NinjamicWZ
Banned
I always liked Sonic Spinball from the time I rented it. I never understood when I got online and it was considered absolute garbage by so many people.
I always liked Sonic Spinball from the time I rented it. I never understood when I got online and it was considered absolute garbage by so many people.
Don't really like the game to be honest. As others have mentioned, the physics just felt completely off and Sonic feels much heavier and sluggish than he usually his. I didn't know about the second speed, which I suppose would fix some of the game's issues. It's a strange choice that they make the default the sluggish one.
I'm also just not a huge pinball fan. Sonic Pinball Party, which was pretty well acclaimed for being a great pinball game, couldn't even win me over. Pokemon Pinball is about the only pinball game I've ever enjoyed.
Loved this game when I was a kid, but it was waaaaay harder than any other Sonic game of the era. I beat it a few times when I a young but I haven't been able to get past the 4th level since I was like 16 whenever I've picked it up.
Also it always drove me nuts that on the boxart for the Genesis version it is clearly the typical Genesis style for Robotnik, but the Game Gear version has near identical artwork, but featuring the American AoStH styled Robotnik. Why not just use the same boxart for both games? Just a minor thing that annoyed me as a child.
And it gave us the best worst music of the era.
https://youtu.be/vh2WTCQZkdg
See how long you can last. My best is around 18 minutes.
You all know you ran through Chemical zone with this playing at least once.
Admit it.
It's such a crappy version of the song too, not sure what happened with the midi conversion there, the other songs that they did that to didn't sound so botched.
Not just the music. That screech the bosses do is from like 8th level of hell
You all know you ran through Chemical zone with this playing at least once.
Admit it.
It's such a crappy version of the song too, not sure what happened with the midi conversion there, the other songs that they did that to didn't sound so botched.
It's hard as rocks to beat though.
Skip ahead to #160, everything in between is the dark ages.This is a fun little ester egg and as someone who really liked both Satam and the early comics (read up to issue......55 a year or so ago;
In my humble opinion, if there had to be a Sonic SATAM game, this was the worst option.
I mean, there was this prototype that, althouh slowish, it looked promising.
I think an RPG would be the best route. The biggest disappointment with Chronicles IMO is that it kinda setup a SatAM-like scenario for the sequel but will never get to follow through with it. The Freedom Fighters themselves could've even be worked in as characters that had been fighting Eggman in Sonic's absence. Oh well....I personally would of enjoyed a Satam game that was like the other Genesis Sonic's but the other playable characters were the other Freedom Fighters (Rabbot having her bionic parts being able to grabble on points, Sally using Nicole to hack into hidden short cuts, Rotor being able to hack into Robonik's machines, ect).
I can't even beat the final boss with save states, that's how messed up it is.
I always liked that it was a pinball game with "real environments", most other pinball video games just have virtual tables but Spinball built the pinball mechanics into proper video game levels & stood out for it. Personally I think Metroid Pinball should've tried for that.
Skip ahead to #160, everything in between is the dark ages.
I think an RPG would be the best route. The biggest disappointment with Chronicles IMO is that it kinda setup a SatAM-like scenario for the sequel but will never get to follow through with it. The Freedom Fighters themselves could've even be worked in as characters that had been fighting Eggman in Sonic's absence. Oh well....
Frankly I'd just be glad if Sega/Sonic Team would aknowlege SatAM/Archie characters a little more. That Sticks from Sonic Boom can get into one of the M&S Olympic titles & not any of them is weird.
I can't find it on my iPhone in the store. Is it called something else?
It's actually a song from the beta of Comix Zone, cut from the final product. I'm not sure what it's doing on a Sonic-related album, other than Howard Drossin working on Spinball and Comix Zone (and maybe a track or two from Sonic 3&K, but attributions for that game are nigh impossible to figure out).
It's actually a song from the beta of Comix Zone, cut from the final product. I'm not sure what it's doing on a Sonic-related album, other than Howard Drossin working on Spinball and Comix Zone (and maybe a track or two from Sonic 3&K, but attributions for that game are nigh impossible to figure out).
I remember really wanting to play this as a kid, because damn, a Sonic-themed pinball game sounded so AWESOME.
When I eventually got to play it as an adult it was hard as balls (I can't even beat the first level!) and I hated the controls There are some good Sonic spinoffs, like Tails' Adventure, but I'm hesitant to rank this as one of the good spinoffs.
Covering that game in the future, so hope you look forward to that thread .
I've never finished it, but it's a fine game indeed! Looking forward to the thread.
And unless you're already set on playing it.. Don't play Tails' Sky Patrol :lol:
Spinball for iPhone isn't available anymore, due to it crashing on more recent iPhones. Doesn't work on my iPhone 6S anyway.
Jet Set Radio crashes now too.
I mean, I already know what you're getting at, but you're kind of off with it. Mega Collection Plus does have it (and The Ooze), but so does vanilla Mega Collection... in Japan. No version of Gems Collection has either game; the not-Sonic games it includes are Vectorman and its sequel in all versions, and Bonanza Bros. and the Streets of Rage trilogy exclusively in the Japanese version.Fun fact: Comix Zone is part of the Sonic Mega Collection Plus release on PS2 and Xbox. And (I think) Comix Zone is part of Gems Collection for EU regions (PS2 version).
And it gave us the best worst music of the era.
https://youtu.be/vh2WTCQZkdg
See how long you can last. My best is around 18 minutes.
It's actually a song from the beta of Comix Zone, cut from the final product. I'm not sure what it's doing on a Sonic-related album, other than Howard Drossin working on Spinball and Comix Zone (and maybe a track or two from Sonic 3&K, but attributions for that game are nigh impossible to figure out).
I mean, I already know what you're getting at, but you're kind of off with it. Mega Collection Plus does have it (and The Ooze), but so does vanilla Mega Collection... in Japan. No version of Gems Collection has either game; the not-Sonic games it includes are Vectorman and its sequel in all versions, and Bonanza Bros. and the Streets of Rage trilogy exclusively in the Japanese version.
I'm still sore about them cutting those four games from Gems, though. "Oh, we can't risk the package being rated T!" Yeah, well, all four games in question maxed out at E-10+ when they hit VC, and I'm pretty sure that ESRB rating existed by that point, so... flimsy argument.
I'm pretty sure that video was in reference to people complaining about the sound quality in Sonic's Ultimate Genesis Collection - which apparently sounded even worse, somehow.It does seem to sound a bit better on the actual hardware.
https://www.youtube.com/watch?v=Nc2LcEPuD18
To late buddy XD! I'm likely just going to play it for a half hour or so to comment on it (plan on making a dual-thread covering both that and Tails Adventure).
Haha, Sky Patrol could be summed up as mediocre at best, awful at worst Adventure is something I'd say is actually worth playing to completion, while Sky Patrol isn't something you should spend more than 30 minutes tops on.
Will give Tails Adventure a lot of attention like my other threads, so don't worry buddy !
Looking forward to fully playing it for the first time; only played it for a half hour or so when I got the Gems Collection in 2006.
It's actually a song from the beta of Comix Zone, cut from the final product. I'm not sure what it's doing on a Sonic-related album, other than Howard Drossin working on Spinball and Comix Zone (and maybe a track or two from Sonic 3&K, but attributions for that game are nigh impossible to figure out).
What about the game gear version? Never played that one. I guess its shit?
What about the game gear version? Never played that one. I guess its shit?
Will be covering those games soon enough but just note that Game Gear Sonic games are mixed quality wise
Its far more buggy and glitchy compared to the Genesis/Mega Drive version in addition to the controls feeling very heavy.
You could play it yourself through the Gems Collection (GC or PS2) but I'm not really going to cover it in any major detail.
Sonic's Game Gear Ventures are really mixed, with some being good like Sonic 1/2, Triple Trouble and Tails Adventures.....and some really bad ones like Sonic Blast and well, Spinball Game Gear.
Will be covering those games soon enough but just note that Game Gear Sonic games are mixed quality wise
Sonic 1 for Game Gear has god-like Yuzo Koshiro music, though.
About Spinball, I loved this game back in the day.
One thing I liked the most was precisely the duration of the levels. Unlike other pinball games, this one felt more like a platformer adventure. The final stage and boss are so exciting because you have to climb higher and higher and a small mistake on the boss drops you almost to the beginning of the level.
Good times.