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Square-Enix Executive Embarrassed by Company's E3 Showing

[Nintex] said:
Did you just defend Square Enix's development schedule?

I guess so if that's considered "defending". I'd think that it would be pretty relevant that it moved from a mobile platform to the PSP.
 
Rahxephon91 said:
Sure because it's actually a good game. 15 years from now I'll probably also look at it with nostalgia as well and think it's better then it actually is, like pretty much everyone else does to older Square games.

It's a better game than most make it out to be, but still one of the worst FFs.
 
markot said:
A Japanese person is humiliated?

tumblr_lm7exxXVho1qzqjgzo1_500.png


And its pretty lolworthy that Eidos is now their saving grace >.<
RACIAL STEREOTYPUUUUUUUUUU
 
Take a long hard look at Final Fantasy 6 and make a new, straight forward coherent Final Fantasy using that as your guide. Repeat that process substituting Final Fantasy 6 with Chrono Trigger, Secret of Mana and Final Fantasy Tactics.

Congratulations, you're now pleasing the west and swimming in money.
 
Gouty said:
Take a long hard look at Final Fantasy 6 and make a new, straight forward coherent Final Fantasy using that as your guide. Repeat that process substituting Final Fantasy 6 with Chrono Trigger, Secret of Mana and Final Fantasy Tactics.

Congratulations, you're now pleasing the west and swimming in money.

Of course the solution is more Chrono and Mana games. Get on that Square.
 
The Japanese devs were very weird this year at E3.

Amazed how few seemed to be showing off their games (not even the anounced ones).

You'd think Square could have thrown a bone like a new Kingdom Hearts 3DS trailer..or even a Dragon Quest Wii trailer.

It's almost like many were afraid to show off anything that wasn't aimed squarely at what they perceive the westen markets want.
 
Showmeyamoves said:
Of course the solution is more Chrono and Mana games. Get on that Square.
As much as I love Secret of Mana, after the last few Mana games I'd rather Square just left the series alone with the exception of bring us a 3D enhanced version of Secret of Mana and Seiken Densetsu 3 to the 3DS eShop.
 
The Japanese gaming side of things is indeed failing hard. But you partly have these big Japanese execs to blame for it.
 
UberTag said:
I'm actually more disturbed by XIII-2 than I was about XIII. At least with XIII they had a clear vision (albeit flawed) of what they wanted and ran with it.

XIII-2 seems like they're trying everything possible to make the game the exact opposite of the first installment because gamers ripped it to shreds and their response is to turn it into some non-linear, mini-game filled, RDR-inspired quest hunt mess with monster collecting, QTEs and multiple endings. It's like they won't even adhere to their tried and true ruleset for Final Fantasy games any more... but they'll throw in a cute moogle to make us think they still have an idea as to what they're doing. (We're gonna get sick of the Serah and Noel show awfully quick.)
FFXIII is so very streamlined that I think you are worrying too much. Basically it's a highly addictive and fast paced battle system thrown into perhaps the most linear approach to an RPG ever conceived. I loved the game, bear in mind, but have no problem talking about its shortcomings.

To expand upon what FFXIII was is not a difficult thing to do especially if they are listening to what the fans want. It's pretty simple and ties into what has been expected of FF over the years anyway. I am confident that they will get this done correctly and I was just about to write them off.
 
Showmeyamoves said:
Of course the solution is more Chrono and Mana games. Get on that Square.
The solution is to (at least short term) hire some outside help to develop engines and tools hand in hand with square personnel to get them experienced, then make sure they dont have fucking cobble stone girls ever again by giving devs a wide range of different tasks ffs, and push and encourage those in the company that has some creative vision to put forth their ideas and give them budgets and projects to run with if they are good enough.

Oh and rethink their top level management.

imo

Sir_Crocodile said:
Put Yuji Horii in charge

Job done.
No one man can magically wave away the developmental and creative hole they are in.
 
Last time I got one of their japanese games was FF9 or Vagrant Story, I can't remember. I wish they did the 7 remake.
 
Nirolak said:
Oh, they definitely have made some titles, but I mean the budget and resources they put into stuff like Mindjack and The Last Remnant is vastly less than titles like FFXIV and FFXIII.

Nier was also targeted at the West, but again, a very small budget title.

It wasn't Westernization that caused problems in their flagships is what I ultimately mean.

What i'm getting at is that their sales are down worldwide since they've started attempting to design some games to what they think western games want. Nier, TLR, and Mindjack didn't perform well anywhere. People in Japan didn't want them and neither did those in the west. Why do they continue to push forward with that strategy instead of the one that worked for them in the past?
 
Dedication Through Light said:
Nintendo's? SFxT?

They shouldnt have been afraid of cannibalizing FFXIII-2 excitement with Type-0 and gone ahead and announced it for Vita.
Announcing it for Vita would probably hurt it's sales in Japan.
 
Sir_Crocodile said:
One man put them into it.

That one man has just kept digging and digging, though. You need a whole bunch of people to get out of a hole that deep. SE is rotten to the core and filled with yes-men and shit designers who only know how to pander to Famitsu readers.
 
Ushojax said:
That one man has just kept digging and digging, though. You need a whole bunch of people to get out of a hole that deep. SE is rotten to the core and filled with yes-men and shit designers who only know how to pander to Famitsu readers.
I would welcome the Gooch back actually, his creativity and vision is astounding. Just have someone there that can reign him in and have the spine to tell him when something is a bad idea. Also keep him far away from finances and movies.
 
Takao said:
They're only embarrassed about E3 showcases? What about the fact that Versus, and Type-0 have been in development far longer than they should?

They already went over that embarrassment with FFXIII. Type 0 and Versus are stuck in the same inefficient development style.
 
UberTag said:
If anything, the changes they're making to Final Fantasy XIII-2 will make it into even more of a pseudo-Western game than before. We're applauding them for it so one can understand how they'd have trouble reading between all of the mixed messages.

I'd kindly direct them to a polished current-gen JRPG effort to get pointers from but alas Nintendo can't be bothered to bring those over so clearly that well has run dry.

I wouldn't lavish too much praise on the Eidos efforts, either. Deus Ex is getting largely panned by the media (comparisons to Obsidian-developed titles are never a good thing), Tomb Raider is still 18 months away and Hitman has a very pretty trailer.

What?
 
Ushojax said:
Did they? Look at what's going on with the Devil May Cry, Resident Evil and MegaMan franchises. Yes they rejuvenated their fighting games and struck gold with Monster Hunter, but the rest of their output has been pretty nasty. RE5, Lost Planet 2, Bionic Commando, MvC3, Dark Void, they've released a lot of shit and pandered to American audiences the same way SE has to Japanese ones. On consoles, I don't think a single Japanese third party has put out better games than they did last gen.

lol you can say RE5 and MvC3 are shit but they are extremely successful shit. They also made a pretty penny off if 8 bit nostalgia with Mega Man, and MM really isnt a series thats big any more. And yes they fucked up one of their new IPs with LP2 but DR2 was a success and Case Zero even more so.
 
I don't even remember seeing them at any of the big three conferences and I never saw a thread for them on GAF.

I thought they just disappeared or something...
 
SolarPowered said:
I don't even remember seeing them at any of the big three conferences and I never saw a thread for them on GAF.

I thought they just disappeared or something...

XIII-2 was shown in the PS3 reel during Sony's show, but that was about it.
 
Ushojax said:
That one man has just kept digging and digging, though. You need a whole bunch of people to get out of a hole that deep. SE is rotten to the core and filled with yes-men and shit designers who only know how to pander to Famitsu readers.

A new president can kick out the garbage and hire some outside companies to plug the creative gaps in the interim.

Level Five & Brownie Brown(for nintendo games) spring to mind as the kind of spirit square used to have under Tetsuo Mizuno.
 
UberTag said:
You didn't listen to tonight's Giant Bombcast, did you? You'll want to download it when it gets posted online.

The impressions from leaked demo on gaf are really positive. I trust them with a franchise like DX more than Giantbomb.
 
I'm sure SquareEnix is also embarrassed at the Moana Croft demonstration that Edios gave us.
 
SolidSnakex said:
What i'm getting at is that their sales are down worldwide since they've started attempting to design some games to what they think western games want. Nier, TLR, and Mindjack didn't perform well anywhere. People in Japan didn't want them and neither did those in the west. Why do they continue to push forward with that strategy instead of the one that worked for them in the past?
They do seem to have dropped that strategy though.

Gamasutra said:
It's interesting that you're working with Nintendo to release Dragon Quest IX in the U.S. Can you talk about why that decision was made?

Yoichi Wada: Final Fantasy sold evenly in Japan, U.S., and Europe. Batman sold in the U.S. and Europe. And Dragon Quest was not even released in the U.S. and Europe -- Japan is its predominantly strong market. In our thinking, this is fine for our purposes of globalization. It is okay to have some things lopsided in terms of the numbers sold, depending on the region. We do not believe that everything has to sell well and evenly in every market in the world.
Source: http://www.gamasutra.com/view/feature/5892/square_enix_in_2010_president_.php?page=2

Two of the main cancellations they made just a few months ago were a game from AQ Interactive targeted at the West and the shutdown of their Los Angeles studio, which was attempting to make a Japanese style game for the West. They also cancelled Gun Loco before that.

In fact, they seem so focused on regionality now that they refuse to announce Final Fantasy Type-0 for Western release, and with the exception of Final Fantasy, all their Western targeted games seem to be coming from Western studios. They didn't even bring Kingdom Hearts 3D to E3, making Final Fantasy XIII-2 the only Japanese title shown.
 
Showmeyamoves said:
I'm sure SquareEnix is also embarrassed at the Moana Croft demonstration that Edios gave us.

Err.... The demo was pretty impressive if you ask me.

They should have at least shown FFXIII-2 in Sony's conference if you ask me.
 
You know what, fuck what I said earlier, that's too much to get right.

Releasing a translated version of Secret of Mana 3 for whichever dl service they want would single handedly right their ship.
 
ULTROS! said:
Err.... The demo was pretty impressive if you ask me.

They should have at least shown FFXIII-2 in Sony's conference if you ask me.

I know it was.

Though I had to turn down the volume otherwise people would think I was watching a porno.
 
HK-47 said:
What pseudo western titles are they doing?

Mindjack and Gunloco.

Anyway, half-kidding aside, maybe they can focus more on the Vita now together with PS3/Vita support.
 
ULTROS! said:
Solution: Square Enix Japan should stop developing pseudo-Western games.
I disagree...they've got a lot to learn from their Western counterparts. They should start by firing ever sacred cow they have working for them and bring in some fresh ideas...Every Japanese game I've played recently feels like it was designed in the mid 90's.
 
HK-47 said:
The impressions from leaked demo on gaf are really positive. I trust them with a franchise like DX more than Giantbomb.

It's pretty stupid. Basically there are at least two guys saying "I love Deus Ex, one of my favorite games ever!" and then saying "The game feels dated". As if Deus Ex's concept is "modern". Patrick in particular was saying something like "I love how you can approach a situation in many different ways", but that is in HR for sure. The game really does feel like Deus Ex.

Maybe the demo they played only covered the opening attack on the lab, because it is pretty WTF. (Moral of the story: Believe in NeoGAF)

EDIT: Also saying Capcom is in a similar state as SE(or Konami) is fanboy backlash or some other kind of bullshit. Capcom has repped itself heavily throughout the generation and acquired a lot of success. It was as strong as presence at e3 as a non-EA/Activision publisher could be.
 
Showmeyamoves said:
I'm sure SquareEnix is also embarrassed at the Moana Croft demonstration that Edios gave us.
why?
all the press has been very positive, including some best game of the show nominations
 
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