Phife Dawg said:Well I care, but people caring about 60 FPS are clearly in the minority, not many complained about Gears, Lost Planet, Resistance etc. being 30 FPS. And yes shooters need 60 FPS imo. I guess we need to adapt, 30 FPS seems to be the future.
If you mean here not likely at a more pc oriented place you certainly here about console games severely lacking 30fps. Despite Glide not being used in games anymore one thing it still boats over the DX API is the fact glide games at the base minimum res ran at 60fps without a hitch. The consoles depite having tons of more memory, fillrate and bandwidth not to mention shader hardware can't do better you say than a voodoo. Yeah I smell the BS train from console developers on the FPS issue and they always have that same trite excuse. We could do 60fps but we can do more at 30fps. True but I could say the same for 15fps. For those saying 30fps is tolerable comapred to 15 realize it's pretty much the same with 60fps to 30fps. More so once you're use to 60fps+, good animation and progressive everything else will look like crap then again you could say the same with 30fps to 15 gee I wonder. You'd experience the same but then again most console gamers don't really do pc gaming at a high level.