Diablohead
Member
a1m said:I was damn excited for WKC2 and it was day 1 for me but now.. fuck you Sony. Won't buy just to rebel against this crap.
a1m said:I was damn excited for WKC2 and it was day 1 for me but now.. fuck you Sony. Won't buy just to rebel against this crap.
a1m said:I was damn excited for WKC2 and it was day 1 for me but now.. fuck you Sony. Won't buy just to rebel against this crap.
Puncture said:So cdkeys?
Forgive me if this isnt even a big deal to me.... Shits been around forever.
Sure. When it gets to that point I'll be more than happy to stay with games released so far. I don't understand why I'd have to buy games just because they are new and probably good games but come with ridiculous accessories and whatnot. Be my guest and support this idiocracy.Vinterbird said:Then you will soon rebel against any game ever.
Why ? It's not related at all. You are not paying anything extra here, just tying a part of the game to your PSN account.Dresden said:I guess we're not too far off from the day when each game will demand its own fee for multiplayer gameplay.
a1m said:Sure. When it gets to that point I'll be more than happy to stay with games released so far. I don't understand why I'd have to buy games just because they are new and probably good games but come with ridiculous accessories and whatnot. Be my guest and support this idiocracy.
A fee for multiplayer should be the norm for every game on PSN. Obviously not many ppl have a problem with it, good for devs etc.Dresden said:I guess we're not too far off from the day when each game will demand its own fee for multiplayer gameplay.
CadetMahoney said:A fee for multiplayer should be the norm for every game on PSN. Obviously not many ppl have a problem with it, good for devs etc.
I buy most of my games new but sometimes I like to buy used ones too. Why would someone defend such actions?Vinterbird said:What? If you buy the game new, as normal people do, then there is no problems at all. It's only if you re-sell stuff or do other shady stuff. It's like Steam, XBLA or PSN. And no one seems to be going insane over those set ups.
a1m said:I buy most of my games new but sometimes I like to buy used ones too. Why would someone defend such actions?
Vinterbird said:What? If you buy the game new, as normal people do, then there is no problems at all. It's only if you re-sell stuff or do other shady stuff. It's like Steam, XBLA or PSN. And no one seems to be going insane over those set ups.
RandomVince said:Follow the money trail. Its possible they work for one of the publishers planning to implement this kind of scam. Otherwise its just a particular form of fanboyism being expressed, known as being a corporate apologist.
Castor Krieg said:I rarely buy games on PSN and XBL apart from biggest hits, because I cannot justify the price. Also, most of my Steam collection are games I bought from Steam sales. If I want a new game and it requires Steam I will always buy Steam key locally, as it's 20%-30% cheaper. Steam prices are insane in Europe, 50EUR for a game, wtf?
Vinterbird said:Or maybe wanting the industry talent to not be totally fucked by the consumer they are desperately trying to please?
I don't work for an developer, publisher or the likes. I just think it would be kinda awesome if the developers got the money and sales they deserved, instead of seeing a substantial amount of their income disappear in the used-games market.
NemesisPrime said:Everybody will be doing that by next year.
Pity for the used game market and a bit unfair IMHO since other products do not do this. It is a bit against the definition of "second hand".
Vinterbird said:I will never understand how people can not justify 1200 Microsoft Points for an amazing game, or the equivalent on PSN. If you have fun with the game, then the price/hours for money shouldn't matter.
Basically.Puncture said:So cdkeys?
Forgive me if this isnt even a big deal to me.... Shits been around forever.
Vinterbird said:What? If you buy the game new, as normal people do, then there is no problems at all. It's only if you re-sell stuff or do other shady stuff. It's like Steam, XBLA or PSN. And no one seems to be going insane over those set ups.
jorma said:Wait what, selling your property is "shady stuff"?
FINALFANTASYDOG said:Just curisous all you folks that are like "THIS IS EVIL, NEVER BUYING A GAME AGAIN."
Have you guys seen game companies economics lately? used game sales in japan are killing companies they NEED to do this to keep surviving.
FINALFANTASYDOG said:Just curisous all you folks that are like "THIS IS EVIL, NEVER BUYING A GAME AGAIN."
Have you guys seen game companies economics lately? used game sales in japan are killing companies they NEED to do this to keep surviving.
Castor Krieg said:This will only result in more people holding off with buying a game for 1-2 months, when the price will go down 5-10$. But then you will have developers moaning their games don't sell
You mean those companies that take 4 years producing a game that will only sell in Japan? Also, explain to me why are U.S. game companies doing quite well?
Castor Krieg said:Also, explain to me why are U.S. game companies doing quite well?
RandomVince said:Publishers/developers have no right to more money from a consumer after the initial sale (ok, except for a sub service like MMOs).
Every other industry - film, music, whitegoods, furniture, automotive, book/print, consumer electronics - has a model built around selling value for money goods and operating at a profitable level to remain in business. And competing with the used market is standard practice.
If the games industry wants to double, triple, quadruple dip (and more) on each game made it just proves that they have a broken model, are bad economic managers and according to consumer principles - are making products that are in many cases not value for money.
Publishers/devs deserve the first sale, no more. And if they keep spiting legitimate paying customers then more and more will turn towards illegitimate means of getting those games, or stop buying new games altogether.
The games industry is using too much stick, too little carrot. I wont be sympathetic towards any publishers that go under after using this scam tactic.
Castor Krieg said:Either you're not serious, or you didn't work a single day in your life. Don't start with "15USD is so little", it's the principle that matters.
This one is a bit inaccurate due to deferred revenue. Activision is actually making 20% margins right now with a total profit of around $500 million to $1+ billion a year when all the dust and accounting oddities settle.FINALFANTASYDOG said:They aren't. 2009 Profits(In Millions):
Activision Blizzard -23.35
Suzzopher said:Publishers are cracking the whip hard on the used game market.
FINALFANTASYDOG said:If you were around back in the SNES ERA, Games did not price drop anywhere near as much as today
Vinterbird said:And still, if you buy the game new. The publisher/developer doesn't see more money then they normally would. It's for the people that buy used, and I really can not see what the problem is for publishers wanting some sort of compensation for providing content updates, patches, user statistics and the likes. There's nothing wrong with that.
Vinterbird said:I will never understand how people can not justify 1200 Microsoft Points for an amazing game, or the equivalent on PSN. If you have fun with the game, then the price/hours for money shouldn't matter.
Stumpokapow said:Would you pay 1600 Microsoft points for an amazing game?
In the largest retailers in the U.S., there are disturbing cases where customers planning to buy a new game are actively encouraged to buy a used copy instead. There have been a number of industry policies to battle the used game market, including a companys plans for online aspects of future games that can only be downloaded once. However, these counter-measures are provoking a lot of controversy.
a1m said:I was damn excited for WKC2 and it was day 1 for me but now.. fuck you Sony. Won't buy just to rebel against this crap.
Vinterbird said:I will pay whatever the publisher demands if the game is good enough. I paid 400 dollars for the complete Beatles bundle, because that was the only way to get the drums in Europe when the game launched, and I was fine with that because it was a great game and if I wanted to play it like it was intended with a full group, then I had the pay what was asked.
Numbers would be considerably better if they weren't renting out Staples for $775 millionFINALFANTASYDOG said:They aren't. 2009 Profits(In Millions):
Activision Blizzard -23.35 
Electronic Arts -615.96 
Ubisoft -67.34 
Take-Two -116.92 
THQ -8.66 
FINALFANTASYDOG said:Yoichi Wada president of Square-enix Interview
http://www.square-enix.com/eng/company/interview3.html
Seriously, if this is the case, then publishers simply must take steps to fight against this(the online fee to play being one). Add to the fact that Companies in America have to buy back New games that don't sale(this really hurts). It's in the best interests of game stores to essentially throw the new games in the closet until used games stock is gone.
ReyBrujo said:If I consider the online factor as an extra service and not an integral part of the game itself, I don't have any problem with having to buy access. The online infrastructure grows more complex, companies are forced to keep them up for several years even if there are few active players (which requires maintenance, upgrades, etc).
If I sell you my WoW disc, you will have to pay the online subscription anyways. And here you can play the game offline without restrictions (while WoW doesn't have one). Think of it as a one-time fee, and it makes sense.
Stumpokapow said:Would you have paid 800 dollars for the complete Beatles bundle?
FINALFANTASYDOG said:Seriously, if this is the case, then publishers simply must take steps to fight against this(the online fee to play being one). Add to the fact that Companies in America have to buy back New games that don't sale(this really hurts). It's in the best interests of game stores to essentially throw the new games in the closet until used games stock is gone.