Okay, so he really did say that.
...
Still looking forward to the game.
the concept works but not with these level designs.
i've looked at most of the videos,
all the 2d sections seem to look great and work perfectly.
the 3d ones, seem to be the problem yet again, slowing sonic down was a good idea to help control him.
but when it speeds up, it goes seems to fall apart. the 3d sections look too cramped, they need to be far more open with blockades/obstacles.
To be honest i'm not sure how sonic could ever work in 3d.
i think they are probably doing the best they can, i just hope it switches to a 2d perspective for most of the game, and that the 3d sections are mostly obstacle free but just to show off the speed.
It looks stunning, i just hope it controls well enough.
Green character? is he wearing a Jacket? if not an interesting reference to Scourge-
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I'm so glad I'm not the only one who heard that."So offbeat I want to beat him off"
Game of the Year
(looks really cool)
Elemental shields are back? Good, maybe that'll shut up the daft Wisp whiners.
this kind of demonstrates what i mean, this is someone from sega playing and look at what happens at 1.17 , what a joke.
If i'm wrong and this is competent level design, then it's all down to the controls.
this shouldn't happen unless the person playing spazzed out.
My only problem with this game is the gimmicky gamepad stuff for the wisps. Forcing the player to tilt the screen and do gimmicky stuff like that for using powerups is a TERRIBLE idea. Whoever decided that was a good idea should be fired.
In this video, I feel the problem was the player, not the level, actually.
Nope still not a fan.
My only problem with this game is the gimmicky gamepad stuff for the wisps. Forcing the player to tilt the screen and do gimmicky stuff like that for using powerups is a TERRIBLE idea. Whoever decided that was a good idea should be fired.
I didn't see the video, but I think we've seen enough footage to write off the 3DS version. It has the Sonic Dimps jank.
Don't use it. It's not going to be a problem.
My only problem with this game is the gimmicky gamepad stuff for the wisps. Forcing the player to tilt the screen and do gimmicky stuff like that for using powerups is a TERRIBLE idea. Whoever decided that was a good idea should be fired.
I thought this is optional ?
"So offbeat I want to beat him off"
"So UPbeat I want to beat him UP"
Game of the Year
(looks really cool)
He hit an enemy that bounces him, not only that, he was carelessly going full speed through a tiny area. That's not bad design at all.
>implying they need further promptingI bet the fan artists are hard at work as we speak.
This may be the first Sonic game I buy in years... if I ever get around to getting a WiiU.
http://www.youtube.com/watch?v=jH0IkqlrGCw&feature=youtu.be&t=1m37s
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Holy shit! Nights!!!!!!!!!!!!!!!!!!!!!!!!!!!!