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Sony should put their first party games on PSN

Cruzader said:
a)Show PSN uniqueness
b)episodic gaming

This doesn't really answer the question, because the former is a product positioning thing--Y2Kev is asking Sony to consider positioning their products differently, so this explanation does not exclude his suggestion.

The second argument is a little better, because it describes something about Siren that actually makes it uniquely well suited to PSN.
 
sprocket said:
you got 3 days to download 10 + gigs?

:lol I rented a 5GB HD movie on my Apple TV the other day and it was done in an hour. We started watching the movie about 30 minutes into the download.

It looks like we have the stupid argument trifecta in this thread. The "It will take too long to download.", the always popular "But what about retail?", and finally the shelf whore "I needs my disc cause then I own it!(Guess what, you don't.)".
 
Tobor said:
:lol I rented a 5GB HD movie on my Apple TV the other day and it was done in an hour. We started watching the movie about 30 minutes into the download.

It looks like we have the stupid argument trifecta in this thread. The "It will take too long to download.", the always popular "But what about retail?", and finally the shelf whore "I needs my disc cause then I own it!(Guess what, you don't.)".


lets say you did magically download 5 gigs in a hour let move on to the next problem.... how big of a hard drive would they need to download 4 20 gig games plus moives plus psn.
 
Stumpokapow said:
why did sony make siren dd-only?
The idea was to distribute the game like episodes of a tv show. One level per week.
For some reason, that idea was canned...

It did get a disc release in Europe and Asia though.
 
Tobor said:
It looks like we have the stupid argument trifecta in this thread. The "It will take too long to download.", the always popular "But what about retail?", and finally the shelf whore "I needs my disc cause then I own it!(Guess what, you don't.)".

The other stupid argument is that because a game like Motorstorm takes up ~20gb on a BD that means it's going to be a 20gb download.
 
sprocket said:
lets say you did magically download 5 gigs in a hour let move on to the next problem.... how big of a hard drive would they need to download 4 20 gig games plus moives plus psn.

How is it magic? Even if I'm off by a half an hour, I finished watching the movie without any buffering, so even in a worst case scenario, that meant 1 and a half hours for the 5GB. I'm using a normal Comcast plan by the way.

As for your next question:

RSTEIN said:
The other stupid argument is that because a game like Motorstorm takes up ~20gb on a BD that means it's going to be a 20gb download.

Boom.
 
Another spin on the situation (don't kill me!):

The big 3 refuse to refund digital downloads, correct? The PS3 which has a 80 GB harddrive as standard now could take let's say 6 10GB PS3 games before choking to death (assuming that the average size of the game would be 10GB when put up as a downloadable, and barring reserved space + leftovers from other installs). What if the technically non-savvy user manages to buy enough game with no room to spare? Will he erase a 10 GB download to play another 10 GB download every time? And whoops! No refund, you bought it at your own risk. Guess at whom the user's anger will be vented against.

It's pretty obvious this isn't anything Sony is thinking (I'd hope), but I wonder if someone has thought of this situation sometime. :p
 
Arguments pro:

- choice (if you don't want it, fine, but others might)
- easy access, both to buy a new game and to play (no disc swapping)
- slightly faster loading
- perhaps download a game before the release, with an activation on release day (pre-order pre-loading)

Contra:

- Sony will always charge full price, while retail prices drop within weeks
- your money is gone forever
 
BeeDog said:
Another spin on the situation (don't kill me!):

The big 3 refuse to refund digital downloads, correct? The PS3 which has a 80 GB harddrive as standard now could take let's say 6 10GB PS3 games before choking to death (assuming that the average size of the game would be 10GB when put up as a downloadable, and barring reserved space + leftovers from other installs). What if the technically non-savvy user manages to buy enough game with no room to spare? Will he erase a 10 GB download to play another 10 GB download every time? And whoops! No refund, you bought it at your own risk. Guess at whom the user's anger will be vented against.

It's pretty obvious this isn't anything Sony is thinking (I'd hope), but I wonder if someone has thought of this situation sometime. :p

You can redownload what you've purchased.
 
JoJo13 said:
You can redownload what you've purchased.

Well duh, I didn't say you can't. But if a Sony-published game would average 10 GB (not impossible as fucking Siren was that size), would you want to re-download that size every time you wanted to play the game (but couldn't because of the dwarfy HDD)?
 
If you want to buy MotorStorm: PR without getting up off your ass, just order it from Amazon from your PS3 internet browser. ;)

But seriously, I think Draft got it right especially. Sony wants to position Blu-ray as the center of the PS3 experience.
 
BeeDog said:
Well duh, I didn't say you can't. But if a Sony-published game would average 10 GB (not impossible as fucking Siren was that size), would you want to re-download that size every time you wanted to play the game (but couldn't because of the dwarfy HDD)?
Those who want the big games DD, will install a 500GB drive. You're not limited to the retail 80GB, you know.
Make a back-up, copy it to the new one, and voilà. Nothing lost, not even non-copyable saves.
 
laserbeam said:
Yes lets give cocksucking ISPs more reason to want to push Caps on montly bandwidth.
Oh this has to take the cake.

Flying_Phoenix said:
You do realize that Digital Distribution on consoles sell less than a fraction then retail games do...

Is that surprising? The sample is hardly independent and random...
 
sprocket said:
Would make more sense for MS to put their games on XBL.

- MS is a software house first.

- smaller DVD size games.
the issues is that the biggest HDD is 120GB and it cost an arm and a leg.
 
Y2Kev said:
Oh this has to take the cake.



Is that surprising? The sample is hardly independent and random...
Was I too harsh? :(

With the Caps the ISPs already want to put in Place 1-2 PS3 games would put you over the cap and start racking up serious over the cap bills
 
Y2Kev said:
Why would I not enjoy it? Is it painful? Like taking a big shit?
That is not funny.
/
smallish_greenberg.jpg
 
sprocket said:
lets say you did magically download 5 gigs in a hour let move on to the next problem.... how big of a hard drive would they need to download 4 20 gig games plus moives plus psn.
There's nothing magical about it, I recently downloaded 15 GB in a little under 3 hours. And I have a 360GB drive in my PS3. I don't know if I would use it for many/any games (most likely for multiplayer focused stuff that I want to play once in a while, MS:PR would be a great example), but a DD option would be good to have.
 
MikeE21286 said:
Yeah, most of them do, but not most of the first party ones.....
Not really per say. Yes the games are the same but the devs have room to put higher quality sound and such. I think NFS are bigger than there 360 counterparts to name one.
 
Or you could just get up from your couch, leave the house, and walk into a store.
It's not that hard, plus you will find a lot of bargains, with case manual and everything!

Stop being so lazy.
 
laserbeam said:
Was I too harsh? :(

With the Caps the ISPs already want to put in Place 1-2 PS3 games would put you over the cap and start racking up serious over the cap bills

Point.

RSTEIN said:
The other stupid argument is that because a game like Motorstorm takes up ~20gb on a BD that means it's going to be a 20gb download.

Counterpoint.

Considering Caps are already being fought, and companies like Cablevision are introducing a $99 Cap-less plan, This isn't going to be the issue people have made it out to be.

Regardless, it's time Sony developers put down the BluRay marketing material and reintroduce themselves to the wonderful world of compression.
 
I'd like the option, but yeah there are definitely some stumbling blocks right now. I have a 60g unit and it's half full of TV shows and other non-game stuff so size would be an issue for local storage.

At least PSN has been extremely quick the last few months. I noticed it again last time I was downloading some games, I get probably around 2M/sec downloads now, which is really impressive. So for me bandwidth isn't an issue (until Shaw starts capping :P) but local storage is.
 
it would clash with their PS3 GAMES NEED BLU-RAY'S 50GB OF SPACE!!! flag that they've been waiving.

sure, a lot of games have taken advantage of the space, but that's only because they COULD, they had the TIME, the RESOURCES, and they didn't think that it would be something they could do later on.... putting the game on PSN.

but yes, those talking about retailers and preorders etc. are also very correct.
 
Mario said:
You are correct.

I figure if that's the case, then why are digital distribution platforms like Steam, Gamersgate, etc. so successful and can get away with not pissing off retailers?
 
What kind of weak ISP's do you guys have? I have no limits, fast speed and DL tons of stuff(Over 200GB one time in multiple files). Maybe it's just Shaw because hearing some of you saying it takes 3 days for a 10GB file is scary...that's like 2 hours at most.
 
Strider2K99 said:
I figure if that's the case, then why are digital distribution platforms like Steam, Gamersgate, etc. so successful and can get away with not pissing off retailers?
For the most part, videogame retailers don't stock PC's.

If Sony's first party titles went DD only, watch retailers drop stocking PS3's like a stone. Watch the third parties get pissed off too.
 
I'm pretty sure some of those 20Gb games could be shrink if they didn't have all the languages in the disc.

For example, doesn't Heavenly sword have like 10 different tracks with different languages on it?
 
TwiztidElf said:
For the most part, videogame retailers don't stock PC's.

If Sony's first party titles went DD only, watch retailers drop stocking PS3's like a stone. Watch the third parties get pissed off too.

1. Bullshit.
2. Why would they go DD only? The issue here is providing customers with more choices; DD and retail space.
 
Strider2K99 said:
I figure if that's the case, then why are digital distribution platforms like Steam, Gamersgate, etc. so successful and can get away with not pissing off retailers?

Console distribution gives retailers more leverage over console manfacturers.
 
sprocket said:
lets say you did magically download 5 gigs in a hour let move on to the next problem.... how big of a hard drive would they need to download 4 20 gig games plus moives plus psn.

5 gigs in an hour is no problem when you've got an ADSL 20-24 Mbit connection. I've got a 20MB connection without any download limits and I can download a DVD in about 45 minutes. Multiplatform games have to fit on Xbox 360 DVDs and therefore are 7GB or less, these games would be perfect for PSN. The only problem I see is pricing. In general it's cheaper to buy games in retail stores than online, so why would I want to buy the game online?
 
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