Phenomenal Flea
Member
Man, that would be kinda neat to see!
There's a percent chance its a hybrid
An amount that would be a non-issue if the price was right.
Expect 30-64 GB game cards.
This is what I want to know. Wasn't the whole point of moving away from them for home consoles due to expensive, proprietary format? Why go back to this? I appreciate that load times may be an issue, but they've become standard for consoles and some developers keep a tight reign on them. Also, some cart games still have load times, I think.What would the benefits of cartridges be?
Close!0.00% is a percent, yes.
AwesomeNope.
a) because its adumb thing to do. You get a shitty handheld and a shitty console.
b) Nintendo told us: "It´s not a hybrid", "Its multiple devices, maybe even more than 2, sharing software like iOS and android."
So no, it wont be a hybrid.
SD card transfer speeds are also pretty fucking bullshit, so I'd hope that's not the standard being reached for here...
This is what I want to know. Wasn't the whole point of moving away from them for home consoles due to expensive, proprietary format? Why go back to this? I appreciate that load times may be an issue, but they've become standard for consoles and some developers keep a tight reign on them. Also, some cart games still have load times, I think.
This is what I want to know. Wasn't the whole point of moving away from them for home consoles due to expensive, proprietary format? Why go back to this? I appreciate that load times may be an issue, but they've become standard for consoles and some developers keep a tight reign on them. Also, some cart games still have load times, I think.
I think it'd work pretty well myself. Would solidify a place for Nintendo in the market. But they've probably got something else up their sleeves.a) because its adumb thing to do. You get a shitty handheld and a shitty console.
SD card transfer speeds are also pretty fucking bullshit, so I'd hope that's not the standard being reached for here...
Nintendo can charge money manufacturing them. Profit!What would the benefits of cartridges be?
Also people, Cartridges will NEVER be used in a console a game. Like 3DS, if it's a solid state media, it will be a card, not a cart.
okay new idea:
march 2017:
-launch with zelda nx, smash bros., pikmin 4, and new ip w/ console ($299.99)
november 2017:
-launch with super mario galaxy 3, super smash kart, and animal crossing w/ handheld ($199.99)
fill in the rest of the year with retro's game, splatoon nx, and super mario maker.
of course, both systems use cards.
Is this a semantics thing?
The Vita used cartridges.
- Proprietary format.This is what I want to know. Wasn't the whole point of moving away from them for home consoles due to expensive, proprietary format? Why go back to this? I appreciate that load times may be an issue, but they've become standard for consoles and some developers keep a tight reign on them. Also, some cart games still have load times, I think.
Benefits that don't nearly offset the extra cost of cartridge media large enough to hold something on the level of a PS4 game. This has to be a case of just listing every possible scenario for the registry.
I think it'd work pretty well myself. Would solidify a place for Nintendo in the market. But they've probably got something else up their sleeves.
How much would a cartridge cost compared to a disc at similar storage?The only benefit that it has over discs is that you can use them in a handheld device. Every other benefit that people mention is not worth the extra cost.
If they went with carts, who would they go with? Their ties with Masushita/Panasonic seem severed, and Matrix semiconductor is kinda shitty.
http://patft.uspto.gov/netacgi/nph-...50&s1=7336409.PN.&OS=PN/7336409&RS=PN/7336409
Maybe holo mini-squares?
Macronix
The N64 guys?!?!?
I just hope the console can still be powerful and the game would simply scale up on consoles and scale down on handhelds, like high/low settings on PC games. So Zelda: BotW would run like the WiiU game on the handheld but get a boost in resolution/framerate/AA/etc on the console.
This idea is anti handheld/hybrid, so I like it.My guess: They are basically using 2.5" SSD drives (or smaller) with just enough capacity to store a specific game. The cartridge problably contains a chip for authentication which defines, the game that is stored on it.
If data is lost, game files can be reaquired via download and stored on the cartridge. Save games also on the cartridge.
It wouldn't be cartridges like the NES, SNES, & N64, but rather game cards like the DS & 3DS (since Macronix is supposedly the manufacturer for the NX cartridges, the same guys who did the DS & 3DS cartridges).This is what I want to know. Wasn't the whole point of moving away from them for home consoles due to expensive, proprietary format? Why go back to this? I appreciate that load times may be an issue, but they've become standard for consoles and some developers keep a tight reign on them. Also, some cart games still have load times, I think.