CaptainABAB
Member
http://www.cbsnews.com/stories/2005/12/20/tech/gamecore/main1146894_page5.shtml
Also good is the part about SOE lying about a quest that didn't exist to keep people online!
When SOE took full control over EverQuest, they would release expansions 60% complete and not tell the customer. People would go out and purchase expansions for EverQuest (More content) at $29.99. 6 months later, using subscription revenue, SOE would actually finish the 40% of the content of the expansion that consumers already paid for.
Also good is the part about SOE lying about a quest that didn't exist to keep people online!