Slayer-33
Liverpool-2
HeuheuheuheuheuheuheuAAA Brave Fencer Musashi incoming.
HeuheuheuheuheuheuheuAAA Brave Fencer Musashi incoming.
Prime game for a remake. Keep the gameplay, crank graphics to 11.Einhander. Make it a huge space
Turning an historic game in nomura personal third level fanfiction epispdic shitshow is not how i remember old square, sorry.I agree but don't at the same time.
But that's because I actually like FFVIIremake and think it's the closest they've been to the old Square
The reason Nier Automata was so well recieved is because Platinum Games was in charge of the game design and engine,they don't even need a 'AAA' budget just focus on what makes it work ,get PG on board, develop a more ambitious sequelPls no. NieR is one of the few IPs I like from them. Anything they make AAA they royally fuck up.
Square needs to stay in the AA space. Throwing more money at their problems is not going to fix their problems.
You don't have to deal with anything.Turning an historic game in nomura personal third level fanfiction epispdic shitshow is not how i remember old square, sorry.
I prefer if they keep they milking hands away from my favourite old games, they already soured ff7 for me, i can't deal with another one...
Ain't that the truth. I have high hopes for Granblue Relink because of PG involvement. Without PG I don't think Automata would have happened. That and Yoko Taro. Automata was something no one expected.The reason Nier Automata was so well recieved is because Platinum Games was in charge of the game design and engine,they don't even need a 'AAA' budget just focus on what makes it work ,get PG on board, develop a more ambitious sequel
But still i would say it doesn't need FFVII Rebirth budget , they already have an audience of rabid fans,just polish the game and introduce new gameplay mechanics with a new story=![]()
Same. A semi reboot maybe like Tales of Arise.It’ll be Nier but I also yearn for a Star Ocean with decent writing and a good budget again
From their breifing held last month, they just released this info today:
Chrono please!!
They're really not though. I know that us gamers love these old PS1 era RPGs and stuff (nobody even mentioned Racing Lagoon), but the idea that these are AAA massive sellers is just preposterous. They're niche franchises at best. I mean, Einhander? Awesome game but how much do people think shmups sell these days lmao.These guys are sitting on a goldmine of IP with that kind of potential.
I could say the same for turn based gameplay that just plain sucks. I play some RPGs for their stories, i could not careless about their gameplay.Has anyone who says this played the game in the last…. 20 years? I mean the gameplay is total garbage.
I could say the same for turn based gameplay that just plain sucks. I play some RPGs for their stories, i could not careless about their gameplay.
Kind of... yeah! I would not mind a remake with improved gameplay and PS5 graphics.
Square Enix is a shell of it's former self. Very few of the old blood remain. It's dying from Game Industry cancer. It wouldn't surprise me if most of their revenue doesn't come from MTX from mobile games, MMOs and their associated cash shops.
Thank goodness for Dragon Quest and Drakengard/NieR. And maybe the odd title like Octopath.
I dunno about Vagrant Story. Matsuno seems to have limited attention span for any project he's assigned to.
Edit: I think what they really need to do is have better MARKETING because so many of their games could benefit from it.
we intend take a nuanced approach to investment whereby
we also identify existing IPs with the potential to be upgraded to AAA status, taking ROI into account as well.
I think they just need to narrow down a bit and focus on smarter launches, Kiryu's approach sounds pretty good and would be similar to what Capcom is doing in their HD games segment (although SE have other sectors). They have the right teams and current IP set for what they want to do while FF, KH, and DQ are going strong. I remember he also mentioned working on shortening the cycle of release for mainline FF and DQ titles, so I'm curious what they'll do there. Of course, it all comes down to execution.Square-Enix make a lot of misteps, many times from good intentions, but I could make good case for the opposite.
-Compared to most gaming companies, they've retained a lot of the old blood from the 90s and 00s throughout their departments.
-Gaming Industry cancer would be stuff like digital only releases, meanwhile Square has no problem releasing physical games and paying for 2 discs like FF7R
-They have released A TON of AA mid-tier games the past few years, some bad, some average, some great, but that's the opposite of what lots of other publishers are doing by focusing purely on the AAA. They took some risks with varied success.
-They can turn around completely failed projects like NieR and FFXIV into incredible success stories
-They're not afraid of pumping money into new IPs (NieR, Forspoken, Octopath, Diofield, Harvestella, Foamstars etc..)
-By Feb next year they'd have released 3 AAA games in 12 months which is quite impressive (Forspoken, FFXVI, FFVIIR)
-Beyond Feb next year they have KH4, DQ12, FFVIIR-3, FFIXR and maybe FFXR and NieR-3 for the final years of the generation and tons of AA games,
You can fault them for many things (mobile, NFT, spreading themselves too thin), but I say there are far worse publishers and that their output has been improving since the PS3 generation. They should now focus on refining even further.
Eh, but Parasite Eve is exactly the kind of cinematic stuff they strived for in the late 90s and that could turn out well as a modern AAA game with some good direction and interesting gameplay. The original, while good, felt to me like it lacked something. Plus, just think about 4K Aya Brea.Stay the fuck away from parasite eve
Stay the fuck away from parasite eve
Stay the fuck away from parasite eve
I mean if they want to make Cinematic Action games I could see them making Parasite Eve 1 and 2 into one game and have something similar to Order 1886 or collab with Capcom and give it the REmake treatment.Eh, but Parasite Eve is exactly the kind of cinematic stuff they strived for in the late 90s and that could turn out well as a modern AAA game with some good direction and interesting gameplay. The original, while good, felt to me like it lacked something. Plus, just think about 4K Aya Brea.
Yeah, better keep it dead for real then.I'll take Parasite Eve if they make it an actual shooter.
And that's exactly what it seems they want to stop making. They seem to have concluded that diversifying their offer with several AA games that are actually of good quality is not worth it. The games seem to sell relatively well considering they get zero promotion outside word of mouth, but that's not enough for Sqex's expectations. They seem to think going all in with fewer games, each one getting an AAA budget, is the way to go. I shouldn't have to say that's idiotic on the best of days, but seeing how many people here react when a AA JRPG is shown in Directs and other events, you can almost forgive the Sqex executives.-They have released A TON of AA mid-tier games the past few years, some bad, some average, some great, but that's the opposite of what lots of other publishers are doing by focusing purely on the AAA. They took some risks with varied success.
Realistically speaking it'll stay that way.Yeah, better keep it dead for real then.
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NieR was saved by Platinum Games and Yoko Taro. And the creation of one of the best female protagonists in a long time. Lots of collabs to get 2B wherever they can.
FFXIV clearly was a fluke given the mixed reception on FFXVI alongside the continued poor pacing and diminishing story of Endwalker alongside a myriad of issues with XIV's battle system and gearing issues alongside no middleground in difficulty. XIV seems to be in it's Warlords of Draenor phase. Tanaka took the fall for 1.0 and Yoshida picked up the pieces leading to a reboot into FF: WoW edition. FFXIV peaked in Heavensward and had promise storywise in Shadowbringers. Combat system was starting to decline in Stormblood. Made worse come Shadowbringers.
I would like 7.0 to turn things back around but I remain skeptical.
I admire the optimism but I've yet to see recent games put out by Square to be fondly remembered many years later. The only one really of note that stands out is Automata. FF7R series has potential. Combat is great and story is going places.
Not sure what the purpose of splitting the XIV devs in half for XVI was for. XVI feels like a cut expansion for XIV that they tried to make a mainline FF out of. By far one of the most forgettable mainline FFs.
I really enjoyed Star Ocean Divine Force, Stranger of Paradise, Octopath but many times these games just fall under the Shadow of Final Fantasy and are often times either overlooked or have a small following.
And I think I pine for the golden PS1 days where bangers were being dropped in record time. So many good RPGs from these people and now they are relatively scarce. Those days are long gone I'm afraid.
I think they just need to narrow down a bit and focus on smarter launches, Kiryu's approach sounds pretty good and would be similar to what Capcom is doing in their HD games segment (although SE have other sectors). They have the right teams and current IP set for what they want to do while FF, KH, and DQ are going strong. I remember he also mentioned working on shortening the cycle of release for mainline FF and DQ titles, so I'm curious what they'll do there. Of course, it all comes down to execution.
And that's exactly what it seems they want to stop making. They seem to have concluded that diversifying their offer with several AA games that are actually of good quality is not worth it. The games seem to sell relatively well considering they get zero promotion outside word of mouth, but that's not enough for Sqex's expectations. They seem to think going all in with fewer games, each one getting an AAA budget, is the way to go. I shouldn't have to say that's idiotic on the best of days, but seeing how many people here react when a AA JRPG is shown in Directs and other events, you can almost forgive the Sqex executives.
That's why I'm adamant they should not give the AAA treatment to most of their old IPs. They can't be trusted to put big budgets to good use. I'll take a decade of 2DHD remakes if it means they don't turn Chrono Trigger or Xenogears into anime trope galore with cringey dialogue that drawls on forever and gameplay that introduces stuff for the sake of it.
Eh, but Parasite Eve is exactly the kind of cinematic stuff they strived for in the late 90s and that could turn out well as a modern AAA game with some good direction and interesting gameplay. The original, while good, felt to me like it lacked something. Plus, just think about 4K Aya Brea.
On the other hand, people don’t know what they’re asking for when they ask for AAA Chrono Trigger. You don’t want FF-like CT, folks. You may want Chrono Trigger “remade” with graphics that look like a Toriyama anime, and it wouldn’t take a tenth of what a modern AAA game costs. You definitely don’t want CGI Chrono looking full 3D with a head of hair that looks like Sonic the Hedgehog‘s backside going ‘round with a murderous grin, throwing Nus around and shouting “I want to killChaosLavos” a dozen dozen times every hour.
I'll take a decade of 2DHD remakes
I'd take a decade of PS1 style demakes myself.I'll take a decade of 2DHD remakes
Call me crazy but I believe Tetsuya Takahashi and his wife Soraya Saga might care a bit about Xenogears.Square hates Chrono and Xenogears. At this point i hope they sell the IPs to someone who cares.