Sonic Heroes had serious control and camera issues, but I'll be damned if the bulk of the game wasn't competently designed. If it wasn't for the glaring lack of polish and the unnecessary "team" system, as well as the dumb "stop and fight enemies" sections, Heroes would be the best representation of Sonic in 3D thus far.
I'm glad that with Sonic Colors, Sonic Team took the best parts of Unleashed and expanded upon them, removing some of the issues of that game in favor of better design choices. I'm just sad that this didn't happen after Sonic Heroes, where Sega didn't work out the kinks of that game and release a "fixed" sort of follow-up, but rather, released the abomination called Shadow the Hedgehog.
Will Colors truly represent the first 3D Sonic game that's actively been pushed to remove the worst parts of its immediate predecessor and improve the best parts?