Dance Inferno
Unconfirmed Member
I think the following is one of the better, more honest reviews of the game that I've read. It spends a lot of time talking about things that I think most reviewers decided to overlook for one reason or another, although he does reaffirm that it is a good, immersive game despite its flaws. Here's an excerpt:
http://venturebeat.com/2011/11/10/review-skyrim-is-far-greater-than-the-sum-of-its-parts/
Even if you can look past the pixelated shadows, weak dialogue, and ho-hum scripted sequences, youll soon learn that Skyrim takes one of Oblivions cardinal sins and runs with it. In Morrowind, you could kill everyone. If you wanted to exterminate every citizen, villager, and straggler in the game world, you could, even if that meant permanently breaking a main quest. It didnt matter, that freedom was yours. In Oblivion, Bethesda saw fit to limit that freedom; pivotal characters would simply be knocked unconscious whenever you went on a rampage. But theyd eventually recover and all would be forgiven. Now, in Skyrim, some characters wont even acknowledge that youre standing there hacking away at them with an axe. The man who guides you through the opening scene can have six arrows sticking out of his head without so much as interrupting his exposition to ask that you kindly stop doing that. Combined with the underwhelming visuals, and I had this creeping feeling that I had been duped.
http://venturebeat.com/2011/11/10/review-skyrim-is-far-greater-than-the-sum-of-its-parts/