Says the guy who called Mario 3D Land a shitty game too.
Are we talking about art direction?Why do I agree with this?
Looks great. If this completes the hatrick of good Sonic games, no-one can ever post the cycle again.
"Tails is playable, but not in single player," said Sega community manager Kellie Parker this afternoon on the Sega forums, in response to a members question.
http://www.tssznews.com/2012/02/23/tails-wont-fly-solo-in-s4e2/
Looks great. If this completes the hatrick of good Sonic games, no-one can ever post the cycle again.
When did this hat trick start? Where was I when this started happening?
I guess you could count Sonic Fan Remix, but that's a homebrew game and it's incomplete. Sure, it's of a considerably higher quality than what we're used to getting but you'd still need two more games, and I don't know if a fan game should really count.
Inception Sonic Cycle.You're LTTP on this, the hattrick happened in 1991-1994
When did this hat trick start? Where was I when this started happening?
I guess you could count Sonic Fan Remix, but that's a homebrew game and it's incomplete. Sure, it's of a considerably higher quality than what we're used to getting but you'd still need two more games, and I don't know if a fan game should really count.
Does anyone else hear the sound of a balloon deflating? Where's it coming from?
Ohhhhh.
You mean actually playing the game before you judge the physics? Madness I say! Madness!!Did they use a different version of the menu music from Sonic All Stars Racing? It does look better than Episode 1, but I'm gonna have to play a demo for my final verdict.
It has a lot to live up to thanks to Sonic Generations.
You didn't have to play Sonic 4 after the video leaks happened to realize something was very, very wrong with how it controlled.You mean actually playing the game before you judge the physics? Madness I say! Madness!!
of this. Hope it doesn't mean Tails is demoted to a power-up like Diddy was in Returns too.Did they think it was a good idea to copy one of the worst things about Donkey Kong Country Returns?
FE7 is the one I told you to buy off Amazon.I don't know what that is, so I'm going to assume you made it up.
Buy me a Fire Emblem game so I can finally see what the hubbub is about.
Says the guy who called Mario 3D Land a shitty game too.
Even Sonic Generations still has a lot to live up to. Generations wasn't even pretending to be Sonic 4 and this game still looks even less deserving of the 4 monicker than Generations. At least Generations didn't have Sonic breaking walls with his face
You mean actually playing the game before you judge the physics? Madness I say! Madness!!
.It has a lot to live up to thanks to Sonic Generations.
You didn't have to play Sonic 4 after the video leaks happened to realize something was very, very wrong with how it controlled.
"What do you mean that stove looks hot? You haven't even touched it yet. What's that? You've touched hot stoves in the past and can make decisions based on past experience and visual evidence? But you haven't touched THIS stove!"
To its credit, Sonic generations did a good job of faking the surface level elements ina way that most people didn't notice/care. Sonic 4 had annoying oddities that were immediately noticeable.
Sonic the Hedgehog 4 has better physics than Classic Sonic generations where rolling is even more broken and bounce height is predetermine along with every other variable being messed up. Sonic 4 is heavy and the lack of inertia is a pain, but if you were to port Sonic generations physics into classic Sonic levels, you wouldn't even be able to beat the game in some instances.
You can't even choose to play as Tails?! It's DKCR all over again.
I'm gonna go hug my copy of S3&K and tell it how much it means to me.
At least that was based on some uncut gameplay footage. All we have now is a bunch of spastic cuts of gameplay with Sonic zipping and boosting about. There's almost nothing in that trailer to discern any solid conclusion with regards to the physics.
FE7 is the one I told you to buy off Amazon.
You mean actually playing the game before you judge the physics? Madness I say! Madness!!
I'm no expert but the part that really sticks out to me is when Sonic and Tails are rolling up an incline and they jump and then shoot a thousand feet into the air. That was something that happened in EP 1 a lot. You didn't even have to be going all that fast. Just jump at a incline and Sonic would do a super moon jump. I don't remember anything like that ever happening in the classics. Again I'm no expert though.
It has a lot to live up to thanks to Sonic Generations.
No it doesn't. It's a $15 downloadable title. I'm expecting a decent game, not $60 major console experience.
BTW, where's the uncurling and lifebar some have mentioned in the video? I looked over it and could not find it.
it doesn't cost money to get things right, example: physics on slopes, running through walls without rolling...
Looks like Dimps isn't gonna "fix" that anytime soon as they just think that's okay. I don't get it either. They need to at least show some sort of speed force on him to justify it. Besides, there's always gonna be something someone doesn't like about it. They just need to deal with it.
Anyway, all the complaining isn't gonna matter in the end. Just like 4-1, it will get above average review scores and sell millions. Hell, I never had that big a problem with the first game. The physics were different, but did not make the game unplayable. As a regular platform game, it was still above average. It's the bosses and music I didn't care for.
Really? If the game is just like the first game, then that game design was done intentionally.
In other words, this sequel would be a cruel joke.
If you tell someone not to do something, and he/she goes does it, that's done on purpose equivalent to a big middle finger.
Good companies listen to their customers. Bad ones do not.
No it doesn't. It's a $15 downloadable title. I'm expecting a decent game, not $60 major console experience.
BTW, where's the uncurling and lifebar some have mentioned in the video? I looked over it and could not find it.
Listening to Sonic fans? Not a good idea.
Silver's gameplay drove me to insanity. I needed to ease my nerves, so I played Dark Souls, and have been playing it since.
And Dimps was doing somewhat well with Sonic Generations 3DS... well, in terms of Classic Sonic's physics, anyway.Seriously, what is with Sega and Dimps on Sonic 4 in general? Sonic 4 is such a huge unnecessary stepback from the Genesis games.
Is it because they seem a little... busy?wrowa said:Something about the visuals makes me want to puke.
Homing attack works in games where the level design facilitates it, like Sonic Generations or Sonic Colours, for example.Are there people out there who actually like the homing attack? Why do they keep putting it in the 2D games? Or any of the games, really, but let's not get crazy.
The running animation looks slower than it should.
In case anyone is interested, I found a slow-mo version of the trailer to take a look at the details.
Points of interest I haven't really seen mentioned yet:
-Sonic has got a weird animation when bumped by springs at 2:28
-He clearly uncurls while running though the loop at 3:50
-He can apparently push or knock stuff over at 2:00 (onto a booster, no less. Too bad that's not some sort of statement.)
They couldn't even make it look good in 2D: http://www.youtube.com/watch?v=Nspze2-BHdk#t=1m57sYou'd think by now, Dimps would figure out how to get that road runner inspired run animation to look right in 3D. But yeah, it looks off.
Obviously. I mean, they were doing so well without us. Ep 1 was a blast.