Through drunk goggles maybe.ZephyrFate said:That is abominably unfortunate for you. We'll be enjoying a good game, thanks!
Through drunk goggles maybe.ZephyrFate said:That is abominably unfortunate for you. We'll be enjoying a good game, thanks!
Shaheed79 said:3DS, Vita, WiiU please. Touchscreen is absolutely imperative for a new OB game.
they have fallen, but they do not have awful character designs. a few from final fantasy 13 rival any other square game. i did not enjoy ff13, but lightning is one of the most badass looking characters.Jason's Ultimatum said:The last good FF game was FFIX. Now all we get is pop music with awful character designs, VA, and androgenous dudes.
I haven't touched a Square game since.............Kingdom Hearts 2? Not entirely sure.
The difference is that amano art looks a lot like classical opera aesthetics while the new art direction is just shitty j-pop mixed with yaoi manga influences.Rahxephon91 said:I always like the "is all girly men" comments about modern FF games. It's like the poster has never seen Amono art. Nevermind that XIII has Snow and Szahs who look like dudes to me.
ULTROS! said:I seriously don't want to play a Final Fantasy game that's marred with bugs and the main character having a personality similar to a rock!
If you want a near-Western Final Fantasy game, maybe FFXII is for you. I don't like it because it departed from the traditional(?) FF style but I know some people love it.
The difference is that this all your opinion, but that dosent change the fact that FF has always been a bit Feminine.Ahoi-Brause said:The difference is that amano art looks a lot like classical opera aesthetics while the new art direction is just shitty j-pop mixed with yaoi manga influences.
Rahxephon91 said:I always like the "is all girly men" comments about modern FF games. It's like the poster has never seen Amono art. Nevermind that XIII has Snow and Szahs who look like dudes to me.
And yeah FF is all pop music because of 1 game. Give me a break.
That's the main problem with square - absolutely fucking dumb management, they had something great with FFXII's core gamesystem they could've worked with but they decided to shit all over it and make the player run through hoses while listening to a completely moronic story with detached characters for the next game.boundedseven said:FFXII was a beautiful step towards that evolution but alas.......
That's funny because he created the only FF character that confused me with Larsa.MalboroRed said:Don't need Amano, Akihiko Yoshida does manly men.
The last thing anyone should do is listen to fans. And you analyzation is wrong. To make a game the scope, size, and detail of something like FFVII would be hard. If Square is incompetent because of that fact then I guess all developers are. No hd jrpg at all matches something like FFVII. They aren't saying anything else.galian beast said:They honestly need to start listening to fans more. Simple as that.
Square Enix has admitted to us that they are no longer the company we expect them to be. When they made the following comment, it confirmed it. I'm paraphrasing but Kitase said something along the lines of "If we wanted to remake FF7 with FF13 graphics it would take 3-4 times the amount of time that it took us time make FF13."
So basically what you're saying is that FF13 is shallow garbage... thanks for playing Kitase.
Rahxephon91 said:The last thing anyone should do is listen to fans. And you analyzation is wrong. To make a game the scope, size, and detail of something like FFVII would be hard. If Square is incompetent because of that fact then I guess all developers are. No hd jrpg at all matches something like FFVII.
To make a game the scope of FFVII is only "hard" when you're a missmanaged piece of shit company.Rahxephon91 said:The last thing anyone should do is listen to fans. And you analyzation is wrong. To make a game the scope, size, and detail of something like FFVII would be hard. If Square is incompetent because of that fact then I guess all developers are. No hd jrpg at all matches something like FFVII.
Not at all actually.galian beast said:That's the problem with JRPGs today.
Ahoi-Brause said:To make a game the scope of FFVII is only "hard" when you're a missmanaged piece of shit company.
Hand it over to a decent developer and give them the budget FFXIII took and you'll get your FFVII remake in two years.
If you want bash Square fine, but at least be smart about it. No other developer espicaly a Japanese one has done it as well.Ahoi-Brause said:To make a game the scope of FFVII is only "hard" when you're a missmanaged piece of shit company.
Hand it over to a decent developer and give them the budget FFXIII took and you'll get your FFVII remake in two years.
Rahxephon91 said:If you want bash Square fine, but at least be smart about it. No other developer espicaly a Japanese one has done it as well.
And assless chaps.Rahxephon91 said:That's funny because he created the only FF character that confused me with Larsa.
Rahxephon91 said:The last thing anyone should do is listen to fans. And you analyzation is wrong. To make a game the scope, size, and detail of something like FFVII would be hard. If Square is incompetent because of that fact then I guess all developers are. No hd jrpg at all matches something like FFVII. They aren't saying anything else.
FFVII isn't that magical game fillled with wonder that's impossible to recreate.Rahxephon91 said:If you want bash Square fine, but at least be smart about it. No other developer espicaly a Japanese one has done it as well.
SolidSnakex said:That's not really a fair comparison since there isn't another JRPG out there that will be given the budget that any major FF has. Despite that you still see HD JRPG's coming out with full overworlds and HD towns. No, they aren't the visual level as those FF games, but they also don't have the massive budgets of a FF either. You take a look at something like Ninokuni PS3 and wonder why stuff like that isn't coming out of the current Square.
Terrell said:No, a game that goes back to 1990s writing. Story drives an RPG experience equally with gameplay. And modern RPG stories just don't live up to what we saw in the 90s. At all. From most developers.
Square was able to write "deep" plots that impressed people because they had good writers back then. Now that they've fired them all they only got talentless hacks who think the name SQUARE is enough to convince people that a plot is "deep" when infact it's just fucking stupid and incoherent.HK-47 said:I think some of this is nostalgia though. The best stories tended to be quite simple and archetypal for JRPGs. It isnt like with WRPGs where they when from deep, complex and even philosophical to action movie duality driven bullshit.
And give me my HD TERRANIGMA WITH HD TOWNS.Scum said:Maybe the 'Enix' side should take over...
Ahoi-Brause said:Square was able to write "deep" plots that impressed people because they had good writers back then. Now that they've fired them all they only got talentless hacks who think the name SQUARE is enough to convince people that a plot is "deep" when infact it's just fucking stupid and incoherent.
Exactly what I was thinking!Ahoi-Brause said:And give me my HD TERRANIGMA WITH HD TOWNS.
My wallet is ready.
Ahoi-Brause said:Square was able to write "deep" plots that impressed people because they had good writers back then. Now that they've fired them all they only got talentless hacks who think the name SQUARE is enough to convince people that a plot is "deep" when infact it's just fucking stupid and incoherent.
But you ignored the point about competent teams being able to create a game like FFVII. Who? Rockstar? GTAIV has less scope then it's previous gen games with it's detailed city being basically cool wallpaper. Detailed but hardly interactive. Red Dead, big and empty.Ahoi-Brause said:FFVII isn't that magical game fillled with wonder that's impossible to recreate.
Square just take years for everything and the GRIN fiasco showed how poorly organized they are.
They got tons of manpower, tons of artists, tons of coders and even lot's of money.
And even mistwalker created Lost Odyssey in a shorter time than FFXIII and that game was more of a final fantasy than anything they released since FFVII. Lost Odyssey was even developed by fucking feelplus. (71 employees, Square got 3,338 )
The squaresoft management is just fucking incompetent. That's their main problem and nothing else
Glix said:The Mistwalker stuff it more Square than the actual Square stuff. AND in HD.
Red Dead Redemption is filled with neat little details and more interactive than FFVII.Rahxephon91 said:Red Dead, big and empty.
HK-47 said:Well people were also impressed with FFVII and VIII...
I wouldn't mind a remake of Secret of Evermore either.SolidSnakex said:Exactly, this really just comes down to poor management. Square simply ignores all of their other successful franchises in favor of FF, KH and DQ. That's one of the major issues that they have at the moment. They don't need to remake FF7, but why aren't they doing anything with the Chrono brand? People have been begging them to release something new in that series for years. It's not even a series that demands a super budget. Why not get into contact with Grezzo to do a new "main" game in the Seiken Densetsu series? Howabout a PSN/XBLA sequel to Einhander? There's so much that they can do.
Glix said:He's just embarrassed now? He was asleep for the last 6 years?
I don't know who could as I assume it would be very hard. I'm not saying Square isn't the best managed company and the fact XIII came out the way it did and thier other HD games are taking forever is a testament. But that quote about not being able to do FFVII in hd is not a testament when it would be hard for anyone to do.HK-47 said:I'm a proud Bethesda hater, but I'd like to see anybody make a sandbox RPG that doesnt have much repetition or bugs, especially with all the scripting. I sure as fuck dont think SE could do it.
Rahxephon91 said:Tales? Sure it's a lower production, but it's worlds are hardly as detailed as FFVII. The towns in ToV are small and barely explorable.
Did you even play the game?Rahxephon91 said:As for Red Dead it's interaction is what talking to npcs and hunting monsters? Yeah so much more interaction then FFVII.
Kalnos said:You're grossly overstating how much you could actually explore in FF7's towns in comparison to Vesperia. Most of them were small areas with 4-5 houses and a few NPC's you could talk to. Maybe a chest or two. Costa del Sol, Kalm, Rocket Town, Nibleheim, etc. were all like this.