Doom - E1M8 (SNES Version)
https://www.youtube.com/watch?v=5YsUEcb3ZQc
Doom - E1M8 (Genesis32x Version)
https://www.youtube.com/watch?v=Z1h-RIkB0SI
Doom - E1M8 (SNES Version)
https://www.youtube.com/watch?v=5YsUEcb3ZQc
Doom - E1M8 (Genesis32x Version)
https://www.youtube.com/watch?v=Z1h-RIkB0SI
SNES always sounds like its underwater, while Genesis just sounds badass
Can you hear how bad the genesis (32x) soundchip was...
Qualitypost, relevant to thread.Who gives a fuck about sound if a game looks and plays like shit?
As far as chip output though, emulation and crappy Geneses definitely hurt the Sega camp more than they do the SNES one. A Genesis could sound so very different depending on the model, and a LOT of people have the one that came with Sonic, and that one was ASS.
Are there any examples of this? I never knew until recently and this makes me regret selling my model 1 Genesis (Back in the day I sold it and my SNES to save some money for my Nintendo 64). To this day I'm still convinced that this victory tune, http://www.youtube.com/watch?v=NNdbrYGQHfY sounded like it had some orchestra hits in it when I listened to it on my Genesis back when I was a kid, or maybe I heard a different rendition on another system? (And I also remember Shadow Dancer's stage 1 music sounded different and better than on any emulator)
It's also really amazing how eerily close to the arcade versions could music get in some games:
Genesis
http://www.youtube.com/watch?v=XTIMtglsOxQ
Arcade
http://www.youtube.com/watch?v=EQfPILFYihc
And sometimes they sounded even better than the arcade version, like Ghouls 'N Ghosts and Strider.
Strider (Genesis):
http://www.youtube.com/watch?v=iVLNoGTMTdY
Strider (Arcade)
http://www.youtube.com/watch?v=6DU6gfeg8Fc
Ghouls 'N Ghosts (Genesis):
http://www.youtube.com/watch?v=yVHXD0UGqzA
Ghouls 'N Ghosts (Arcade):
http://www.youtube.com/watch?v=TzC4EwRGmDA
There is a guy on Youtube by the name of TheLegendOfRenegade Who takes songs from other video game consoles and covers them using the Genesis sound library with awesome results:
Here's his take on Hot Head Bop from Donkey Kong Country 2
Here it is on the SNES
I now want to play this game.
By the way, does anyone know what Koshiro used to create the synth music in the Etrian Odyssey games? Because they sounds straight off the Genesis. Did he actually emulate the YM2612?
Etrian Odyssey Labyrinth 1
These two songs have an incredibly similar feel, it's kind of amazing:
Sword of Vermilion castle
Etrian Odyssey Labyrinth 5 (20 seconds in)
Ok, good to know you're wrong in every thread you are in.
Not sure how to respond when I agree Phantasy Star II has the greatest soundtrack
in the series and one of the best of all time, yet you say the battle music is the worst track in the game. I feel so conflicted. Rise and Fall is amazing. All the battle music in that game is.
While yes there are speedy games on the SNES, throwing tons of sprites at the system tended to make it chug. That and the Genesis had a stronger stable to speedy action games and shooters than the SNES. Guardian Heroes would have made that system bag for mercy.
As far as chip output though, emulation and crappy Geneses definitely hurt the Sega camp more than they do the SNES one. A Genesis could sound so very different depending on the model, and a LOT of people have the one that came with Sonic, and that one was ASS.
Cosmic Carnage - http://www.youtube.com/watch?v=6kEMYfFXB2I
Ok, good to know you're wrong in every thread you are in.
Not sure how to respond when I agree Phantasy Star II has the greatest soundtrack
in the series and one of the best of all time, yet you say the battle music is the worst track in the game. I feel so conflicted. Rise and Fall is amazing. All the battle music in that game is.
While yes there are speedy games on the SNES, throwing tons of sprites at the system tended to make it chug. That and the Genesis had a stronger stable to speedy action games and shooters than the SNES. Guardian Heroes would have made that system bag for mercy.
As far as chip output though, emulation and crappy Geneses definitely hurt the Sega camp more than they do the SNES one. A Genesis could sound so very different depending on the model, and a LOT of people have the one that came with Sonic, and that one was ASS.
It's true, but people tend not to properly specify which models of the console are different, in addition to overstating the actual difference.Really? This is the first time I heard this. I had the Genesis packed in with Altered Beast and the adjustable volume on the system with head phone slot.
GAF hates the Gunstar Heroes soundtrack confirmed.
Yeah this is true.A Genesis could sound so very different depending on the model
Yeah this is true.
Sega Genesis Model 1 vs Model 2 sound comparison
Here's another one:
Sega Genesis Sound Compared: Model 1+2+3+CDX - Streets of Rage 2
Ah, so reading the comments it seems the are Mark 2 Mega Drives capable of decent sound. You just have to look at the motherboard revision, which is unfortunately only possible by opening the console.Yeah this is true.
Sega Genesis Model 1 vs Model 2 sound comparison
Here's another one:
Sega Genesis Sound Compared: Model 1+2+3+CDX - Streets of Rage 2
Rendering Ranger pushed many sprites on screen with the asteroids storms:Wow, way to ignore the whole point.
Sound more bitter than aggressive.Every time this thread is posted it's the same thing. SNES fans who have little experience with the Genesis spew out the same nonsense about how the Genesis sounded like robot farts, Genesis fans post tunes that thoroughly and completely debunk that notion, the posts are ignored, and the tired narrative of the "objectively inferior god-awful Genesis FM" continues.
Why don't we ever see games like Mega Turrican, Adventures of Batman & Robin, Puggsy, Vapor Trail, anything by Sunsoft, anything by Technosoft, anything by Hitoshi Sakimoto, etc.? It's always the same "here's Chrono Trigger, and now here's Doom for the 32X! What a piece of shit!"
How many more threads like this do we need? I think everyone agrees that there are many great games with great soundtracks on the SNES, and its legacy has endured far more strongly and retained a much larger fanbase as a retro console than the Genesis. It's not even a rivalry anymore. It's like Sega's just brought up so come-lately SNES players can take a big historical-revisionist dump on them.
Sorry if I'm sounding a bit aggressive here, but I'm sick of the Nintendo triumphalism that runs through all of these SNES vs. Genesis topics.
Alien Soldier alone takes the Yamaha chip to its upper limits, pumping out sound channels and amazing synth-sounds with ease. It might be my favorite Norio Hanzawa soundtrack...A lot has been said about Treasure (both good & bad) but they're usually 100% on point when it comes to music. All of their Mega Drive games have fantastic OSTs.
That's the genesis soundchip, terribly used I may add, possibly because that port was heavily rushed. The 32x was used for the sound effects, which were much better in that version.Doom - E1M8 (SNES Version)
https://www.youtube.com/watch?v=5YsUEcb3ZQc
Doom - E1M8 (Genesis32x Version)
https://www.youtube.com/watch?v=Z1h-RIkB0SI
Can you hear how bad the genesis (32x) soundchip was...
Not really; that is like taking the 100m gold medallist and the 1500m gold medallist and putting them to the test at 500m to decide who is better. Just because there is one winner does not write the other guy off. The Lion King was more suited to the SNES but the Lion King is not the only soundtrack.Don't have time to do it but compare the music from The Lion King on the SNES and then the Lion King on the Megadrive/Genesis....
Sums up this argument perfectly...
Ah, so reading the comments it seems the are Mark 2 Mega Drives capable of decent sound. You just have to look at the motherboard revision, which is unfortunately only possible by opening the console.
The model without the headphone jack has stereo A/V cables.The first thing to notice is that Genesis is unable to output stereo sound through its Composite port... only does that via its frontal headphone plug, found only on the older models.
Not sure how to respond when I agree Phantasy Star II has the greatest soundtrack
in the series and one of the best of all time, yet you say the battle music is the worst track in the game. I feel so conflicted. Rise and Fall is amazing. All the battle music in that game is.
The model without the headphone jack has stereo A/V cables.
Man, how people still argue that Genesis is better than Snes in the audio department, for Christ sake?
The first thing to notice is that Genesis is unable to output stereo sound through its Composite port... only does that via its frontal headphone plug, found only on the older models.
The sound hardware that crazy Ken made for Snes was very impressive and was 2 years ahead in tech... So the whole discussion is pointless.
Personally, I prefer Street Fighter II Genesis soundtrack due to being more similar to the Arcade version than the Snes' one... But in audio fidelity and other unmentioned aspects, SNES trounces Genesis in every possible way.
...is simply flagging themselves as clueless. As if that track encompasses every sound the Genesis could produce....This is where nostaligia prevails about everything else. Here's a quick comparison between Super Ghouls'N Ghosts (SNES) vs Ghouls's Ghosts (Genesis) Graveyard level music.
SNES was able to emulate every sound the Genesis chip could produce. Genesis couldn't.
I eventually did open up the console and remove the shield. No luck, it's a VA0.Actually you can tell which Mega Drive 2 has good sound without opening up the system.