Cool new bit of info from iJustine's Interview with Miyamoto saying that the game is mostly being designed so that you don't necesarily have to sit down and play for long periods of time but rather to match more of today's lifestyle where you just want to sit down and play for little bit and then continue doing other stuff but of course mantaining that Zelda aesthic always intact. So exciting cuz this sounds more like what they did with A Link Between Worlds.
Justine thankfully also asked the question that we've all wanted to ask - is there going to be stuff to do on the overworld? I was very happy with this interview.
You showed the Zelda trailer and that's such a huge world. How is that going to be for you guys to approach as far as gameplay and story, because it's such a huge world.
With Zelda games, what we've always done is try to make them where you enter this big world of Hyrule and there's a lot to explore and discover, but because of the hardware limitations, what we've had to do is segment off each area and piece those segments together in a way that make them feel like a big world. Now with the hardware capabilities of the Wii U, what we did was we first started by saying well let's see what we can do if we take an entire world the size of the world from Twilight Princess and just try to make that as one area on the game.
Do you see that as a game where people will go to complete a certain mission and they end up doing fifty things along the way?
Yeah, there may even be times where you forget what your goal is, because you are doing other things on the side. There may be times where you go in to one big one long dungeon, or you're headed for a dungeon and doing other things on the side. What we're trying to do is design it in a way where you don't have to play it for a super long time, but more matched to today's lifestyle where you can think for a little bit, and say "maybe I just want to play for a little bit today and do this one thing." and get that thing done, then take a break.
If any of this is true, there's gonna be a lot to do in that "empty" world.