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So... how will Kinect and Move do this holiday

InaudibleWhispa said:
I think they have a pretty nice balance this year with Forza, Gears and Halo alongside the Kinect titles. It's not like the studios making Dance Central, Kinect Sports, Disneyland Adventures etc would have otherwise been working on hardcore 360 titles.

Can't believe you actually answered his silliness sensibly.


walking fiend said:
Nothing, both will be crushed under Wii, well actually Move was, but Kinect will soon follow, too little too late

Whats the Wii got this Christmas?
 
PS3Head said:
The Move does have Carnival Island and a Sesame Street game coming also. And there is some good third party support with House of the Dead, Goldeneye and Bioshock. But, whatever. After reading most of these comments, I don't think pesky facts will get in the way of anything here.

I'm not finding any information on a Move Sesame Street game that has been announced. You got a link? By third party support I mean, there isn't any exclusive third party Move games announced. Most are Wii ports or controller based games where as the Kinect had third party exclusives games at launch and continue to get them. It's just odd that with the sales numbers that have been reported for Move that it wouldn't garner more support.
 
I can see Sony pushing Move next Fall with a $199 hardware and positioning PS3 as a platform closer to casual market. There's also a number of great games with Move coming next year, while this year was pretty empty, especially H2. It's going to bomb this Xmas, though. Kinect will do better. There are some great mainstream games coming out for it and MS seems to be quite focused on rebranding Xbox to appeal to younger crowd which will surely help.
 
Well, the thing with Move as was pointed out by Levine, is that it is a supplemental control scheme. You can play the entire campaign and MP in Killzone 3 with the Move. Or use a controller, or a combination. And that's the beauty of it. Games don't have to be exclusive, but rather just support it. So what does it matter if Resistance 3 supports Move or is a full dedicated Move game? I don't think it does. And that's the advantage for Sony in the long run. But I like Kinect too.
 
Combichristoffersen said:
Kinect will do fine.

Move is deader than the parents from Party of Five.

Timely reference there.

I already got my Move stuff in the GameStop 50% off sale, but the only Move game I'm really interested in is HotD Overkill.
 
Dabanton said:
Can't believe you actually answered his silliness sensibly.




Whats the Wii got this Christmas?
Zelda and the ability to play Just Dance without having to buy an extra peripheral. And a $130 price tag w/ Mario Kart and new colors (Blue)
 
As others have said, Sony's dropped the ball with Move support, though I think we can still see an 11th hour holiday lineup reveal.
 
PSFan said:
Zelda and the ability to play Just Dance without having to buy an extra peripheral. And a $130 price tag w/ Mario Kart and new colors (Blue)

Seriously, if Ninty bought Xenoblade over here and all this other good shit, it'll be a whole new level.

God damn you Reggie.

giantreggieface.jpg
 
Takao said:
Kinect will be a thing, and Move will be much less of a thing. Sony's really dropped the ball with Move support this fall. I suppose they're waiting for Socery, and Until Dawn before they start packing the controller in.

Medieval Moves, Start The Party: Save The World, Move Fitness and Carnival Island should all be coming out this fall. These are Move exclusives by Sony.

On top of those, there are quite a few Move compatible titles to look forward to this year, such as InFamous 2, House of the Dead Overkill, Golden Eye 007 and more.

People often look at Move exclusive games to gauge Move adoption but what they are missing is all the Move supporting titles coming out, such as Bioshock Infinite, Counter Strike or Dust 514. Contrary to Kinect compatible ones such as Forza 4 and Ghost Recon, those Move compatible games are as relevant as Move exclusive ones because Move does add to/improve the whole experience.

If you purchase a Move today, there are more than 100 games you can play with it.
 
Infamous Chris said:
Yes.

Get Fit with Mel B
Zumba Fitness

off the top of my head. There's more, too.

Might get a fitness game then, as I can't really be bothered going to the gym. Just wish they made one with Baby Spice or Sporty Spice, was never a fan of Scary Spice.
 
People often look at Move exclusive games to gauge Move adoption but what they are missing is all the Move supporting titles coming out, such as Bioshock Infinite, Counter Strike or Dust 514. Contrary to Kinect compatible ones such as Forza 4 and Ghost Recon, those Move compatible games are as relevant as Move exclusive one because Move does add to/improve the whole experience.

TOUCHDOWN.
 
I'm waiting for Children of Eden to pricedrop for both x360+Ps3 and will get both :) and I hope sorcecy comes out. That said, sony really dropped the ball on Move. totally tsk.
 
PS3Head said:
Well, the thing with Move as was pointed out by Levine, is that it is a supplemental control scheme. You can play the entire campaign and MP in Killzone 3 with the Move. Or use a controller, or a combination. And that's the beauty of it. Games don't have to be exclusive, but rather just support it. So what does it matter if Resistance 3 supports Move or is a full dedicated Move game? I don't think it does. And that's the advantage for Sony in the long run. But I like Kinect too.

The point is that you don't need a Move to play those games. So why pay an extra $150 for the Move if I don't have to? Most of the traditional controller games are just that... controller based games. They are made with the controller in mind first and foremost then the Move support is tacked on after that.

TTP said:
Medieval Moves, Start The Party: Save The World, Move Fitness and Carnival Island should all be coming out this fall. These are Move exclusives by Sony.

On top of those, there are quite a few Move compatible titles to look forward to this year, such as InFamous 2, House of the Dead Overkill, Golden Eye 007 and more.

People often look at Move exclusive games to gauge Move adoption but what they are missing is all the Move supporting titles coming out, such as Bioshock Infinite, Counter Strike or Dust 514. Contrary to Kinect compatible ones such as Forza 4 and Ghost Recon, those Move compatible games are as relevant as Move exclusive one because Move does add to/improve the whole experience.

If you purchase a Move today, there are more than 100 games you can play with it.

I think that is because most people are going to play those games with a traditional controller. I'm looking for a unique experience in gameplay and the Kinect gives that to me and the Wii gave it to me previous to that. The titles people hold up the most for the Move don't even need the Move to play them. And again, the lack of exclusive third party support for titles built from the ground up for Move is pretty disappointing.
 
Kinect gets some playtime around the house move has collected dust for months now :(

I am going to assume that trend will continue at my place atleast.
 
The point is that you don't need a Move to play those games. So why pay an extra $150 for the Move if I don't have to? Most of the traditional controller games are just that... controller based games. They are made with the controller in mind first and foremost then the Move support is tacked on after that.

I guess the only thing I can suggest you do is play games like Killzone 3, Resistance 3 or even SOCOM with the Move. To me it's a much more intuitive and immersive control scheme. I don't know. It just works well and if you've visited the forums of those games, you would see that a lot of people like it.

But again, that's the beauty of Move. Choice.
 
Don't see move doing much this holiday....

Kinect will do better but I think it will struggle somewhat as well.... as bad as the star wars game looked it would have been huge this holiday and would have made kinect one of the "must have" things this christmas.
 
TTP said:
Medieval Moves, Start The Party: Save The World, Move Fitness and Carnival Island should all be coming out this fall. These are Move exclusives by Sony.

On top of those, there are quite a few Move compatible titles to look forward to this year, such as InFamous 2, House of the Dead Overkill, Golden Eye 007 and more.

People often look at Move exclusive games to gauge Move adoption but what they are missing is all the Move supporting titles coming out, such as Bioshock Infinite, Counter Strike or Dust 514. Contrary to Kinect compatible ones such as Forza 4 and Ghost Recon, those Move compatible games are as relevant as Move exclusive one because Move does add to/improve the whole experience.

If you purchase a Move today, there are more than 100 games you can play with it.

Well, it's hard to judge the viability of the platform without looking at the exclusive games. It's the only way to know that 100% of the purchasing audience is buying it to use Move. NBA 2K12 is going to sell millions, but how many of those millions bought it to play with PlayStation Move? It's very hard to tell.

Unfortunately, Move exclusive software has not sold well. Which gives the impression the platform is a failure compared to Kinect, which has moved exclusive software. Your lineup of exclusive Move software aren't big original ideas, but rather riffs of other popular motion games. That isn't going to push more Move sales.

This year has been a wash for Move IMO. SCEA should be pumping out Hot Shots Golf 5 PS Move bundles like in Japan, but they'd rather promote EA's software. The device in question hasn't had a new TV ad in a while either.

PS3Head said:
TOUCHDOWN.

You're silly, Travis Touchdown made his debut on PS3 months ago.
 
Dabanton said:
CWhats the Wii got this Christmas?
Better say what it won't get.

Japan is obvious, so the rest of the world:
(bolded exclusives)

US:
DanceDanceRevolution II
Go Vacation
Just Dance 3
Kirby's Return to Dreamland
Country Dance 2
Disney Universe
LEGO Harry Potter: Years 5-7
Just Dance Kids 2
Mario & Sonic at the London 2012 Olympic Games
Zumba Fitness 2
The Legend of Zelda: Skyward Sword
uDraw Tablet with Disney Princess and uDraw Studio
Fortune Street
+ other LOTS of other 'casual' games

+ lots of $19.99 Nintendo Select Titles
+ Backlog
+ Cheap Wiis
+ Cheaper Wiimotes


Europe:
something more or less similar
+ Cheaper than cheap 'family' Wii

It's not even a close call. Kinect may sell somewhat not bad, but it will be because of core games opting to buy it, and hence the software sale will remain as abysmal as ever.
 
PS3Head said:
And you're telling me not to participate in this thread? Oh wow. Be sure to show us pictures of you and your Wii U this holiday.

Wow. You even lack a sarcasm detector. I'm not even buying a WiiU for a few years.

You're going places real fast here on GAF.
 
Another thing to think about is whether MS and/or Sony will price drop either as well. A $100 Kinect could be a pretty big beast sales wise imo.
 
Takao said:
This year has been a wash for Move IMO. SCEA should be pumping out Hot Shots Golf 5 PS Move bundles like in Japan, but they'd rather promote EA's software. The device in question hasn't had a new TV ad in a while either.

Oh yeah, I forgot about the Hot Shots Golf Move edition. It's one of my favorite games and I would buy a Move just for this game... but, where is it? Amazon doesn't have it listed.

PSFan said:
Another thing to think about is whether MS and/or Sony will price drop either as well. A $100 Kinect could be a pretty big beast sales wise imo.

Since MS won't drop the price of their system, I can see a $100 stand alone Kinect coming out.
 
OldJadedGamer said:
I think that is because most people are going to play those games with a traditional controller. I'm looking for a unique experience in gameplay and the Kinect gives that to me and the Wii gave it to me previous to that. The titles people hold up the most for the Move don't even need the Move to play them. And again, the lack of exclusive third party support for titles built from the ground up for Move is pretty disappointing.

The whole 'most people are going to play those games with a traditional controller' thing isn't really quantifiable, so I won't debate that since it can't be proven either way. On your whole 'unique experience' thing, I don't understand the big deal about a experience being 'unique' versus having a good experience. I'd rather play a expeirence that may not be 'unique' but be something that I had a lot of fun with and had a good time playing. Not saying that any Kinect experience in it's 'unique'-ness is bad, but the novelty of something being 'unique' wears off pretty quickly, while something being good will never wear off.

And with exclusive games, you dwindle your userbase of buyers because you only support one control input, which lessens the active base of players who can buy said game, and makes making games harder because at the end of the day, this is a business. So a game that uses Traditional Contorllers and Move isn't any less of a reason to own or use it than a game that only uses Move since it enhances the experience in most cases, and offers greater precision and fidelity over a traditional controller.
 
OldJadedGamer said:
Oh yeah, I forgot about the Hot Shots Golf Move edition. It's one of my favorite games and I would buy a Move just for this game... but, where is it? Amazon doesn't have it listed.

It's no where. SCEA haven't said a word about the patch. SCEE said it's coming but who knows when. Neither of them localized the Hot Shots Mini-Golf PSN game ClapHanz made, which if it had a Move patch, would be a great pack-in download code.

PS3Head said:
How do you know it isn't responsible for certain games like Tiger selling better on the PS3 because of the added funtionality? That argument doesn't really hold up logically.

How do you know it is responsible for Tiger selling better on PS3, and not just demographics working in its favour? Did previous Tiger games without Move support sell terribly on PS3?
 
Well, it's hard to judge the viability of the platform without looking at the exclusive games. It's the only way to know that 100% of the purchasing audience is buying it to use Move.

How do you know it isn't responsible for certain games like Tiger selling better on the PS3 because of the added funtionality? That argument doesn't really hold up logically.
 
OldJadedGamer said:
I think that is because most people are going to play those games with a traditional controller.

The point is there are plenty of great games out there that benefit from the Move implementation. If you have those games and you are not playing them with the Move you are doing it wrong :P

It's like playing shooters on PC with a controller instead of a mouse. Sort of.
 
Move will continue to sink to the bottom of the gaming ocean, while Kinect will still move units simply because it'll be coming with a lot of 360s that are sold. Not sure how well actual Kinect software will do.
 
charlequin said:
That would be the part people are disagreeing with.
Yeah, how is it doing anyways? The sharpshooter pack-ins seem to be doing well enough for Sony to keep making them I would think. Then again Gamestop just had a crazy Move sale.

I honestly don't know how Move is performing at this point.
 
I see a decline for both in terms of sales this holiday. Kinect will do better then move if only because its a pack in, but also because MS is still taking it seriously. Move is an option to Sony, Kinect is a console to MS, simple as that.
 
That would be the part people are disagreeing with.

Based on what? Traditionally, peripheral sales don't do well in general. 8.8 sales for the Move and over 10 million for the Kinect are bucking that trend. And the continued support for both proves they are viable in the marketplace.

What makes you think they aren't doing well?
 
PS3Head said:
I have the Move and think it is doing pretty well. Killzone 3 and Resistance 3 proved that it definitely works in a FPS setting. And hopefully that will carry over with Goldeneye and then Bioshock and Counterstrike. Just in June, it was announced that Move sold 8.8 million units. That's not bad. And as far as games this fall or holiday, Oddworld, House of the Dead, Just Dance, Medieval Moves and Infamous: Festival of Blood all have my attention.

Throw in some AWESOME support from LBP2 and then Infamous 2, you have a good reason to pick up a Move.

PS3Head

lol, this is so perfect
 
chubigans said:
Yeah, how is it doing anyways? The sharpshooter pack-ins seem to be doing well enough for Sony to keep making them I would think. Then again Gamestop just had a crazy Move sale.

I honestly don't know how Move is performing at this point.
UK data includes software shared between platform, by checking how much Zumba is selling on PS3, you'd get a good idea, which would be abysmal.
 
I'm probably the only one, but I cannot wait for Move Fitness. I got hands-on with it recently and it takes the fitness angle in a "fun" direction. What I mean is, compared to the likes of EA Sports Active and UFC Trainer -- which are pretty dry -- it seems to be all about the high-scores, and "joy" of the mini-game if you will.

The tracking is great, and it absolutely obliterates your body. So yeah, I want that.

Sony seems to be pushing DanceStar Party, which looks cute, but it's too late. Having said all that, I definitely still love my Move as an additional accessory, and am really looking forward to the likes of Carnival Island and House Of The Dead Overkill.

Medieval Moves is functionally great from what I've played of it, but it's so dry. Would have preferred a much more fleshed out Sports Champions 2.

I think Move will do fine, but I don't think Sony has the same expectations as Microsoft anymore. Kinect represents a huge portion of the XBOX platform now. Move is just added extra. I'm fine with that.

(Though I wish Sony would have invested a little more into titles that could only be achieved with Move. The device's potential is insane, it's a shame it's been somewhat squandered.)
 
I think Move will do fine, but I don't think Sony has the same expectations as Microsoft anymore. Kinect represents a huge portion of the XBOX platform now. Move is just added extra. I'm fine with that.

Yes, that is the point. When comparing sales of past peripherals, Move and Kinect are doing very well. Move is going to be around for a while, because the people who do use it really like it. And like I said, with games like Infamous and LBP2 adding support, you get a sense that Sony is committed to making this a supplemental control scheme. Which I am fine with also.
 
PS3Head said:
How do you know it isn't responsible for certain games like Tiger selling better on the PS3 because of the added funtionality? That argument doesn't really hold up logically.

That's very likely true, but on a fundamental level, it doesn't actually matter that much if it is. The purpose of Kinect and Move is to buoy the health of the platform as a whole as the platform-holders try to stretch out the length of the generation, and to maintain or even raise the ASP of the hardware by avoiding the need for price drops and pushing mandatory bundles. Measured by that standard, Kinect has definitely been some level of success and Move really hasn't.
 
Mr_Zombie said:
Have Microsoft finally released the update for voice recognition to support European languages? It was supposed to be released late spring IIRC but it's been quiet about this since then.

InaudibleWhispa said:
I believe it comes with the dashboard update next month.

Yeah the leaked images of the new dashboard show the voice recognition icon with the menu titles displayed in French, so we can assume that voice recognition will be there for more European languages.
I hope it will be true for the bing-speech-search (or whatever it's called). At least if it doesn't work with different languages, let us use English commands !
 
PSFan said:
Zelda and the ability to play Just Dance without having to buy an extra peripheral. And a $130 price tag w/ Mario Kart and new colors (Blue)

What new colors? From what I read here it sounds like they are making a blue Wii, when did this happen?
 
That's very likely true, but on a fundamental level, it doesn't actually matter that much if it is. The purpose of Kinect and Move is to buoy the health of the platform as a whole as the platform-holders try to stretch out the length of the generation, and to maintain or even raise the ASP of the hardware by avoiding the need for price drops and pushing mandatory bundles. Measured by that standard, Kinect has definitely been some level of success and Move really hasn't.

I think you are vastly misinterpeting Sony's intention for Move. It is NOT to become a buoy for the platform. Not being a supplemental control scheme that it admittedly is. It is an added extra that casual gamers can take advantage of along with things like 3-D, Bluray and free online. It opens the system up to a market that will provide sustainability that otherwise wasn't there. It's not a new platform that I think Kinect was trying to implement. It's an added extra.
 
I know a lot of people say that sony dropped the ball but...

kinect = dancing, yoga, some wave and lock games, not really shooting just wave and lock, gunsmith is cool but its a non gameplay feature

Sony = playing move against ds3 gamers and in the upcoming counter strike, if i remember correctly kb and mouse vs ds3 vs move support. even rts games

hardcore support has been on the side of move not kinect.

I can see myself and have played using move against other gamers in core sony shooters.

I can not and have not shaken my booty or done an upward facing dog in front of kinect.

my kids are 19 and 20, that sesame street and others like it do nothing for us.

Most of my friends with younger kids still prefer the wii, that may change this year with some of the kinect games but that again is for parents of kids under 10 years old. I'm not seeing a real life attraction to kinect games in my circle, and those are people that bought kinect the first week it was released. They all have one just don't use it for anything.

I think both got what they wanted. MS has a sort of new console. Sony adds accessories options to the playstation brand giving options to one game.

I'm just not seeing the kinect craze. I played low budget versions of kinect games on ps3's eye, they were called motion screen savers (aquatopia, mesmorize, Tori-Emaki and eyecreate videos) at the time. Wasn't that impressed then, not really impressed now.

Kinect will sell better, outside of marketing I just don't see why.

I guess forza will also help sell some kinects. But I think most people are excited about the racing wheel, which is a controller no? mass effect kinect audio support that could have been done with headsets like in socom and ruse?

confused..

Most older older folk with wii's i know arent gamers. So they have a wii and have no intention of buying a ps3 for move or a 360 for kinect. they have good motion games and netflix. far as I know they are happy as is.


Move/Kinect may do more for core gamers next gen. If we are just talking casuals, then.. I don't really care.. and then yeah kinect wins over move hands down.

Maybe the problem is the space required for proper gameplay. I can get away with limited space with move but the work involved to get kinect working in my limited space for just one game makes it not really worth it if its just for one or two games. i was hoping the nyko zoom would have solved that problem for me but it only helped slightly not a lot. I am looking to put up some shelves and get rid of some furniture, not just for kinect/move but its an added reason to do so.

Gunsmith is definitely a step in the right direction, although its something that can be done with move as well.
 
PS3Head said:
Yes, that is the point. When comparing sales of past peripherals, Move and Kinect are doing very well. Move is going to be around for a while, because the people who do use it really like it. And like I said, with games like Infamous and LBP2 adding support, you get a sense that Sony is committed to making this a supplemental control scheme. Which I am fine with also.
Can you include the name of the person you're quoting? It would make your replies easier to follow.
 
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