i don't get why they have to reset my secondary and special ammo every time i change weapon... makes no sense.
every time i want to play an encounter in a certain way i have to loot for ammo first which pretty much equals to kill everyone in the area in some other way
I assumed this was a bug in the beta. What's worse, was if you switched back to your original secondary weapon, it too now had 0 ammo.
I agree with many of the things I've seen in this thread. Two small ones I'd like to see:
- very minor, but at end of first mission (when you kill the archon) - the cut scene takes you to see traveler, then at end of cut scene puts you back into orbit, just leave us at the Tower where we can buy/sell stuff.
- toggle helmet whenever viewing character in inventory screen.
I heavily agree with buff needed for Hand Cannon. I want to love that gun (and do), but feel like I am willfully nerfing myself when using it. A scout rifle of similar damage is it's superior in every way.