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Sony originally wanted to include camera at $399

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Efforts were made to include the camera at the US$399 mark, but pressure from above forbade Sony Computer Entertainment from making too much of a loss on the PlayStation 4 hardware.
and
House is prepared to "adjust messaging" over the time – indicating that Sony may bundle the camera with every PlayStation 4 further down the track when it is ready to target a wider audience.
http://www.businessspectator.com.au/article/2013/10/8/technology/sony-plays-ps4s-fanbase

There may some other interesting bits in there.
 
Having a camera with every PS4 would mean more developers would be willing to design their games utilising the camera. We'll see if that would have been smart or not, when we see 3rd party efforts on Kinect (probably not).
 
That's okay with me. I'd rather SCEI didn't lose a few billion in the initial years like last time, especially given the economic situation.
 
I wouldn't mind a camera at the same price but only because it would be free, I can't think of any other reason.
 
Can you imagine if the camera was in.

Jack would have spiked the mic.

Camera or Power....MOAR POWWWWWWAH. Thank you Sony.
 
It means the thing will never be used for anything other than gimmicky software (like pre-existing PSEyes) but I am personally 100% fine with it not being forced upon me.
 
Having a camera with every PS4 would mean more developers would be willing to design their games utilising the camera. We'll see if that would have been smart or not, when we see 3rd party efforts on Kinect (probably not).

Except since pretty much every 3rd party will develop their titles to work on both platforms none of them are going to make significant camera implementation a big part of the core game design.

Sony not including a camera effectively kneecaps the utilization of camera tech even on the XB1, effectively making it a non-standard peripheral as far as publishers are concerned.
 
Wow, can you imagine if Sony hadn't been hemorrhaging money? The Xbox wouldn't even have that up on them
 
Except since pretty much every 3rd party will develop their titles to work on both platforms none of them are going to make significant camera implementation a big part of the core game design.

Sony not including a camera effectively kneecaps the utilization of camera tech even on the XB1, effectively making it a non-standard peripheral as far as publishers are concerned.

that's fine since Microsoft is money hatting developers to hold the visual fidelity of the ps4 back purposely for some developers.
 
But If they could afford it they wouldn't be right?
That's true, but $399 is good value for what we're getting. Even if they did include it, I doubt a lot of people would use it. Making it a separate product for people who want it is a smart move.

And thankfully, they didn't raise the price just to pack it in.
 
Simply from the competitive angle it would've really beat down on XB1 further, even if it'd be the one piece of the equation that likely can be proven is straight up superior on XB1.

But from practicality? Yeah, this is for the best, and perhaps the camera can be made cheaper int he future to be safely bundled in.
 
I guess they'd have bundled the camera if PS4 had 4GB ram, but the increased cost of moving to 8 (although a good move), forced their hand and required them to drop the camera.
 
But If they could afford it they wouldn't be right?

Giving more tech for our money is always the right move. The point here is that Sony prioritized the right tech when it was time to cull back the bill of materials. They didn't gimp the core hardware to keep an accessory most have no interest in, instead they bumped the RAM and lost the accessory to make sure their system was the best hardware they could offer for the price point.
 
Wait, people are acting like it was between the camera or higher specs?

Guys, it was a debate to include the camera with the final specs at the same price point, and they chose not to because they'd lose a ton more money on each unit. I respect their decision, but let's not act like it was between 6 gigs of RAM and the camera.

Even if you never used it, a packed-in camera is more functionality for the same price-point, which for the consumer is never a bad thing. Obviously for corporate they wanted to sell it at as little a loss as possible, but from my viewpoint a non-required accessory at the same price is the definition of added value.

Giving more tech for our money is always the right move. The point here is that Sony prioritized the right tech when it was time to cull back the bill of materials. They didn't gimp the core hardware to keep an accessory most have no interest in, instead they bumped the RAM and lost the accessory to make sure their system was the best hardware they could offer for the price point.

This is the shit I'm talking about.
 
If they were planning to include it, the better and ultimately final choice to use 8GB of GDDR5 over only using 4GB was the correct decision. It probably wasn't one or the toher, but once that extra 4GB got put in that choice was always going to be more difficult to make in the cameras favour.

If they had only had 4GB then putting the camera in as well would have happened.

Reading the article, House never actually says that the tried to bundle it and were told no from above.
 
As soon as I found out about that story of Randy Pitchford convincing them to up the RAM from 4GB to 8GB, I figured once they had that meeting to approve that change, the camera came out of the box at that point.
 
that's fine since Microsoft is money hatting developers to hold the visual fidelity of the ps4 back purposely for some developers.

Sure, but MS can't money hat forever and if Sony's superior price point leads to a tangible worldwide sales lead that only gets more expensive. At that point it becomes very easy to utilize the extra horsepower the PS4 in order to compete with the 3rd parties MS isn't funneling cash to, not to mention Sony's own first party teams.

Case in point - I'd bet that the next CoD and BF after Ghosts and 4 will make FAR better use of the PS4's hardware after Killzone: Shadow Fall mops the floor with the PS4 versions of both titles at launch.

Meanwhile camera implementation from 3rd parties will forever be gimped short of MS pulling off a miracle and handily winning not just the U.S. but Europe as well. Even then Japanese 3rd parties won't make extensive use of it.
 
Efforts were made to include the camera at the US$399 mark, but pressure from above forbade Sony Computer Entertainment from making too much of a loss on the PlayStation 4 hardware.

il6Wx5NemvtlV.gif
 
I'd only lament this loss if House of the Dead Overkill 2 was headed to PS4 and I'd need the camera for my Move to play it.

But that's not happening, so... I think I can live without thanks.
 
If Kinect takes off once again you can bet Sony will add the camera to the package at no extra cost.

I don't think so, if Kinect takes off again, that mean consumer are okay with $500 console with included camera, Sony can simply make a $450/460 bundle with ps camera.

anyway, I think the big gamble here will be the vr device, we know Sony is working on it, and Ms also have fortazela glasses or something. both will need camera so Ms will have an edge there since consumer only need to buy the glasses while Sony will need to bundle camera and vr device together for people who didn't have camera already.
 
Giving more tech for our money is always the right move. The point here is that Sony prioritized the right tech when it was time to cull back the bill of materials. They didn't gimp the core hardware to keep an accessory most have no interest in, instead they bumped the RAM and lost the accessory to make sure their system was the best hardware they could offer for the price point.

They've got balls, I'll give em that!

@Zalman

Can't argue with the price bro.
 
I wonder if MS had gone in for 399 would they have been pressured to put it in there?

The 100 bucks price difference gave them enough confidence to put the console out there without one.
 
I wonder if MS had gone in for 399 would they have been pressured to put it in there?

The 100 bucks price difference gave them enough confidence to put the console out there without one.
If you saw what Adam Boyes said post the E3 conference and read this interview, they chose the $399 price first. They wanted to hit that "badly". Once Phil mumbo-jumbled the "four hundred and ninety nine" at the Xbone conference, people rehearsing at Sony presser were walking up the halls high-fiving each other.
 
If they were close to just eating that cost it might have been better to just cut the price an extra 50 dollars instead.

$399 is a great price point. Why come out at $349 when they don't need to? If they introduce the hardware at $399, they have more room to drop it in 12 months or whatever when Microsoft drops the price on XB1. Where could they realistically go from $349, at least for the foreseeable future?
 
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