Lagspike_exe
Member
mescalineeyes said:I am sorry, but this looked amateurish.
I got the same feeling.
mescalineeyes said:I am sorry, but this looked amateurish.
Mik2121 said:BTW for the guy that said Kyoto, it isn't. It's not even Japan. It's probably Hong Kong, Taiwan or maybe one of the east coast cities in China. But not Japan.
Mr.Green said:That's hardly gameplay.
http://en.wikipedia.org/wiki/United_States_Special_Operations_CommandThe Take Out Bandit said:Remember when this game used to be about Navy SEALS?
It's China, seeing how the road signs were in simplified Chinese. AFAIK Taiwan uses traditional Chinese.Pylon_Trooper said:Yeah, I've got a feeling it might be Guandong or Taiwan, going by the setting and the street markings.
Looks great, though. Nice and clean in regards to polys.
You don't have to play it to understand it has absolutely nothing to do with SOCOM proper.CryptiK said:Cool so all you guys have played Socom 4 yeah? cool then I wont buy..
Safe Bet said:You don't have to play it to understand it has absolutely nothing to do with SOCOM proper.
For starters...
THE NAME OF THE GAME DOESN'T EVEN MAKE SENSE ANYMORE
Yes, the SOCOM games have never been sims, but they had a feel of authenticity that has been completely thrown out the window for some unexplained reason.
SOCOM II was a mainstream game.Lagspike_exe said:Those unexplained reasons are probably related to the fact that they want to sell their game to mainstream.
Safe Bet said:SOCOM II was a mainstream game.
Sure, but like I said, that wasn't gameplay footage.expy said:It looked like it was all in-engine and real-time. Scripted or not.
Yet you havent played the game.. and you know how its is going to be... please..Safe Bet said:You don't have to play it to understand it has absolutely nothing to do with SOCOM proper.
For starters...
THE NAME OF THE GAME DOESN'T EVEN MAKE SENSE ANYMORE
Yes, the SOCOM games have never been sims, but they had a feel of authenticity that has been completely thrown out the window for some unexplained reason.
J-Rzez said:Regen HP and reviving teammates. In a SOCOM? Seriously?
J-Rzez said:My greatest fears will be for the MP.
demolitio said:This was brought up in the last podcast: "A lot more similarities (to older SOCOMs) in online multiplayer than in SP"
I would wait until we see MP since they have made many hints on the forums that old school fans will love the MP and we just have to wait and see.
Doel said:Then again, if I was someone who never played a SOCOM game before I don't know if what we've seen so far would be enough to get me interested. I think it's going to be a game that is largely ignored unless they can manage to blow people away with the final game and receive some very strong reviews.
They've already said the protagonists are UN operatives which means the are not under SOCOM command which means there is absolutely no reason the game should be named SOCOM.CryptiK said:Yet you havent played the game.. and you know how its is going to be... please..
I'm not talking about gameplay.Lagspike_exe said:But if SOCOM II was released today with next gen sound and graphics, it wouldn't be a mainstream game because of its gameplay.
Alienshogun said:I have a hard time believing this is going to be good with how much "move" is being attached to it. I still have hope though.
Loudninja said:Really some of you say you are huge fans yet you write them off so causally?You seen a trailer ok it has lot of gun fighters but does that mean what the game has become? No it does not.
As for the multiplayer we know nothing, all we know they could have a mode for vets.
demolitio said:It was designed for the DS3 first and the Move was added a lot later in the development when Sony asked them to. So it really is balanced for the DS3 while they're trying to make the Move work for those who want to use it. I personally think the people that use the Move online are going to get stomped by the hardcore SOCOMers including me who will stick to the DS3. The only time I'll use the Move is for SP on a second playthrough.
Basically, I wouldn't worry about the Move ruining the game since it was just an add-on and a second option for the game. I don't think they'll be making sacrifices in the game for the Move and punish the DS3 players.
Yes, in their podcast but it was only being talked about for SP. Obviously most assume that health regen is for MP too, but no one knows for sure.Bumblebeetuna said:Also, is this stuff about regenerating health and reviving teammates true? Has that been confirmed somewhere?
AltogetherAndrews said:What a bunch of spoiled, bitter little cunts you have all become.
Safe Bet said:SOCOM II was a mainstream game.
The 6700 people still playing Confrontation 20 months after a complete failure of a launch disagree.BattleMonkey said:"realistic shooters" on consoles are dead, simple as that.
The Take Out Bandit said:SOCOM II also sold to something of a captive audience since most developers in that generation couldn't be bothered to make a competent online experience for the PS2. SOCOM II was half-competent (it gets knocks for dumb shit bugs like dropping players from rooms if someone was talking while the match went from lobby to load screen) and had no strong competition on the platform.
This isn't the PS2 and there are a lot more developers competing in the online space for your gaming dollar on PS3.
soundahfekz said:Socom is dead, you can't come out disappointing your fan base AND looking like a launch title in 2010.
I'll give you that, but I'll counter with MW.The Take Out Bandit said:SOCOM II also sold to something of a captive audience..