Prince of Space
Banned
After seeing the overwhelming hype this game gets everywhere, I decided to give it a go. I'd been playing it on-and-off for the past month and finally wrapped it up last night. So, did it live up to the hype?
Nope.
Well, now that I've lost 3/4 of you, I may as well try and dig myself out of the hole and explain what I thought of it: The world itself and (some) of the characters were quite charming. I've never really cared for the overly saccharine "we-can-do-it-if-we-BELIEVE" characters, but Justin was a pretty tolerable protagonist. Feena(or as I like to call her, The Only Character With Any Sense in This Crazy, Mixed-Up World of Ours) takes the cake as best character in the game, and one of the few I really cared about. The scenes where he learns about...herself were all quite well done, and I really wanted to save her in the end.
Which is a lot more than I can say for OTHER characters. Seriously, who the FUCK's idea was Rapp? I understand a lot of the blame for the smarmy prick probably falls on Sony's horrid localization, but my GOD. After hearing him call me "Juss" for the 5th time, I was ready to rip his balls off and shove 'em up his ass so that when he shat, he'd shit all over his balls. Same goes for Milda and Guido.
I really enjoyed Mullen (or, The Only Other Character With Any Sense in This Crazy, Mixed-Up World of Ours) and Leen, and their constant "should I or should I?" battles when it came to the question of siding with Baal or Justin. I hated that Leen came back in the ending though.
As far as gameplay, the battle system really does take center stage here. It took a little getting used to at first, but it really made most battles pretty fun to play and offered some good opportunities for strategy in the game. Now if there was any modicum of challenge here, battles would've been absolutely perfect, but the game was WAY too easy. And I didn't even really start learning spells until well into disc 2.
I know it sounds like I full-on hated Grandia, but I didn't. Most of the characters were great -- it IS a GA game, after all -- and the battles made the game worth playing through. I mean, it could've been worse -- it could've been Final Fantasy VII.
So, how's Grandia II?
Nope.
Well, now that I've lost 3/4 of you, I may as well try and dig myself out of the hole and explain what I thought of it: The world itself and (some) of the characters were quite charming. I've never really cared for the overly saccharine "we-can-do-it-if-we-BELIEVE" characters, but Justin was a pretty tolerable protagonist. Feena(or as I like to call her, The Only Character With Any Sense in This Crazy, Mixed-Up World of Ours) takes the cake as best character in the game, and one of the few I really cared about. The scenes where he learns about...herself were all quite well done, and I really wanted to save her in the end.
Which is a lot more than I can say for OTHER characters. Seriously, who the FUCK's idea was Rapp? I understand a lot of the blame for the smarmy prick probably falls on Sony's horrid localization, but my GOD. After hearing him call me "Juss" for the 5th time, I was ready to rip his balls off and shove 'em up his ass so that when he shat, he'd shit all over his balls. Same goes for Milda and Guido.
I really enjoyed Mullen (or, The Only Other Character With Any Sense in This Crazy, Mixed-Up World of Ours) and Leen, and their constant "should I or should I?" battles when it came to the question of siding with Baal or Justin. I hated that Leen came back in the ending though.
As far as gameplay, the battle system really does take center stage here. It took a little getting used to at first, but it really made most battles pretty fun to play and offered some good opportunities for strategy in the game. Now if there was any modicum of challenge here, battles would've been absolutely perfect, but the game was WAY too easy. And I didn't even really start learning spells until well into disc 2.
I know it sounds like I full-on hated Grandia, but I didn't. Most of the characters were great -- it IS a GA game, after all -- and the battles made the game worth playing through. I mean, it could've been worse -- it could've been Final Fantasy VII.
So, how's Grandia II?