cormack12
Gold Member
Source: https://gamerant.com/sony-patent-reactive-difficulty/
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Sony submits a patent detailing the use of AI learning to balance video game difficulty in real time, potentially changing video game fundamentals.
A new patent from Sony details its potential plans for handling difficulty in video games, titled "Use of Machine Learning to Increase or Decrease Level of Difficulty in Beating Video Game Opponent." That name is a bit of a mouthful, but it's essentially a form of reactive difficulty. As players progress through a game, the enemies and bosses will get stronger or weaker to accommodate the player's level of skill.
More at link too
Sony submits a patent detailing the use of AI learning to balance video game difficulty in real time, potentially changing video game fundamentals.
A new patent from Sony details its potential plans for handling difficulty in video games, titled "Use of Machine Learning to Increase or Decrease Level of Difficulty in Beating Video Game Opponent." That name is a bit of a mouthful, but it's essentially a form of reactive difficulty. As players progress through a game, the enemies and bosses will get stronger or weaker to accommodate the player's level of skill.
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