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So Resident Evil: Revelations 2 is really solid

I played through this in splitscreen co-op. I liked it a lot but I still prefer 5 and 6.
It's good entertainment for the asking price.
 
I am also one of the people who wait for this game to come out on psvita to play it.... I love resident evil games so this makes the wait even worse, hope it comes out soon.
 
I would love to play this game but I'm still waiting for the PS Vita version :( since I played "Revelaitons" on the 3DS I must play Revelations 2 on a Handheld too.
 
Why? The game literally tells you to switch characters at that moment.

doesn't help when you've already accomplished it when the switch prompt comes up. this is what happened to me but I didn't mind playing from that moment twice to see both endings.

I liked Revelations 2 but I liked 1 better. Particularly the first half or so, when you're on the boat and underpowered still. Except for the dodge, good grief Rev 1 dodge was awful
 
doesn't help when you've already accomplished it when the switch prompt comes up. this is what happened to me but I didn't mind playing from that moment twice to see both endings.

I liked Revelations 2 but I liked 1 better. Particularly the first half or so, when you're on the boat and underpowered still. Except for the dodge, good grief Rev 1 dodge was awful

REV 2 dodge doesn't seem good either. Seems better to just dash.
 
I like Mercs better too, but raid still seems fun from what little I've played of it. Maybe it will get repetitive for me later on. RE5 Mercs in co-op though is the best monogame ever.

If I were to really go into it.

Every single character needs be leveled up seperately now, so if you like mixing it up you're gonna spend endless hours just leveling. Rev1 had a single level shared between all characters.

Then on top of that, every skill needs be leveled up, and to use it on another character you need max it on one, then level it up for every other character individually.

Combine parts with a gun and want to swap? Well now got to destroy either the part or the gun, no swapping in/out like in Rev1.

Enemies turned into bullet sponges (Rev1 did this, but it wasn't anywhere near the level Rev2 does it).

Rev2 raid maps are very small and extremely limited, Rev1 had huge levels often with branching paths to take.

Needing RE.net events for unlocks sucks, just like it did for RE6.

Overall it just a huge grind with no reward for any of it, and is full of microtransactions, which is clearly why it got turned into a shitty grind and makes players destroy their hard earned weapons or mods.


It's just all over a shitty mode.


Except for the dodge, good grief Rev 1 dodge was awful

Was fine, just need time it well.
 
Is TEW good?
I heard lots of opinions about it. Some was bad, some was good, mostly mixed because of camera and the balance in hard difiiculty

Its kind of all over the place, to be honest, but I really enjoyed it. I think the worst thing I can say about it is that it's very inconsistent. The story itself is pretty good, but a lot of the characters and actual story beats suck. The gameplay draws from the same well as RE4 and has a lot of variety, but it's got a lot of technical jank and feels weird to play sometimes. The graphics look great but there is always some weird animation or frame rate issue to pull you out of it. You can see where I'm going, for every really good thing it does there is something bad that pulls it just out of reach of greatness.

The game has a LOT of heart though, and to its credit it's more creative than the majority of other progeny of RE4 and feels the most like a legitimate successor, even if it's rough around the edges. In other words, it's a Mikami game.
 
I bought the first chapter back when it came out but left it alone until about 6 weeks back when I bought the retail version, it really is a fun resi action game, i've spent hours in raid as well as playing over the story.

It's the perfect lengh to not become bored of the combat but long enough to feel good about playing through it and beating it, they balanced it well.
 
I found Raid to be incredibly addictive. I got Claire to lv. 100 and maxed out her katana, which she can inherit from an unlockable character, Cipher. Hack! Slash! Hack! Slash! (Note the video is from before I maxed it — it's MUCH faster now!)
 
I played the hell out of RE5. I'm a huge fan of the franchise and I admit, 5 is probably my most replayed because it's a great co-op game. I'm trying my best to like Revelations 2, but the lack of involvement with player 2 during combat is seriously killing it for me.
 
REV 2 dodge doesn't seem good either. Seems better to just dash.

Worked fine for me, especially after being upgraded (gives more invincibility frames and more distance traveled).

Didn't get to it since it was expensive but the final upgrade also lets you cancel any action into a dodge.

Rev1's was definitely shit though.
 
I played the hell out of RE5. I'm a huge fan of the franchise and I admit, 5 is probably my most replayed because it's a great co-op game. I'm trying my best to like Revelations 2, but the lack of involvement with player 2 during combat is seriously killing it for me.
i played co-op with a friend the whole way through and we surprisingly really enjoyed it. I played Claire and Natalia, he played Barry and Moira. As Claire I was always setting him up for crow bar executions, and natalia I was running around chucking bricks.
 
I would like to believe you. But lots of people wrote the same about Rev1 (including good reviews) and I thought it was utter garbage. Worse than Code Veronica. Worse than 6. Worse than everything. It was my last RE game after following the franchise since 1997. The new games are nothing like the old. And compared to 4, they are terrible. Simply terrible.

The only RE games I will buy now are remakes of older titles ... Or a miracle happens and Mikami returns to the franchise. Even Evil Within (with a confusing story and other flaws) was a lot better than any RE since 4.

Glad you're having fun though. Just not my franchise anymore.

TL;DR: Angry rant^^
 
I would like to believe you. But lots of people wrote the same about Rev1 (including good reviews) and I thought it was utter garbage. Worse than Code Veronica. Worse than 6. Worse than everything. It was my last RE game after following the franchise since 1997. The new games are nothing like the old. And compared to 4, they are terrible. Simply terrible.

The only RE games I will buy now are remakes of older titles ... Or a miracle happens and Mikami returns to the franchise. Even Evil Within (with a confusing story and other flaws) was a lot better than any RE since 4.

Glad you're having fun though. Just not my franchise anymore.

TL;DR: Angry rant^^

Rev1 was indeed utter garbage imo and the weakest main entry in the series.

Rev2 though, is a whole different story. It is superior to Rev1 in pretty much every way. Give it a shot if you see it on sale or something.
 
I love that RE6 is a very unique "brawler" and that kind of stuff was sorely lacking in Rev2.

Rev2 gets pretty goddamned boring (even in Raid) while RE6 Mercs has serious legs.

I miss the game play of RE6.

Would love the modern controls of REv2 to be mixed with the mobility and melee of RE6.

That would be fucking awesome. If Rev2 (itself) signals the future of RE I'd be very disappointed, and pretty bored.
 
I loved Revelations 1, the only RE made after 4 I have enjoyed in fact (despised 5 and especially 6), but Barry's return aside, I've had no interest in this.
 
It's good I hope they put out another Revelations game on that budget. Really enjoyed the part in the
underground mansion, so much nostalgia there they even had the same sound effect for the grandfather clock.
I was suprised how solid raid mode was as well, I just wish they'd done some DLC for it and put in more classic characters.
 
I love that RE6 is a very unique "brawler" and that kind of stuff was sorely lacking in Rev2.

Rev2 gets pretty goddamned boring (even in Raid) while RE6 Mercs has serious legs.

I miss the game play of RE6.

Would love the modern controls of REv2 to be mixed with the mobility and melee of RE6.

That would be fucking awesome. If Rev2 (itself) signals the future of RE I'd be very disappointed, and pretty bored.

I wouldn't expect them to incorporate RE6's (incredible) combat system into a low budget spin-off, it is better saved for the mainline numbered series.
 
It's good I hope they put out another Revelations game on that budget. Really enjoyed the part in the
underground mansion, so much nostalgia there they even had the same sound effect for the grandfather clock.
I was suprised how solid raid mode was as well, I just wish they'd done some DLC for it and put in more classic characters.
Don't know if you've played Raid recently, but there's been a couple crazy updates, and they're free. Rachel and the FBC version of Jessica from RER1 are both playable — you select them under Gina's costumes — and so is Lottie (yes, the teddy bear!), who can be selected under Cipher.
 
Yeah it was surprisingly good, especially considering how awful it looked in all the promo material leading up to release. Hopefully Capcom does another at some point.
 
I would like to believe you. But lots of people wrote the same about Rev1 (including good reviews) and I thought it was utter garbage. Worse than Code Veronica. Worse than 6. Worse than everything. It was my last RE game after following the franchise since 1997. The new games are nothing like the old. And compared to 4, they are terrible. Simply terrible.

The only RE games I will buy now are remakes of older titles ... Or a miracle happens and Mikami returns to the franchise. Even Evil Within (with a confusing story and other flaws) was a lot better than any RE since 4.

Glad you're having fun though. Just not my franchise anymore.

TL;DR: Angry rant^^

This is all fair and good... but you really need to give Revelations 2 a chance.

Seriously. I hated the first Revelations and this one's on my series top 5.
 
Yeah it was surprisingly good, especially considering how awful it looked in all the promo material leading up to release. Hopefully Capcom does another at some point.
Yeah, it looked like shit in prerelease media. I'm glad the reviews convinced me to give it a try. It ended up being an amazing four weeks, feverishly anticipating each episode and discussing them here on GAF.
 
I would like to believe you. But lots of people wrote the same about Rev1 (including good reviews) and I thought it was utter garbage. Worse than Code Veronica. Worse than 6. Worse than everything. It was my last RE game after following the franchise since 1997. The new games are nothing like the old. And compared to 4, they are terrible. Simply terrible.

The only RE games I will buy now are remakes of older titles ... Or a miracle happens and Mikami returns to the franchise. Even Evil Within (with a confusing story and other flaws) was a lot better than any RE since 4.

Glad you're having fun though. Just not my franchise anymore.

TL;DR: Angry rant^^

Idk man, I thought rev 1 looked pretty not good (havent played it) and didn't like 6, and 4 and 1-3 are my favorites by far, but I liked rev 2 a lot. It's worth giving a shot, especially since it's cheap.
 
It's decent. But for me after my first play through and another it didn't holdup very well like the other games. I enjoyed it more than revelations 1 which I consider the weakest main entry RE, but it's still rather low for me on the overall scale.

I vastly prefer RE6 to it, which I know for most instantly null and voids any opinions I might bring up.

Regardless of that my biggest issue is just that the budget shows. Regardless it is only 25 bucks, so the good ideas they had can be seen. But you can tell they were unable to fully envision them.
Agreed.

It's not as mediocre as Rev1, but it doesn't come close to RE4, 5 or 6, that's for sure. Rev1 was a 3DS game originally, so the simplistic gameplay was somewhat understandable, but Rev2 has no excuse having such basic gameplay mechanics.

Raid mode is very disappointing too. Way too grindy and unrewarding. Although I think a similar mode without the grind and better combat mechanics (RE6) could be quite brilliant.

The best thing BY FAR in Rev2 is the story (and the characters) The abundance of cheesy jokes and references to the old games is great. Embracing the stupidity of the RE universe is exactly the kind of thing I want Capcom to do in RE7 and beyond.
 
I wouldn't expect them to incorporate RE6's (incredible) combat system into a low budget spin-off, it is better saved for the mainline numbered series.

That I would understand. But I get a little worried about the mainline series every time one of these positive Rev2 threads pops up.

I really like Rev2 up to a point. But it's missing my favorite aspect of the modern RE... using a critical hit to set up melee (which honestly started with RE4 and has been the ever-improving trend since) basically IS modern resident evil since 4 and there's nothing else out there like it. It's unique. So I worry it might be in jeopardy if people are too gushy about Rev2 which, after the dust settled, was just okay... and in a lot of ways quite lacking.

Raid for example was quite poorly implemented. Cool in theory, but RE6 Mercs murders it.
 
I would like to believe you. But lots of people wrote the same about Rev1 (including good reviews) and I thought it was utter garbage. Worse than Code Veronica. Worse than 6. Worse than everything. It was my last RE game after following the franchise since 1997. The new games are nothing like the old. And compared to 4, they are terrible. Simply terrible.

The only RE games I will buy now are remakes of older titles ... Or a miracle happens and Mikami returns to the franchise. Even Evil Within (with a confusing story and other flaws) was a lot better than any RE since 4.

Glad you're having fun though. Just not my franchise anymore.

TL;DR: Angry rant^^
I don't know if you'd like RER2. All I know is it's the closest the action REs have been to the old style. Thoughtful pacing, puzzles, resource management, the zapping system, a lot of atmosphere and intrigue... It's still an action RE, undeniably, but it's not mindless.
 
Hmm, I bought this for XO when it was on sale, but haven't dipped into it yet.

Consider my interest renewed. Thanks for the post, OP.
 
That I would understand. But I get a little worried about the mainline series every time one of these positive Rev2 threads pops up.

I really like Rev2 up to a point. But it's missing my favorite aspect of the modern RE... using a critical hit to set up melee (which honestly started with RE4 and has been the ever-improving trend since) basically IS modern resident evil since 4 and there's nothing else out there like it. It's unique. So I worry it might be in jeopardy if people are too gushy about Rev2 which, after the dust settled, was just okay... and in a lot of ways quite lacking.

Raid for example was quite poorly implemented. Cool in theory, but RE6 Mercs murders it.

Well Rev2 sold like a sixth of what RE6 has so I wouldn't worry about that just yet, especially when combat is one of the most respected aspects of RE6.

And people are mostly happy to finally get a solid campaign, story etc. so it's normal for it to be received well. If anything the severe lack of QTE's, vehicle and turret sections etc. makes me even more hopeful for RE7.

I do think that they might cut back on the insane amount of unique melee and combat animation though, the amount of that in RE6 was truly ridiculous. Really hope they don't though.
 
I really like Rev2 up to a point. But it's missing my favorite aspect of the modern RE... using a critical hit to set up melee

Huh? It has this. Not as many options as 4 and 5, but it has the headshot or Moira flashlight stun to melee attack, and ground melee, partner melee chains, and you can even upgrade to charged melee attacks and follow up attack.
 
I just hope that this and the HD remake sales were enough of a friggin' clue for Capcom. Rev 2 proved that you can have a combination of horror, puzzles, and the new gameplay style. This shit doesn't have to be one thing or another.
 
Well Rev2 sold like a sixth of what RE6 has so I wouldn't worry about that just yet, especially when combat is one of the most respected aspects of RE6.

And people are mostly happy to finally get a solid campaign, story etc. so it's normal for it to be received well. If anything the severe lack of QTE's, vehicle and turret sections etc. makes me even more hopeful for RE7.

I do think that they might cut back on the insane amount of unique melee and combat animation though, the amount of that in RE6 was truly ridiculous. Really hope they don't though.

Yea....nope.

Capcom sees the Rev series and numbered series as two different things. RE7 will have nukes.
 
Why? The game literally tells you to switch characters at that moment.

If you play coop it wont tell you that. There is no indication whatsoever that what you "should" do. IMO it is really unnecessarry to even have good and bad end.

Rev2 to me is not really that great. It is way better than Rev1 but that game had so many problems that it isn't hard to top. I felt that Rev2 turned worse every episode and only got good again at the end of Barrys fourth episode. That seems to be opposite what most people think of the game but eh every game is not for everyone.
 
Huh? It has this. Not as many options as 4 and 5, but it has the headshot or Moira flashlight stun to melee attack, and ground melee, partner melee chains, and you can even upgrade to charged melee attacks and follow up attack.

Play 6 again. At least mercs, I get there are people who legit don't like the campaigns.

The gap there is so wide... 6 is ridiculous.

Melee in Rev2 is basically a punt. Slightly better than Rev1... but 1 was a joke in regard to melee.

RE4 was (especially demonstrated by the people who are really good at it) proof of concept for RE as a brawler. 5 built on it, and 6 just went off the charts.

Revelations is a fall back to Earth tripping and then landing on its face. At least in regard to being a brawler.
 
I just hope that this and the HD remake sales were enough of a friggin' clue for Capcom. Rev 2 proved that you can have a combination of horror, puzzles, and the new gameplay style. This shit doesn't have to be one thing or another.
I love both the classic style RE and the action style RE, but I'd rather keep them separate, honestly. Trying to find a middle ground doesn't work, IMO. The Revelations games are ok (especially Rev2) but they are disappointing when compared with the more specialized entries (weak as a classic RE, and weak as an action RE)
 
Currently playing through this as well and I'm not really a fan of it so far (just finished 2nd episode).

Replaying through an environment immediately after finishing it leaves me with an incredibly sour taste in my mouth, even if they try to 'spice it up' with new enemies/different placement/alternate paths/making it look more run down, etc. I'm one to fully explore an environment before moving on, so I'm doing it twice in pretty quick succession and it kinda annoys me.

Also, I'm not sure if I'm just playing it too 'efficiently' or not, but with Barry's chapters, I really don't enjoy the whole mechanic of switching to Natalia to discern what body part is glowing/find where an invisible enemy is, then switching back to Barry to kill it and rinse/repeat for however many enemies are in the area - I don't think it adds anything to the combat whatsoever. I'm very rarely finding ammo, both through the secondary character's sense thing and in the environment, as I'm obviously never having trouble with ammo, so that's what makes me think I should just be using it more freely and just ignore that mechanic occasionally.

I'll keep playing through it slowly, because if I tried to power through it, I know I'd never finish it because those two things bother me too much. For what it's worth, I reasonably enjoyed Revelations 1.
 
I played the first chapter and actually loved it. The additional episodes don't ever really go on sale though, even during the steam summer sale I think it was just the first episode on sale and nothing else, or a tiny discount. Not enough to make me bite.
 
Play 6 again. At least mercs, I get there are people who legit don't like the campaigns.

The gap there is so wide... 6 is ridiculous.

Melee in Rev2 is basically a punt. Slightly better than Rev1... but 1 was a joke in regard to melee.

RE4 was (especially demonstrated by the people who are really good at it) proof of concept for RE as a brawler. 5 built on it, and 6 just went off the charts.

Revelations is a fall back to Earth tripping and then landing on its face. At least in regard to being a brawler.

It doesn't have as many options as the others, but I thought you were saying it didn't have it at all. I prefer it not being a straight melee game, it makes the lack of supplies on hard mode more meaningful since melee helps but isn't all powerful.
 
not what happened when I played. Didn't show that prompt until after the mash Square, or w/e it was, was finished.

Its kind of a meta joke maybe. The only people who get to see the good ending are those who suck at QTE's.
 
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