OmegaTreeFish
Banned
Why does the Cerberus do so much damage?
Literally my entire team died in seconds.
I think you are meant to grind the other bosses to get powerful enough? give the demo more lastability. Thats my guess anyway.
Why does the Cerberus do so much damage?
Literally my entire team died in seconds.
Why does the Cerberus do so much damage?
Literally my entire team died in seconds.
They disappear, so it's best not to "save them for critical moments".I guess they disappear after some time without saving/sacrificing or dis my AI partners use them?
The back touchpad does something different as well.Mwaha touch Librom in the top menu and see what happens. He kinda reminds me of Tyrion from GoT, should have gotten Peter Dinklage for his witty comments.
If it starts blinking red there's a high chance it will break, but I think they didn't want to clog the UI with numbers, that's why we have stars, no enemy hp except from where you die etc. with only numbers being your level.I wish there was an easier way to see how many spells you have left. What's wrong with just having a number in the corner of the icon? Am I missing something here? It's literally my only complaint about the demo so far.
This is pretty ridiculous. One of the coolest parts about the game was the sort of twisted King Arthur connections it had. The Japanese version is exceptionally well-written, and there was clearly a lot of care put into the lore, imagery, and references. It's a shame to see a lot of that just tossed away for seemingly no reason.
You get a trophy in the retail game if you do them all.The back touchpad does something different as well.
did the Japanese version have the book be as annoying and sarcastic? It kind of ruins the atmosphere for me. I kind of prefered the Japanese demo where I didn't understand anything, lol.
I never enjoyed a single monster hunter game but damn Im loving this
I wish there was an easier way to see how many spells you have left. What's wrong with just having a number in the corner of the icon? Am I missing something here? It's literally my only complaint about the demo so far.
If it starts blinking red there's a high chance it will break, but I think they didn't want to clog the UI with numbers, that's why we have stars, no enemy hp except from where you die etc. with only numbers being your level.
I wish there was an easier way to see how many spells you have left. What's wrong with just having a number in the corner of the icon? Am I missing something here? It's literally my only complaint about the demo so far.
OT:anyone know the name of a ps1 title with small maps and you fight kinda like this/dissidia?Characters; arch angel, rhino, scorpion summoner, ummmm lots of other characters. Was awesome local mp....
Yes, it does. I found clearing some of the harder bosses much easier with 2 npcs than with 3 friends, lol.Does the health of the bosses dynamically scale with player count?
It must do surely.
I pretty much got jack o latterns pattern all figured so hes ez as pie now.
Havent even started cerberus, kinda scared to.
And how do u avoid harpy sucking you in?
sprint in opposite direction.
How u sprint? U mean keeep running and rolling?
Hold x
Hold x
Awesome thanks
Yep:-o
On a different note:
Do all missions have rare drops? Can I get them over and over again?
Cerberus seems really difficult compare to the Japanese demo.....
Also I'm still kind of bum out because of the name changes.
Yep
Cerberus seems really difficult compare to the Japanese demo.....
If you get sacrificed during a mission do you still get items? Just miss out on sacrificing? Also what are martyr items? A reward for resurrecting an ally?
If you get sacrificed during a mission do you still get items? Just miss out on sacrificing? Also what are martyr items? A reward for resurrecting an ally?
I got 400 points on the first mission with Sartiara (rats), but didnt get any rare drop. Do I need even more points?
I think the rarest drop is those ice roses? (long range ice attack)
Shit. Think I skipped half the dialogue because I just kept flipping pages thinking there was only 1 line per page. No wonder shit doesn't make sense.
I guess I'm a minority when I think it doesn't look that good visually. Long loading times + non native res + ugly characters. Something about melee combat feels weird too. Something with the animation... But it seems fun. Fun games are good.
Btw why do offerings sometimes break? Is there a whetstone equiv? Think I missed the tutorial prompt.
Shit. Think I skipped half the dialogue because I just kept flipping pages thinking there was only 1 line per page. No wonder shit doesn't make sense.
I guess I'm a minority when I think it doesn't look that good visually. Long loading times + non native res + ugly characters. Something about melee combat feels weird too. Something with the animation... But it seems fun. Fun games are good.
Btw why do offerings sometimes break? Is there a whetstone equiv? Think I missed the tutorial prompt.
I'm pretty sure you can just sprint away from the Harpy's inhale move.
It doesn't have to get someone.
Cerberus just seems brokenly difficult.
Four of us fought him for ages and when we all died he still had half health...
I'm pretty sure you can just sprint away from the Harpy's inhale move.
It doesn't have to get someone.
Cerberus just seems brokenly difficult.
Four of us fought him for ages and when we all died he still had half health...
I get why people might not like the game but Im not to sure about some of your points?
"The story is.. unoriginal so far." A prisoner reading a demonic book on past events to then learna nd absorb there power to eventually overthrow his capture is unoriginal?
"The combat.. not great." For the genre the combat is the most varied I have seen. Most games in the same genre have about or 6 weapon or class types each with a handful of combat options. This game has a huge list of spells that you can customize and upgrade and can take any 6 with you.
"A lack of armour and customisation." there is tons of customization. looks, clothes, tatoos and TONs of spells.
I dunno. I totally get not liking the genre because its just arena fights and you have to really like this style of game to get into any of them but could you expand on what you mean as currently your points dont make much sense to me.
How did I get the Soldiers Ember from Jack o Lantern? It doesnt state it as a reward in the pre mission thing. Is that for sacrificing him? Why didnt I get something similar for the Harpy mission?