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So why did Konami give GC the cold hand?

The 3rd Goemon is a puzzle tittle which I have never played...Someday when I go to Japan I'll try to purchase it along with JP versions of the 2 N64 versions which have trully awesome boxarts.
 
Musashi Wins! said:
thank you. also, i see 3 n64 Goemons. As far as I know, we only got 2 here (in the US) and they came out in reverse order. Were the two released here both by Team Goemon? They were very different.
Yep, both were from Team Goemon. The first (Mystical Ninja 64 starring Goemon) was a 3D ARPG and the 2nd (Goemon's Great Adventure) was a scrolling beu. Both are excellent games too, among the best on N64 imo.
 
Naked Shuriken said:
ningraph9ee.gif

Damn...
 
jarrod said:
Yep, both were from Team Goemon. The first (Mystical Ninja 64 starring Goemon) was a 3D ARPG and the 2nd (Goemon's Great Adventure) was a scrolling beu. Both are excellent games too, among the best on N64 imo.

Yes, I love them. I didn't even play them until the system was dead. That's why I try to keep up a bit with what's going on with the Japanese titles as I know that was probably the last chance of getting them here. I'll probably import the DS title in June.
 
Konami has actually released slightly more Gamecube games than they did N64. The problem is, is that Konami isn't what they use to be. Last gen was a time of growth for Konami (largely do to MGS), so any support was a big deal; this gen they are shrinking (definately in the west), many of there games aren't very good and their good ones aren't as successful as they once were.

They've fallen back on the bigger franchises, with MGS becoming a "yearly" franchise, and multiple releases a year of their rythm and sports games. I was ecstatic to when Konami announced that they'd be making the new TMNT games, but after 3 poor installments, I've lost much of my faith in the company.
 
Lazy vs Crazy said:
They think can't compete with Nintendo's first party games, so they don't bother trying, I think.

Many 3rd parties have this same idea. I mean, would you want your game launching against Zelda?

if that is true we better hope nintendo never goes 3rd party.

no one else will ever make a game again if so.
 
Naked Shuriken said:

SantaCruZer said:
Konami didn't support the cube from the very begining when it had potential

Maybe I should have expressed myself diffrently. Konami did support the cube, but it's mostly with shovelware. No real AAA games came to the cube like Namco and Capcom brought.




damn I thought it was cold hand as it's a swedish expression. Now I know it's the cold shoulder. I was close :P
 
Its not exactly rocket science. Microsoft are getting some support still because they give Konami incentive to do so,in other words money. Doesn't Nintendo have 6 billion in the bank. I'm sure their userbase would go apeshit if they used that money to lure over more Konami franchises. Make it happen.
 
SantaCruZer said:
Please tell me you are kidding. They expected all those disney sport titles to sell?

Mario sports sell, so why can't Konami take a shot? so its Disney, big deal, DuckTales & Rescue Rangers happen to be some of my favorite games

Konami's biggest offering was the lacking remake of MGS - from SK.

the GC also has,

DDR
Frogger
Jikkyou Baseball
TMNT
Winning Eleven
Yugioh

whether you like it or not these are most of Konami's main franchises these days, its not about Gradius, Contra or Castlevania anymore, just because those games don't appeal to you doesn't change the fact that Konami tried to support the GC
 
Lazy vs Crazy said:
Alright, then you launch against Mario, or Metroid, or Mario Kart, or some other huge first party game that 60% of the user base is guranteed to purchase.
I think it's hilarious that people pick and choose which "facts" to argue with when it comes to Nintendo. In a case like this, some of you make it sound like Nintendo has a billion games coming out every year. But when you want to put down the GameCube library, you say Nintendo rarely releases big games.
 
Mihail said:
I think it's hilarious that people pick and choose which "facts" to argue with when it comes to Nintendo. In a case like this, some of you make it sound like Nintendo has a billion games coming out every year. But when you want to put down the GameCube library, you say Nintendo rarely releases big games.

There's no room for this kind of sensible talk on this board.

BAN THE HERETIC!
 
Zerodoppler said:
Wow, I wish all people were as enthusiastic about buying another console as you... :P
Haha I know :P

But really, if you want the best from Konami you just have to buy a PS2. They barely touch GC/XB.
 
Link316 said:
just because those games don't appeal to you doesn't change the fact that Konami tried to support the GC
... with nothing but with crusty months late ports, subpar multiplatform affairs, a doomed Disney sports plan or remakes Nintendo had to foot the bill for. ;)

Konami's GameCube "effort" was pretty pitiful. Even Xbox got a fairer shake, despite Konami Japan pulling Xbox publishing entirely after a few months. :/
 
typhonsentra said:
I wish they would've released at least one Castlevania or Contra on it though.
Even ports probably would've more than covered the costs of doing them really. It's not like games like Gradius V, Contra SS or Suikoden III were pushing the PS2 architecture... I dunno why Konami didn't port as much to GC/Xbox as they could to make a quick buck.
 
I remember being pumped for Holy Magic Century and Hybrid Heaven before they came out. Too bad they sucked. Its their own fault if they lost millions during the n64 days. Im glad they made Winning Eleven for the cube though, its my most played game.
 
jarrod said:
Even ports probably would've more than covered the costs of doing them really. It's not like games like Gradius V, Contra SS or Suikoden III were pushing the PS2 architecture... I dunno why Konami didn't port as much to GC/Xbox as they could to make a quick buck.


Yeah I really don't get why the next Castlevania is being ported to Xbox and not also to the Gamecube

The castlevania series is a big series on Nintendo hardware, I don't know why their ignoring that with the console releases but are loving it for the handhelds
 
bigNman said:
I remember being pumpeed for Holy Magic Century and Hybrid Heaven before they came out. Too bad they sucked. Its their own fault if they lost millions during the n64 days. Im glad they made Winning Eleven for the cube though, its my most played game.


I kinda have to agree with this

I remember being Majorly psyched for Hybrid Heaven for AGES (seemed like that game was in development for most of the N64's life) and when it finally came out it was deffiently a dissapointment
 
Link316 said:
DDR
Frogger
Jikkyou Baseball
TMNT
Winning Eleven
Yugioh

whether you like it or not these are most of Konami's main franchises these days, its not about Gradius, Contra or Castlevania anymore, just because those games don't appeal to you doesn't change the fact that Konami tried to support the GC


You try to hard. I have never seen you give GC or Nintendo credit in a post ever. The fact that you say that Konami tried to support GC with the titles you just listed says something.
 
There was no reason for Konami not to make ZOE 2nd Runner for GC. Its not like PS2 was a huge profit machine for Konami. GC had all kinds of games that sold low amounts do well on GC. Harvest Moon anyone?

That said, I demand Konami port over the Parodius games to PSP. The SFC Parodius games (well, not the first, it was tame in comparison to the other two) were fucking awesome (downloaded 'em). I haven't played the 32 bit ones for obvious reasons. They were pretty crazy games and therefore, enjoyable by me.
 
AniHawk said:

lol I didn't know that :P


I can appreciate disney titles, if they are actually GOOD. But comon:(IGN scores)

Disney Sports Basketball Sports 4.0
Disney Sports Football Sports 5.1
Disney Sports Skateboarding Sports 3.0
Disney Sports Soccer Sports 8.1
Disney's Extreme Skate Adventure Sports 7.8
Disney's Hide and Sneak Adventure 4.8
Disney's Magical Mirror Starring Mickey Mouse Action Adventure 4.8
Disney's Party Party 5.2
Disney's PK Action 4.0
Disney's Tarzan Untamed Action 6.3
 
SantaCruZer said:
lol I didn't know that :P

Yeah, he's from the board I used to post at before I went out in a blaze of glory. ;)

CVX and Link316 have a rivalry going on that stems from there.
 
dog$ said:
Why? Because they could.

Until someone from KCEJ posts in this thread, I think my answer is just as valid as anyone else's.

Getr done.

Is it a big surprise anyway? All of Konami's best games were on PSX last gen and it continued into this gen but MS managed to pay for a MGS2 port so it was on Xbox too.
 
AniHawk said:
Yeah, he's from the board I used to post at before I went out in a blaze of glory. ;)

CVX and Link316 have a rivalry going on that stems from there.

Link316 isn't as bad here as he is on GameFAQs, because the mods here would probably ban him the moment he says something like he does on GameFAQs.
 
CVXFREAK said:
Link316 isn't as bad here as he is on GameFAQs, because the mods here would probably ban him the moment he says something like he does on GameFAQs.

I wish I could ban people on GameFAQs.
 
ourumov said:
I really doubt Revolution is gonna have a strong support from Namco and Capcom after this gen.
i just wanted to step in and say that namco also takes it in the ass from Nintendo as well as Sony. you'll see.
 
Namco and Capcom got some of the best third party sales on the Gamecube. They'd need to be Sega-level retarded to not put something on Revolution.
 
Namco and Nintendo have very good relations at the moment. Namco made the Donley Konga games, Mario Kart Arcade and Star Fox Assault, don't forget. If Nintendo trusts Namco enough to let them play around with Nintendo characters, then the two companies have extremely good relations.

Konami also has good relations with Nintendo, but just currently on the handheld side. Konami releases a hundred GBA games a week or something in Japan. They like the Nintenod handhelds so much because it's easy profit. As long as Nintendo makes the Revolution something special, Konami should support it as well, since the two already work together so well. Also don't forget about all of those Konami/Ultra NES and SNES games out there for the download service.
 
It is a suprise that just recently they're going to release Karaoke Revolution on all 3 consoles. PS2, GCN and XBox.

Maybe they're starting to get out of their horrible rut.
 
Just to round up, here's all Konami's GC & N64 games (that came to America)...

Nintendo 64
-Bottom of the 9th (KCEO)
-Castlevania (KCEK)
-Castlevania: Legacy of Darkness (KCEK)
-Deadly Arts: G.A.S.P. (KCEO)
-Goemon's Great Adventure (KCEO)
-Hybrid Heaven (KCEO)
-International Superstar Soccer '98 (KCEO)
-International Superstar Soccer 2000 (KCEO)
-International Superstar Soccer 64 (KCEO)
-International Track & Field 2000 (KCEO)
-Mystical Ninja starring Goemon (KCEO)
-Nagano Winter Olympics '98 (KCEO)
-NBA In The Zone '98 (KCEO)
-NBA In The Zone '99 (KCEO)
-NBA In The Zone 2000 (KCEO)
-NHL Blades of Steel (KCEO)
-NHL Blades of Steel '98 (KCEO)
-NHL Blades of Steel 2000 (KCEO)

GameCube
-Dance Dance Revolution: Mario Mix (KCES)
-Disney Sports Basketball (KCES)
-Disney Sports Football (KCES)
-Disney Sports Skateboarding (KCES)
-Disney Sports Soccer (KCES)
-ESPN International Winter Sports 2002 (KCEO)
-ESPN MLS ExtraTime 2002 (KCEH)
-Evolution Skateboarding (KCES)
-Evolution Snowboarding (KCES)
-Frogger: Ancient Shadow (KCEH)
-Frogger Beyond (KCEH)
-Frogger's Adventures: The Rescue (KCEH)
-Karaoke Revolution Party (KDE/Harmonix)
-King Arthur (KDE/Krome Studios)
-Metal Gear Solid: The Twin Snakes (KCEJ/Silicon Knights)
-Rave Master: Fighting Live (KCEJ)
-Teenage Mutant Ninja Turtles (KCES)
-Teenage Mutant Ninja Turtles 2: Battle Nexus (KCES)
-Teenage Mutant Ninja Turtles 3: Mutant Nightmare (KCES)
-TMNT: Mutant Melee (KCES)
-WTA Tour Tennis (KCES)
-Yu-Gi-Oh! The Falsebound Kingdom (KCEJ)
 
Johnny Nighttrain said:
i just wanted to step in and say that namco also takes it in the ass from Nintendo as well as Sony. you'll see.
Well, it's a known fact that Namco jumped to the GC bandwagon after initial losses during the first years of PS2 development in which costs were pretty high.
That's at least what IGN reported back then.
 
gamespot said:
2004-2005:
Konami released its financial report for the first quarter of the fiscal year, revealing that sales and profits were lower than during the same period of last year. In the three months ending June 30, Konami brought in 47.3 billion yen ($422 million) in sales, which was 17.6 percent lower than last year. Net profit was 264 million yen (2.36 million), a steep 93.7 percent fall compared to last year, when Konami earned 4.17 billion yen ($37.2 million)........

Konami today announced its financial results for the third quarter of the current fiscal year 2004/2005. For the first nine months, Japan's largest third party publisher reports a net profit of 10 billion yen ($97.07 million US) on sales of 195.5 billion yen ($1.9 billion US). Those numbers are lower than the ones Konami posted during the same period of the previous fiscal year........

When everyone else is doing better this year than last year, it seems like Konami is the only one who did worse in this year, even with their biggest titles MGS3 released in this period. Congrats on supporting only the PS2.

As for the topic, the better question is why do Konami support even the Xbox more than the GCN? Konami = Sega?
 
jarrod said:
Just to round up, here's all Konami's GC & N64 games (that came to America)...

Nintendo 64
-Bottom of the 9th
-Castlevania (KCEK)
-Castlevania: Legacy of Darkness (KCEK)
-Deadly Arts: G.A.S.P. (KCEO)
-Goemon's Great Adventure (KCEO)
-Hybrid Heaven (KCEO)
-International Superstar Soccer '98 (KCEO)
-International Superstar Soccer 2000 (KCEO)
-International Superstar Soccer 64 (KCEO)
-International Track & Field 2000 (KCEO)
-Mystical Ninja starring Goemon (KCEO)
-Nagano Winter Olympics '98 (KCEO)
-NBA In The Zone '98 (KCEO)
-NBA In The Zone '99 (KCEO)
-NBA In The Zone 2000 (KCEO)
-NHL Blades of Steel (KCEO)
-NHL Blades of Steel '98 (KCEO)
-NHL Blades of Steel 2000 (KCEO)

GameCube
-Dance Dance Revolution: Mario Mix (KCES)
-Disney Sports Basketball (KCES)
-Disney Sports Football (KCES)
-Disney Sports Skateboarding (KCES)
-Disney Sports Soccer (KCES)
-ESPN International Winter Sports 2002 (KCEO)
-ESPN MLS ExtraTime 2002 (KCEH)
-Evolution Skateboarding (KCES)
-Evolution Snowboarding (KCES)
-Frogger: Ancient Shadow (KCEH)
-Frogger Beyond (KCEH)
-Frogger's Adventures: The Rescue (KCEH)
-Karaoke Revolution Party (KDE/Harmonix)
-King Arthur (KDE/Krome Studios)
-Metal Gear Solid: The Twin Snakes (KCEJ/Silicon Knights)
-Rave Master: Fighting Live (KCEJ)
-Teenage Mutant Ninja Turtles (KCES)
-Teenage Mutant Ninja Turtles 2: Battle Nexus (KCES)
-Teenage Mutant Ninja Turtles 3: Mutant Nightmare (KCES)
-TMNT: Mutant Melee (KCES)
-WTA Tour Tennis (KCES)
-Yu-Gi-Oh! The Falsebound Kingdom (KCEJ)

Woah Konami lineup for N64 is pretty bad(for exclusive titles, only the two Goemon are worth mentioning. While with zero marketing on both titles, still more popular than the PS Goemon titles by far.)

Then their lineup for GCN is just piss poor. There's really no excuse for that.
 
Oogami said:
Woah Konami lineup for N64 is pretty bad(for exclusive titles, only the two Goemon are worth mentioning. While with zero marketing on both titles, still more popular than the PS Goemon titles by far.)

Then their lineup for GCN is just piss poor. There's really no excuse for that.
The ISS N64 games were pretty great, easily the best soccer games available at the time (and the series was exclusive until 2000 too). The N64 Castlevanai's are better than most give them credit for too, I'd say they certianly uphold the CV legacy better than Iga's PS2 repeating room beat 'em ups. There were also some other decent games in Japan, like KCEK's Rakuga Kids... too bad KCEO's Contra Spirits 64 and MGS port got canceled.

GC was just a joke though yeah. This is probably due in large part to KCEO shifting gears into a multiplatform sports only developer, while KCEJ decided only to release shit anime licenses and KCET avoided the platform entirely (besides a 6 month late WE6 port). Sort of amazes me considering how much Konami pumps out on GBA (they've actually released more GBA games than any other company worldwide, more than Namco/Capcom/Sega/Square Enix combined even).
 
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