dillingerx
Banned
You said that,not me. MGS4's character models were the only thing that were slightly impressive. The enviorments were way below averageSholmes said:HAHA I GET IT N64 > PS3
YOU'RE WINNER
You said that,not me. MGS4's character models were the only thing that were slightly impressive. The enviorments were way below averageSholmes said:HAHA I GET IT N64 > PS3
YOU'RE WINNER
FiRez said:Pacman gameplay.... :lol :lol :lol because is so true, but even with that gameplay the game has an awesome story I can't deny that. SC is the opposite: great gameplay, but with a very shallow story
shut up, speevy. xbox fans were exactly the same last-gen. holy shit, full-scene antialiasing pixel shaded bump mapping... ps2 suxxors!Speevy said:PS3 fans love the graphics hyperbole.
There is more detail in this fingernail than your entire battlefield of soldiers! There are more advanced physics in this salt shaker demonstration than your entire raging forest fire! The lighting that illuminates Snake's nostril is 1000x more impressive than Gears of War!
dillingerx said:You said that,not me. MGS4's character models were the only thing that were slightly impressive. The enviorments were way below average
Speevy said:The difference is that this generation, PS2 fans developed their own standard for graphics based not on things that the Xbox couldn't do, but rather things that PS2-exclusive developers did particularly well. Now that same narrow-minded elitism has caused them to call into question the very existence of anything non-Playstation. Xbots were just idiots in many regards. "OMG LOOK AT THE SUCKY PS2 GRFX." but there's a new breed of snobs that makes those folks preferable by comparison.
Chiggs said:Arguments aside, I think this series is heading in the right direction. I'm pretty excited about the game after reading the article.
Fight for Freeform said:Looks great!
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*LOL*
:lol :lol :lol
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PhoenixDark said:From a graphical perspective, this game is not impressing me that much. Sure, it looks good. But, I can't help but see Riddick 1.2. For some reason, the pics posted here look better than the ones in GI (although they are the same).
I'm sure it'll look much much better in a few months. And, it's also good to see Ubisoft took some of my ideas about the storyline...
Kon Tiki said:
Below...average? Compared to what? A f*cking photograph? Yes, they weren't light years beyond what we have today...but they were certainly FAR above average (more complex than anything we've seen on 360, for example).dillingerx said:You said that,not me. MGS4's character models were the only thing that were slightly impressive. The enviorments were way below average
:loldark10x said:Below...average? Compared to what? A f*cking photograph? Yes, they weren't light years beyond what we have today...but they were certainly FAR above average (more complex than anything we've seen on 360, for example).
Your goggles are stretch to tight around your bighead.dark10x said:Below...average? Compared to what? A f*cking photograph? Yes, they weren't light years beyond what we have today...but they were certainly FAR above average (more complex than anything we've seen on 360, for example).
Why not show how wrong I am rather than post animated gifs?zero44 said::lol
*Points to my post with the picture comparison a few posts back*dark10x said:Below...average? Compared to what? A f*cking photograph? Yes, they weren't light years beyond what we have today...but they were certainly FAR above average (more complex than anything we've seen on 360, for example).
:lol :lol :lol
Somebody please exchange that white sweater guy or at least his head with Master Chief.
Yeah, those kind of comparisons are so incredibly accurate.*Points to my post with the picture comparison a few posts back*
Blaster1X said:I've seen better environments on 360 games. but we are comparing games..not demo target videos, right?
Blaster1X said:Your goggles are stretch to tight around your bighead.
I've seen better environments on 360 games. but we are comparing games..not demo target videos, right?
Lets hope.BigBoss said:Too bad the MGS4 video wasn't a demo target video and will only look better.
Blaster1X said:Your goggles are stretch to tight around your bighead.
I've seen better environments on 360 games. but we are comparing games..not demo target videos, right?
Goreomedy said:We've seen so little of EITHER game. Isn't this pissing contest a bit premature?
dark10x said:The thing about MGS4, is that it seems to be taking the same path we saw in MGS2 and 3. They focus on the scene as a whole, rather than the smallest details...which results in an overall more impressive looking experience. Doom 3 actually did this as well, back on the PC. If you examined any of its textures closely, you'd see how blurry they'd become...but the actual per scene detail and texture variety was way beyond what we were used to.
I concur.. I dont like MGS games.Sholmes said:You're not very bright, are you?
Seriously dude why even bother with dillhole... he just compared a zoomed in shot of a PS3 demo with a zoomed in shot of an N64 game like that means anything. He'll probably be banned soon anyway.
but graphically they've always kept up with Konami.
Speevy said:Well, since Metal Gear Solid 4 is the standard for next generation, I don't feel bad saying that you're being very kind.
Looks like a hi-res PS2 game.trippingmartian said:![]()
Now look at SC4's environments.
op_ivy said:holy fucking shit, absolutely killer.
this is due out relatively soon too, isnt it?
Kon Tiki said:Looks like a hi-res PS2 game.
BigBoss said::lol
You're so pathetic, watch the trailer and tell me thats a highres PS2 game, some people still don't believe that its realtime.
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dark10x said:Why not show how wrong I am rather than post animated gifs?
I suppose there could be a couple examples (possibly Gears of War, for instance), though...but they have too many other problems at the moment.
trippingmartian said:![]()
Now look at SC4's environments.