LiveFromKyoto
Member
Himuro said:I want a psp.
But with my luck and Konami, this won't come here! Never! I'll have to resort to Europe!
A game being developed in Los Angeles that debuted at E3? Seems a tad unlikely, wouldn't you say?
Himuro said:I want a psp.
But with my luck and Konami, this won't come here! Never! I'll have to resort to Europe!
improvise5 said:yeah this looks really good i just wanna know how many years it takes place before the original.
Baron said:I thought it was a port/upgrade of the first Silent Hill. Is this not the case?
Baron said:I thought it was a port/upgrade of the first Silent Hill. Is this not the case?
inthezone said:Gamespy is reporting this game is running at 60 fps. O_O
SolidSnakex said:Very impressive when you consider the console SH's have all ran at 30fps.
Rumor: Climax Hobbles Silent Hill Origins
Late last week Climax LA sacked half of their employees in a move GameSpot called a "tweak", but at least one insider says was really just an attempt to salvage the disastrous development of Silent Hill Origins for the PSP and keep it under Climax's umbrella. The project has been transferred to Climax's Solent studio in the UK.
While the 16 employees who were laid off were given ample warning that another shoe was about to drop last week, the problem with development of the game apparently started back in December when work on the game first started.
Early on management in charge of the game's development made a bad call that lead to the team not getting their hands on a working engine until June of this year, according to a mole.
The same managers were reluctant to hire new employees despite that poor planning and employee treatment were causing the company to "hemorrhage" employees, including the lead designer and lead artist, according to the insider.
Because of those setbacks, the mole says, the game had been cut extensively to try and meet the increasingly unrealistic deadlines. Origins, once envisioned as a robust PSP game that would take eight hours to complete, has been shriveled down to a handful of much smaller levels and three to four hours of gameplay, the mole says.
Many of these difficulties were hidden from publisher Konami by management until a few weeks ago, when they were finally told the truth. Konami was understandably disappointed because the project would miss fiscal 2006 entirely as a result of the needed delays, and employees were told there were "no assurances" that the Origins project would continue. Last Wednesday, employees were told there would be lay-offs and given envelopes with an appointment time. In those appointments they were told whether or not they would have a job by the company's CFO, which most had never met.
The laid-off employees, some of which had only started a week prior, were each given a week's severance. Some of those who remain will help transition the now hobbled version of Origins to Climax's Solent studio in the UK, where expectations are the game will continue to suffer, the source said.
The rest will then wrap up their development of Steel Horizons and the studio will likely be effectively shuttered, leaving only a shell office for meetings with LA-based publishers, according to the mole.
While the company told GameSpot that there was a third project in the concept phase, the mole says none of the employees were aware of it and that even current staffing couldn't develop a new game.
Ravidrath said:You guys see this on K-O-T-A-K-U?
http://www.******.com/gaming/climax/rumor-climax-hobbles-silent-hill-origins-209349.php
Amir0x said:That's so ****ed up if that's what they've done to this game. Screw them if that's the product they intend to release.
Amir0x said:That's so ****ed up if that's what they've done to this game. Screw them if that's the product they intend to release.
Martoo said:Then again if it's cancelled and Konami / Team Silent take over development, it's time to celebrate.
SolidSnakex said:If the rumors that's been surrounding them are true, that won't happen at all.![]()
Y2Kevbug11 said:rumors?
SolidSnakex said:There's several rumors. One of them says that they're tired of the series (specifically Yamaoka) and so they've moving away from it. The other is that Konami was disappointed in the reception SH4 The Room got and has given SH5 to Konami of America to develop. In both scenario's though SH5 isn't being developed by Team Silent.
SolidSnakex said:There's several rumors. One of them says that they're tired of the series (specifically Yamaoka) and so they've moving away from it. The other is that Konami was disappointed in the reception SH4 The Room got and has given SH5 to Konami of America to develop. In both scenario's though SH5 isn't being developed by Team Silent.
Y2Kevbug11 said:How do we know SH5 is actually in development in any scenario?
SolidSnakex said:In both scenario's though SH5 isn't being developed by Team Silent.
Martoo said:If that turns out to be true, my favourite gaming franchise is ruined. I will be very, very unhappy.
Not that Team Silent should be chained to their desks and forced to spit out sequel after sequel. Tainting the series and turning it into a mockery of itself. But I'll be sad that the artistic talent that got it where it is today has moved on, and I won't experience what I did with those special games. I honestly believe the SH series is the closest to video game art that the world has seen.
Also, I'd no longer have a single reason to pick up a PS3.
TheJollyCorner said:those are rumors, yes. Imamura and Tsuboyama have basically confirmed they were working on SH5, which, being from the horses mouth, is a bit more substantial than doom-and-gloom rumors.
Then again, anything could have happened between the last confirmation from them (Feb. 05?) and now, but after the success of the SH film, I would doubt Konami would so willingly dump the series off so easily. It's also been confirmed that Team Silent is working on something for PS3... and be it SH5 or a new IP, I think either way we win.
Doesn't Konami usually have a private show every Jan.? Hopefully we hear something concrete.
Logan Cano said:Slightly OT, but was the movie a success?? I never knew what was its budget or how much it made at the box office.
SolidSnakex said:There aren't many horror games in development for next gen right now. So far there's just SH5, Siren 3, AiTD, and that cheesy looking Clive Barker game. The genre is fading.
TheJollyCorner said:...and hopefully a new production by Noriyuki Boda and Shirogumi Inc. (Rule of Rose)![]()
SolidSnakex said:There aren't many horror games in development for next gen right now. So far there's just SH5, Siren 3, AiTD, and that cheesy looking Clive Barker game. The genre is fading.
Matix said:Good thing Resident Evil left the party![]()
SolidSnakex said:It never was really in it.They never seemed to understand the whole horror aspect.
SolidSnakex said:Hopefully they'll get something going. Even if its not a sequel to RoR, they have alot of talent to put some amazing stuff together.
Oldschoolgamer said:They have always understood the horror part![]()
TheJollyCorner said:Resident Evil is to James Cameron as Silent Hill is to Dario Argento.![]()
TheJollyCorner said:I hope RoR doesn't have a sequel, mostly because it was such a brilliant stand-alone game.
The only way I could see a sequel working with integrity is if it's indirect. Different setting, different time period, different characters, and just happens to have another version of a 'rule of rose' going on in completely different circumstances.
The further adventures of Jennifer would just be dumb
Matix said:Good thing Resident Evil left the party![]()
inthezone said:I hope the Origins rumors are not true, I was really anticipating it and it was looking amazing IMO. Although its suspicious absense from the TGS showfloor was weird. I mean they've had a playable build since Leipzing.
And I bet a 1 month ban on SH5 being developed by Team Silent Hill. The rumor was dumb, that game turned out to be SH0.
TheJollyCorner said:I hope RoR doesn't have a sequel, mostly because it was such a brilliant stand-alone game.
The only way I could see a sequel working with integrity is if it's indirect. Different setting, different time period, different characters, and just happens to have another version of a 'rule of rose' going on in completely different circumstances.
shidoshi said:At this point, I almost don't care about future Silent Hill games, from American teams, European teams, Team Silent, etc. Nobody seems to know what to do with the damn series anymore.
Hey Konami... hire me, and give me a staff of programmers and artists. I'll give you a game worth releasing.