artsi
Member
The new demo may just be a simple battle system demo, set in that small enclosed area in Insomnia. That was what they hinted at.
Yep, most likely less questing and more battle with the finished battle system.
The new demo may just be a simple battle system demo, set in that small enclosed area in Insomnia. That was what they hinted at.
New demo is welcomed, I cant wait to get hit by a car again,so I can explore a new boss![]()
They'll probably make sure you can't glitch out of the area this time.
They'll probably make sure you can't glitch out of the area this time.
New demo should be at the Insomnia government building, in which case if we do manage to glitch out of any barriers then we could possibly see how large that city is.
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The new demo may just be a simple battle system demo, set in that small enclosed area in Insomnia. That was what they hinted at.
if they haven't patched the invisible glitch,
some times you are able to warp out of the map.
https://youtu.be/m9xaRuvK200?t=44s
There's a new way to glitch out of the map and explore the whole Duscae area as long as there are collision boxes on the ground. No more game over when you leave too far out.
https://www.youtube.com/watch?v=H2T0c2UdzfE
There's a new way to glitch out of the map and explore the whole Duscae area as long as there are collision boxes on the ground. No more game over when you leave too far out.
https://www.youtube.com/watch?v=H2T0c2UdzfE
Isn't that the same video where we saw the red moon?
Yeah, once you go out far enough the red moon appears.
Still wonder if thats some kinda glitch or a actual thing.
But I think it is considering you can find Titan in the demo.
Still wonder if thats some kinda glitch or a actual thing.
But I think it is considering you can find Titan in the demo.
Bug testing a game like this must be a massive pain in the butt.
Still wonder if thats some kinda glitch or a actual thing.
But I think it is considering you can find Titan in the demo.
Bug testing a game like this must be a massive pain in the butt.
Here's what it looks like during the day. https://youtu.be/Vl-xkScsTxo
As you can see it's very similar to newer shots of FFXV like from the driving video.
It's a thing for sure. They specifically designed it as a parameter that can be dynamically animated. https://www.youtube.com/watch?v=XldiYKWRkuw
This seems like the sort of thing that will slowly happen over time Majora's Mask style.
Basically the deal with the demo is that there is a massive post processing volume covering the whole map that determines many settings such as haziness, cloud cover, moon size, etc. When you go far enough, you can exit that volume and FFXV has the ability to dynamically blend with other post processing settings(which is why the moon doesn't instantly pop into being red when you exit the volume). The ones we see on the outside (including the red moon) are the default post processing settings.
Here's what it looks like during the day. https://youtu.be/Vl-xkScsTxo
As you can see it's very similar to newer shots of FFXV like from the driving video.
Bug testing a game like this must be a massive pain in the butt.
after rewatching the old versus Trailers
is that altissia in the background?
and maybe they were on their way to altissia when the street ended
Doesn't matter - but still surprised to see it in the old versus trailers if it really is that city
Bug testing in genereal is a pain judging by some stories I've heard and just based on this Kotaku article.
http://kotaku.com/quality-assured-what-it-s-really-like-to-play-games-fo-1720053842
To be honest I'll be mildly astonished if it isn't one of SE's worst games for bugs, considering it's sort of what people imagined XIII would be in that it's a large-scale game in HD with towns and a large world etc. So many countless variables where things could go wrong.
Don't think you can drive to Altissia. The 2013 trailer showed no roads for automobiles.
thats what i meant![]()
- they stopped the car in the trailer, because the street/road ended there.
https://youtu.be/g2en0gdL5T4?t=2m38s
I just hope we don't get a messy game release like The Witcher 3 which is still receiving like 18GB patches 7-8 months after release.
after rewatching the old versus Trailers
is that altissia in the background?
Wait, are you guys looking at this pic here?Pretty sure it is. That's the same looking "St Mark's Basilica" building with dome roofs as the background building here.
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Must be the."Plague of the Stars" that Luna is trying to prevent. Wonder what causes it probably something happens to the Lucian Crystal
Wait, are you guys looking at this pic here?
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I don't see anything in the background![]()
Wait, are you guys looking at this pic here?
I don't see anything in the background![]()
Lol, the patch is ~1,5GB in fact.
Haha, man, Noctis and Prompto really were ugly as hell in those early Versus trailer. Glad they were redesigned.
I just hope we don't get a messy game release like The Witcher 3 which is still receiving like 18GB patches 7-8 months after release.
The Red Moon is probably this here:
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This is an old interview in German but I don't recall this info ever getting translated or reported.
Tabata wants a car racing mini-game like Outrun. And XV developers also want to include a battle arena like in FFVII, but it will depend on if there was enough demand since it would be a lot of work.
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All I got are google translations but if anyone who knows German wouldn't mind officially translating some bits, much appreciated.
http://www.consolewars.de/features/interview_mit_final_fantasy-game_director_hajime_tabata/638/
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I can't wait for the day I'll be able to do this.
That does look cool, but the thought of that being accomplished by merely, casually holding the x button turned me off tbh.