Dr. Kitty Muffins
Member
I thought they (the ex-midway talent) moved on, made Metal Arms and were acquired by Blizzard? I guess Blizz let them go..........
Actually, that'd be perfect!S1kkZ said:perfect title for xbla and psn.
do want!
Yeah, like I said, there was some news about a new dev studio called Specular Interactive, where the splash page of their website trumpeted the fact that they were composed by ex-Midway developers who made Hydro Thunder. Maybe that's where they are now...Dr. Kitty Muffins said:I thought they (the ex-midway talent) moved on, made Metal Arms and were acquired by Blizzard? I guess Blizz let them go..........
UPDATE #2: I asked Andrew Eloff at Raw Thrills about the throttle control on H2Overdrive and he has confirmed that the new games does indeed use the Hydro Throttle like what was used in the original game but it has been upgraded to be more reliable PLUS with cool new features!. He also tells us that The whole cabinet is a radical departure from the original Hydro This cabinet is brand new from the ground up.
More reason to rejoice!
mustnotfap.giftwinturbo2 said:New update from Arcade Heroes...
GOTY 2009 Confirmed!
This is awesome... It really does seem like it's Swingin' Ape under a new name:twinturbo2 said:Yeah, like I said, there was some news about a new dev studio called Specular Interactive, where the splash page of their website trumpeted the fact that they were composed by ex-Midway developers who made Hydro Thunder. Maybe that's where they are now...
Here's hoping that a Metal Arms spiritual sequel is next!Specular Interactive website said:Specular Interactive is an arcade game developer formed in early 2007 by Steve Ranck. Before Specular, Steve founded Swingin Ape Studios which was soon purchased by Blizzard Entertainment.
We love making games. The team here at Specular is an enthusiastic and creative group of talented developers with a rich history of game crafting. Our team has been responsible for the design and development of such hits as Hydro Thunder (arcade) and Metal Arms: Glitch in the System, and has contributed to many other successful games like The Suffering, Off Road Thunder (arcade), Zork: Nemesis, and many others.
Struct09 said:Old? 1up put up a preview with screens and a video: http://www.1up.com/do/previewPage?cId=3172445
Oooh. Good find Teddman! Hopefully we'll see more than one game from Specular Interactive. I'm surprised (pleasantly) by the number of arcade racers this gen. Hopefully this will get ported to consoles.Teddman said:This is awesome... It really does seem like it's Swingin' Ape under a new name:Here's hoping that a Metal Arms spiritual sequel is next!
Waluvil said:They mention the best arcade racing game of all time, and then fail to actually say its name, San Fransisco Rush. Something doesn't compute here.
Put a 2 after Daytona USA, and I'd agree with you. I do, however, disagree with you on the San Francisco Rush games. Rush the Rock and Rush 2049 were awesome back in the day.camineet said:The best arcade racing game of all time is Daytona USA, no question. It's the most successful, highest grossing/most profitable arcade game of all time. San Fransisco Rush (and its sequels) is a steaming pile of stinking dog shit in comparison, and Hydro Thunder while good, is not even in the same galaxy as Daytona USA.
Notes from Scott : The unreleased sequel to San Francisco Rush 2049 and was cancelled before it was finished.
There are 8 tracks to choose from. Only three of the tracks are complete. Three other tracks are incomplete. You can race those tracks, but there are no textures so It's like Hard Drivin 2000! The last two tracks are unplayable and the music and sound effects are unfinished. The drone car logic is also not complete as they get lost while driving.
The cabinet is a standard 2049 cabinet with lots of modifications. There is a new Quad Stereo amp in the unit to power the new speakers in the tail pipes. Inside each tail pipe is a speaker and an LED light array. There are also real 'taillights' built into the base of the seat. The shifter ball is supposed to be a mini 8-Ball. The gas pedal is a throwback to the 70's pedals that were shaped like a 'cave man' foot. To the right of the monitor bezel is a light tree that signals when you should stomp on the gas. It only works at the beginning of the game. The monitor bezel and marquee bezel are black, instead of the 2049 blue. The seat looks like it is a new design, although it may be the same as Crusin Exotica.
The hardware is very different from the 2049 design. This game runs on a PC- a Pentium III 933mhz with a Geforce 2 card. It uses a special security board to keep the game from being bootlegged. The security board connects via the USB port. If the board is not present, the game will not boot. You cannot run this sofware in a 2049 cabinet.
This prototype gives you a good idea of what the sequel to 2049 might have been. The tracks are very cool, and the graphics are much improved. It's too bad Midway did not see this through to completion. This would have been an awesome chapter in the Rush series.
camineet said:Hopefully the Rush team, where ever they are, will do another San Fransisco Rush game since the last one sucked, a.) because it was developed for consoles instead of arcades and b.) took place in Los Angeles.
Nice find:twinturbo2 said:And to anyone wondering about Metal Arms, Matt asked and got an answer.
http://www.1up.com/do/blogEntry?bId=8979320&publicUserId=5380373
If they can't get the rights soon enough (and I think they should try as hard as they can, an official sequel would rock), I think they should just move ahead with a similar game, the same way that the new Hydro Thunder isn't an official sequel but might as well be.1up said:Here's what he said in our interview:
1UP: Do you know who owns the Metal Arms IP now?
SR: Vivendi owned it. Well, we signed up with Sierra, and I think Vivendi owned it as part of that. And then when we were acquired, I believe Mike Morhaime had it transferred to Blizzard. I haven't heard since then, so it's either Blizzard, Activision, or Vivendi at this point. I've actually tried to acquire it, but to no avail.
1UP: So you would be interested in making a sequel?
SR: Oh absolutely, absolutely. Actually, Metal Arms -- I wrote it to be a trilogy. We only told a third of the story. I know exactly where Glitch came from. I know exactly why he had that symbol on his head. I know all these things I'm dying to tell people about, but I just haven't had the opportunity to do that yet.
camineet said:The best arcade racing game of all time is Daytona USA, no question. It's the most successful, highest grossing/most profitable arcade game of all time. San Fransisco Rush (and its sequels) is a steaming pile of stinking dog shit in comparison, and Hydro Thunder while good, is not even in the same galaxy as Daytona USA.
is a steaming pile of stinking dog shit in comparison
I think I would've liked Hot Rod Rebels a lot more than Rush 2049. I much prefer modern-day SF over futuristic SF. Also the visuals that a GeForce2 can do are far superior to a 3DFX Voodoo3, the chip that powered Rush 2049, as well as superior to what the Dreamcast can do.
Oneself said:holyshit. I just watched the videos and I think I'm gonna have a heart attack. It's so Hydro Thunder 2. OMG.
Teddman said:This is awesome... It really does seem like it's Swingin' Ape under a new name:Here's hoping that a Metal Arms spiritual sequel is next!
ram said:metal arms =/= arcade game
the world needs more arcade-racers and not some crap-looking ratchet & Clank rip-off!
Metal Arms is a far better game than Ratchet & Clank could ever hope to be.ram said:metal arms =/= arcade game
the world needs more arcade-racers and not some crap-looking ratchet & Clank rip-off!
on topic: game looks good (at least ebtter than the raw thrills crap), hopefully my local arcade will have the game.
camineet said:
KevinCow said:Metal Arms is a far better game than Ratchet & Clank could ever hope to be.
ram said:metal arms =/= arcade game
the world needs more arcade-racers and not some crap-looking ratchet & Clank rip-off!
Yeah you have a point, but in this case all that needs to be done is a port. The game is already made so there shouldn't be that much investment needed. You would think Midway would be all over this. They are a perfect fit.camineet said:As much as it'll be disappointing, I have a feeling H2Overdrive will get passed over / overlooked, as far as getting onto an HD console.
MadOdorMachine said:Yeah you have a point, but in this case all that needs to be done is a port. The game is already made so there shouldn't be that much investment needed. You would think Midway would be all over this. They are a perfect fit.