You ever feel that, a story regarding a video game or a series of games end 'too' soon? Do you feel that the game's story has yet to reach a sense of closure that leaves the audience satisfied?
One of my favorite titles in the SNES era has to be Secret of Evermore. The game introduced an interesting premise with an an average protagonist and his stellar companion. As you know,
. But, that won't ever be continued, because Square Soft US won't ever develop another game ever again. That game itself is one of the reasons as to why I can't stand cliffhangers in games.
What are other examples?
One of my favorite titles in the SNES era has to be Secret of Evermore. The game introduced an interesting premise with an an average protagonist and his stellar companion. As you know,
after the post credits scene of the game, it's hinted that Carltron--the enemy of the series--may not returned to normal as the doctor believed.
What are other examples?