perfectchaos007
Member
LoL Sp0rsk. I saw the youtube video you posted of the japanese smash bros. commercial. Its almost on the first page of the most watched list!
Jiggy37 said:Well, speaking for myself only, there are three things above all...
One is the freedom of maneuverability for almost all the characters. 2D platformers are my third favorite genre, and they tend to have pretty crazy physics, but I still can't think of any one of them that has anything close to the maneuverability of Smash--you can jump all over the place, double jump all over the place, roll forward and backward and sidestep and dodge in the air, run in one direction and then turn and run in the other without much lag... You really can't get a sense of just how open the controls are from watching a video, but suffice it to say that nearly anything else I play will feel pretty rigid if I'm coming off of Smash Bros.
The second stems from the first: how twitch-based the game is. Because the controls are so simple and the movement is so free, Smash is about as reflex-based as anything--more like a 2D action game than a fighter, almost. How fast can you think, how fast can you react: these are the tests for gamers that I think Smash is most focused on.
Incidentally, I'm going to break away from Firestorm and Tre and say that the fanservice (other than the music) really doesn't have much to do with it for me.
Uh... yeah.Nash said:Do I stay up for this ...
I can't decide.
I'm really curious to see what they do in terms of sonic stages for the SSE portions of the game. I'd love to see a revival of the classic 2D sonic platformer/running action.Rlan said:Though it's too late now and won't happen [they'll go with something much more simple] but I'd love a Sonic stage which is based in the "Special Zone" with the level flying between levels based on the Sonic 1 [weird gravity, fish backgrounds], Sonic 2 [Half Pipe], Sonic 3 [Checkerboard Worlds], and other small varieties [The S3&K one with weird gravity and pokies, variants on the Half Pipe throughout the years etc].
It'd work pretty well.
I think you're right about that: probably millions of people are playing or buying mostly because they love the characters. I'm just not one of them.TreIII said:Sacrilege! :lol
But any way, you do bring up a good point though. The game probably is able to carry itself in a lot of ways beyond the fanservice...I just don't think it would have taken off NEARLY as well without said component, though; but then again, that's my basic argument for all of the "Mario this and that" titles that have come out over the last few years.
EDIT: Try to get some of this stuff.ggnoobIGN said:Anyone know of any cheap time machines I can buy? I need one to get to February, like now.
ggnoobIGN said:Anyone know of any cheap time machines I can buy? I need one to get to February, like now.
:lol :lol :lol :lolNintaiyo said:supeere szmasah bnoltygherrtsd brssawel
I like the way you think and I hope you're right. As part of the quintuple update, of course.Azuran said:Tonight's prediction:
Data and Records Mode
I've been playing it regularly since the 64 days, and above all, I'd have to say it's just how much meat there is to the game. It's a party game, a platformer (at least with Brawl), and a surprisingly deep fighter all mixed into one. What other game can boast that it can have Charizard throwing a pokeball at Sonic on one side of a stage while Snake and Bowser clash with beam sabers on another. And then five minutes later become a focused and intense game, a battle of wits between two players duking it out in mid air?DEO3 said:I was wondering if some of you who are familiar with the franchise could give me some insight into what makes it so great. I've seen the videos, I've read about the gameplay, but I must admit I still don't 'get it'. Sure it looks fun, even goofy, but what makes it great?
Honestly, just make sure you have four usable controllers so all of your buddies can play.Also, which controler would I enjoy using most when I pick of SSBB? I assume the standard wiimote/nunchuck are no good, will the classic controller be worth while (I've been meaning to pick one up anyway), or am I going to want to find a gamecube controller?
TenshiOni said:
Ness is probably not going to happen.. but Falcon.. man he was a character archetype in SMBM.. its so frustating he is still unconfirmed.. how am i going to hear kirby scream falcon punch..?Meloche said:You know it's kind of funny -- back in July or August I wouldn't have thought anything of an update for Captain Falcon or Ness since I considered them shoe-ins, but for whatever reason I really want to see a Captain Falcon update. Or Ness, for that matter. Not necessarily because I'm really worried that they won't make it in, but just because I want to see their new looks and find out if any of their moves have been changed.
I don't think we'll be getting anything more than a double update tonight, and I also don't think that we'll be getting anything amazing just because the Dojo has been on holidays for a week. It's a little too early for him to start showing all the unlockables, and if he's got any more megatons saved I would think he'd use them for the 200th update. Still, I'd love to be proven wrong here. :0)
I read Wii Fit update.. :lol :lol :lol :lol_Alkaline_ said:I'm gonna predict a WiFi update - likely something to do with the new commercials which revealed that two players can be play wifi on the same wii.
That's something I had also in mind. Or some other thing we already know through the Jump Festa updates..._Alkaline_ said:I'm gonna predict a WiFi update - likely something to do with the new commercials which revealed that two players can be play wifi on the same wii.
jaask said:That's something I had also in mind. Or some other thing we already know through the Jump Festa updates...
Pessimist never gets disappointed![]()
=[Gallagher said:Challenger Approaching: Midna