.
 
Johann said:
Sega was probably trying to attract shooter fans with some of the gameplay mechanics.

I think in some ways, it was a case for going for the bird in bush with bird in hand and losing both. You have traditional SRPG fans (who probably have a PS2/DS and are used to more traditional gameplay in a fantasy setting) being alienated by the WWII influenced setting and emphasis on gunplay. You then have the shooter fans who might appreciate the shooting element but never give the game a chance due to the anime aesthetic.

Nevertheless, it was absolute suicide for Sega to release the game in November. I remember back when a bunch of different publishers all decided to release several RTS games, such as Dawn or War and Rome:Total War, and other major PC titles within a week of each other in the September of 2004. It's sometimes baffling how this can occur in the industry.

There is so much win in your post I had to quote it for truth.
 
I somehow ended up with two copies of this due to the sale. I'm giving one of the copies to my friend for his birthday but I'm not sure whether to hang on to my copy or Ebay it. I'm not much of an SRPG fan and there's no trophies. I come from the 360 so those pretend rewards are quite important to me for whatever reason.
 
Played a couple chapters my new copy today.

It's pretty fun but the atmosphere is kinda wonky. Like JRPG meets WWII. I'm half expecting a "summon the ancient god" storyline to pop up. That and Alicia's character design... just no.
 
GitarooMan said:
Game wasn't going to sell big no matter the price, it's a niche anime-style strategy RPG with no recognizable branding. Having said that, I just bought it for $30 (but that's only because I've been poor lately, in my past life I would have bought it right away).

This is the kind of game that has a distinct audience in the US that is in no way more than low 6 figure (~100-300k). I'm sure Sega knew that.

my store sold about 5-10 of them this week because of the sale
 
Grimm Fandango said:
Played a couple chapters my new copy today.

It's pretty fun but the atmosphere is kinda wonky. Like JRPG meets WWII. I'm half expecting a "summon the ancient god" storyline to pop up. That and Alicia's character design... just no.

What? You mean you don't like her peasant outfit?

3a58ed1e.jpg
 
Hcoregamer00 said:
What? You mean you don't like her peasant outfit?

staringintomysoul.jpg

Her skirt and stockings...

I mean damn it woman, there is a war going on!


But yeah it's good fun. Nice twist on the SPRG genre with the shooting mechanics.
 
LiquidMetal14 said:
I don't think anyone's angry except those of us who wonder why a thread like this would center around Valkyria (one of the best, if not, the best current gen JRPG's).

It's been mentioned before, but I'm pretty sure this thread came about after the throngs of deal hunters saw the game (rightfully) as the crown jewel of Gamestop's Game Days sale.

A few people have tried, but I wish there would be more discussion around the actual economics of the price point, rather than the thoughts about VC's quality and the musings from GAF's usual amateur marketers.
 
This was well worth the $60 price. Hell, I bought another copy at $30 for no reason. One day I'll be able to sell it for far more. This game is great and everyone who waited for the $30 price should be ashamed of themselves. This game is far better than some suck-ass $30 price.
 
While a lower price point may have increased sales, it may also have had an impact on perceived quality of the game. If a game is released at a lower price point, some may see it as a reflection of the quality and avoid it.

Might not be a big concern, but may have an impact.
 
Personally I didn't give the demo enough of a chance and dismissed it. I had enough games to play also.

Plus there were too many other games to get during the holiday season. It came out during a dangerous selling time.
 
It's kinda rarish here... I'm sure I could eBay a copy but everyone is marking it up to like $50 and I know they must have bought it for $30.

Someone mentioned a second print run... is that in the original packing? I dislike greatest hits. If its returning to stores soon at $30 I'll just wait... but if not I'll hunt this mofo down at whatever price. Just replayed the demo and it's so good. I love the setting, artstyle and Sakimoto soundtrack! Cool that it's from Sega too. Just what I want on PS3... it's all about the jRPGs!!

Sorry I would have bought it for $60 but the last year has been a financial ruin for me! I also haven't been able to buy RE5...
 
I disagree with those implying that Valkyria Chronicles is incapable of mass appeal because it's an SRPG. Fundamentally, it's a pretty accessible game. The real issue is that for a number of reasons (some of which have already been mentioned) it hasn't achieved much consciousness among game purchasers.

I think VC, as an IP, can be very successful in North America. It would require careful brand management and some far-sighted thinking by Sega, but it could be done. Unfortunately, both of those things would be miraculous if they actually happened. JRPG developers and Sega are both notorious at horribly squandering their IPs.
 
One of the few games this generation that I've felt has been worth 60bucks.
Also one of my favorite games this generation.
 
Wheeliedude said:
I will buy this if it is ported.

I don't think it will be ported to 360, but I hope they will port it to PC, if that can help bring about a sequel quicker.

The reason I think it won't come to 360 is because I suspect it would require too many disks, and thus get to expensive to publish.
And isn't there also a rule about a game must take advantage of 'Xbox Live's multiplayer-features' on 360, so that MS can get their hard earned money, or it will have to take a financial penalty?

When playing Valkyrie Chronicles, I usually spent an hour on each mission, and then a hour watching video, doing upgrades, and other minor preparations before the next chapter and mission. :-/

I'm stuck on chapter 14/15 at the moment, but I think that I've managed to come a litle more than half into the game (I don't want to read to much about how far I am, in fear of spoiling the awesome story).

But from what I've seen, I've allready seen atleast around 7 hours of video allready, this probably will take up most space on a DVD(?), or maybe go over the two-disk limit on 360, wich ID Software allways speaks about, when they mention Rage.

So let's cross our fingers for a PC-port.
If not let's hope whatever deal they've done with Sony (wich I assume is the anime), will help build the fan-base up enough to make confident that Sega sequel for this fantastic game will be sucesfull. :)
 
KongRudi said:
The reason I think it won't come to 360 is because I suspect it would require too many disks, and thus get to expensive to publish.

How big is it?

And isn't there also a rule about a game must take advantage of 'Xbox Live's multiplayer-features' on 360, so that MS can get their hard earned money, or it will have to take a financial penalty?

So let's cross our fingers for a PC-port.

OK, you're some kind of troll.
 
BocoDragon said:
It's kinda rarish here... I'm sure I could eBay a copy but everyone is marking it up to like $50 and I know they must have bought it for $30.

Someone mentioned a second print run... is that in the original packing? I dislike greatest hits. If its returning to stores soon at $30 I'll just wait... but if not I'll hunt this mofo down at whatever price. Just replayed the demo and it's so good. I love the setting, artstyle and Sakimoto soundtrack! Cool that it's from Sega too. Just what I want on PS3... it's all about the jRPGs!!

Sorry I would have bought it for $60 but the last year has been a financial ruin for me! I also haven't been able to buy RE5...

Second print run of the original packaging. I wish it were Greatest Hits since that would mean it sold a lot of copies in the 1st place. Go buy a copy now.
 
Should not have been full price.

That said i did buy it day 1 and loved it.

But no. Why all games cost the same is beyond me. Probably part of the old archaic business model that needs to change in the future.
 
Haunted said:
what the fuck happened to her breasts?
Fixed... quite literally.

That being said I downloaded the demo back in November and liked the game alot. I had just bought BioShock PS3 on the cheap, was still in the middle of Persona 3: FES and was looking for another game. When I saw the price tag for VC I was like, "Yeah, I'll come back when you're sucking in the market and I can buy you for $39.99." Even I knew that game would tank, some games (niche JRPGs especially) should not be priced at $60. Ever... unless you're getting a crapload of extras like artbook and stuff. These guys needed to learn from Growlanser: Generations (i think that's the game) on the PS2, I never saw that at $50 when it came out.
 
KongRudi said:

Valkyria ? Requires too many discs ? Really ? Did you really played this game ? I mean, 90% of the cutscenes are just characters talking in a portrait or some in-engine cutscenes... nothing different than TOV or ES.

The reason it won't be ported is because Sony owns the right for the anime I think.
 
Keikoku said:
Valkyria ? Requires too many discs ? Really ? Did you really played this game ? I mean, 90% of the cutscenes are just characters talking in a portrait or some in-engine cutscenes... nothing different than TOV or ES.

The reason it won't be ported is because Sony owns the right for the anime I think.

I played to chapter 14 (there are 21 chapters or something like that?) before getting stuck.
I don't know how many MB, it's just me guessing/speculating.

- I think that, this much video does take up disk-space, if you're going to have it in the same quality.
Because a video with 15 minutes of Baywatch take just as much space as 15 minutes of The Simpsons, however if you start compressing, and reducing colours and similar, I guess you'll be able to get a smaller file with The Simpsons-video, before you notice the differencies.

But it's still pretty much high-quality video in VC, I think.
Quality of those would suffer if they were to compress all that content into two disks, and have the rest of the sound and game in addition. :-/

Sega owns the rights to the game, so it's their decision were it goes, I hope.
Unless they've made a deal with Sony. Like forinstance it were PS3-exclusive, if they produced the anime in return, or gotten a payoff, or whatever. :-/
Or maybe Sony licensed the movie-rights, so Uwe Boll wouldn't..
I don't know, I can only speculate, and I won't pretend to know I know for certain..
 
Sure, putting it at the same price as Leisure Suit Larry: Box Office Bust, giving the blissfully ignorant masses the impresson they can compare in quality is always a good idea.
 
They should charge $60. However, they should spend MILLIONS on advertising. More people who know about the game, the more who will buy it. Include a $5 coupon for the inevitable Blu-Ray of the VC anime and tie-up with a major fast food vender for merchandising as well. Anything that can spread the word. Even promise Sony a VC2 exclusive if they chip in some $$$. :D Imagine a VC2 promo at the end of the game!
 
i really think this is more a question of:

'are next-gen games worth $60?'
 
I never read the OP but I'm posting anyway!

The question depends. Do we know how much money per unit sold they had at $60? Would selling the game at half price really have resulted in twice as many sales for a niche genre product like Valkyria? Not to mention that something sounds off to me about the profit margin scaling down with the price (IE: let's say that they made 20 dollars per unit sold at 60, that might not actually scale to 10 dollars per unit sold at 30).

Either way the game seems to have become a slow burn title that has found an audience. Wasn't it the 5th highest selling PS3 game last month? Didn't it sell something like 32k its opening month? So it might be over 100k-120k by now.
 
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