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Square-Enix Executive Embarrassed by Company's E3 Showing

darkhunger said:
They haven't lacked games this generation. Its just that they all came out on the DS and PSP, and now that those systems are practically dead, all their output appears to have dried up.

Oh really?

I would like you to take a quick look at the amount of titles they've produced this gen (including the handhelds) compared to the previous one. Sure they've made quite a few handheld games, but it still PALES in comparison to the amount of PS2 titles they made, which is already a decrease from how many PS1 titles they made.
 
VisanidethDM said:
If every "remake" is like TO, I can go on 10 years with more remakes. Remake Chrono Trigger, FFVI, FFVII, FFT, SoM and such like that, and you'll shit over all the production of the rest of the gaming world.

Oh please, as if there are not enough remakes on the market now.
All of the companies are so scared of low sales and losing money, all they do is remaking same shit over and over again.
I bet we gonna have another batch of FF remakes, CT ports with PS Vita and next gen systems.

and now Konami is releasing their old games in HD res oh yay!


I want more new IPs, fresh gameplays not remakes of remakes of remakes!
 
Aeana said:
The Wii has 86 million consoles sold.
The Wii U has 0 consoles sold.
The Wii U plays Wii games.

Tell me again why it makes more sense to release the game on the Wii U than the Wii.
My own personal take is that it should have been on an HD console to begin with but when they initially revealed that it would be on Wii, that platform had more momentum. I want to be done with Wii at this point. As I said before, it will sell regardless of platform but I said WiiU to honor their original commitment to Nintendo. I would rather have seen it on PS3 or 360 in HD from the get go but that was personal opinion. I want the highest quality DQ game on the best HW, like any other franchise or series I like.
 
Eccocid said:
Oh please, as if there are not enough remakes on the market now.
All of the companies are so scared of low sales and losing money, all they do is remaking same shit over and over again.
I bet we gonna have another batch of FF remakes, CT ports with PS Vita and next gen systems.

and now Konami is releasing their old games in HD res oh yay!


I want more new IPs, fresh gameplays not remakes of remakes of remakes!

The entire reason for remakes is because a lot of people were not able to play the original games, and they haven't stood up against the test of time.

You give it enough time and there is a viable market for a remake. It brings in new fans and helps keep the franchises going.

Nintendo has been doing the same thing with Mario. They remade Mario 1-3 with Super Mario All Stars remember? Then remade them again on GBA.

Those are the stages in which I think are acceptable.

Console remake, then an additional handheld remake.

Any game from the early PS2 era and before can be justified as getting a remake. We're in 2011. I would say any game that is 10 years or older probably should get a remake without any cynicism.
 
LiquidMetal14 said:
My own personal take is that it should have been on an HD console to begin with but when they initially revealed that it would be on Wii, that platform had more momentum. I want to be done with Wii at this point. As I said before, it will sell regardless of platform but I said WiiU to honor their original commitment to Nintendo. I would rather have seen it on PS3 or 360 in HD from the get go but that was personal opinion.
I feel as if you don't even deserve the right to play through a game from the series because you don't seem to understand what makes the franchise so earnestly loved.
 
UberTag said:
I wouldn't lavish too much praise on the Eidos efforts, either. Deus Ex is getting largely panned by the media (comparisons to Obsidian-developed titles are never a good thing)

Uh, no, it's not. The media (and gamers' experience with the game) has largely been positive.
 
galian beast said:
As I just said, I feel like Dragon Quest has to be an initial investment in a system. I expect to create a market with Dragon Quest, and then harvest that market for years to come. This will probably be the last Wii game they make. I would also move Type-0 to Vita or at least a high res version of it. The PSP is still selling in Japan is the only reason why I would even consider keeping Type-0 on PSP, that and the fact that the game is apparently finished.

Okay, well, the creators of Dragon Quest obviously don't share your philosophy of create and harvest. They didn't share it with the PS1. They didn't share it with the PS2. They didn't share it with the DS. They don't share it with the Wii.
 
speedpop said:
I feel as if you don't even deserve the right to play through a game from the series because you don't seem to understand what makes the franchise so earnestly loved.
That's my opinion. I want that game on the best HW. I love new graphics and the opportunity for a game to shine. I love that franchise and have been at it as long as the next person too. It's pretty simple really. I will buy it on whatever platform it hits, that's not my message though. I like HQ visuals, Wii simply can't deliver that compared to PS3/360/WiiU.
 
we are embarrassed for your, S-E. But more credit needs to be given to them for the Eidos side of the business, they really turned that around. Giving the Deus Ex team more time to polish the game was a good call
 
galian beast said:
The entire reason for remakes is because a lot of people were not able to play the original games, and they haven't stood up against the test of time.

You give it enough time and there is a viable market for a remake. It brings in new fans and helps keep the franchises going.

Nintendo has been doing the same thing with Mario. They remade Mario 1-3 with Super Mario All Stars remember? Then remade them again on GBA.

Those are the stages in which I think are acceptable.

Console remake, then an additional handheld remake.

Any game from the early PS2 era and before can be justified as getting a remake. We're in 2011. I would say any game that is 10 years or older probably should get a remake without any cynicism.

Yeah they should start to remake every successful or niche game from past that ppl havent had chance to play. Why bother with releasing next gen hardware? They should just stop developing new games cuz masses wants to play the games they missed!

If you ask me a ismple remake with a dif graphic engine doesnt cut it out for me. Most of the games from that era has archaic gameplay systems due to system limitations. Give me a fresh gameplay experience if you gonna do a game based on past. Just changing visuals is not enough for me.
 
galian beast said:
Most of those systems were still viable after new systems came out... The wii isn't even viable now...

It's also a different market with increased development cost.

As I just said, I feel like Dragon Quest has to be an initial investment in a system. I expect to create a market with Dragon Quest, and then harvest that market for years to come. This will probably be the last Wii game they make. I would also move Type-0 to Vita or at least a high res version of it. The PSP is still selling in Japan is the only reason why I would even consider keeping Type-0 on PSP, that and the fact that the game is apparently finished.
PS1 was selling under 10k weekly when DQVII came out. It was basically the same as Wii in Japan, and probably selling a whole lot worse outside Japan. You have a strange definition of "viable".

Year to date in Japan, Wii has somehow sold more software than PS3, DS or 3DS. The onebproblem Wii really doesn't seem to have is selling games, particularly massmarket games.
 
Stumpokapow said:
Okay, well, the creators of Dragon Quest obviously don't share your philosophy of create and harvest. They didn't share it with the PS1. They didn't share it with the PS2. They didn't share it with the DS. They don't share it with the Wii.

And I think the result is pretty evident as well. Although they have been producing the successful Dragon Quest Monster games on DS. Square Enix is struggling because they expect consumers to buy every system, and obviously in this global economy they are NOT.

Let me give you a scenario. Let's say DQ is your favorite game, your priority. You can only buy one system. They announce Dragon Quest for DS. There you go, you've decided to buy a DS. Now they say they are going to put Final Fantasy on PS3. FF is your 2nd favorite, but you could only buy the DS, you can't afford the PS3 too.. Now I'm not buying your FF game, because I've already invested in the DS. Wait what this, now the next DQ is on the Wii? Your response would be "F, me, Square screwed me."

I think Square Enix really expected to be able to get reach numerous bases, but instead I think they're spreading themselves thin, and abusing their base. If you look at their financial reports I think you would agree.
 
LiquidMetal14 said:
That's my opinion. I want that game on the best HW. I love new graphics and the opportunity for a game to shine. I love that franchise and have been at it as long as the next person too. It's pretty simple really. I will buy it on whatever platform it hits, that's not my message though. I like HQ visuals, Wii simply can't deliver that compared to PS3/360/WiiU.
HD graphics won't change how Dragon Quest is played or experienced. I don't know why you seem so headstrong in demanding for it, especially if in all possibility it will eventually happen within the next 5 years.

Be thankful that you'll be able to play another Dragon Quest. I don't see any reason why people should be demanding more than that.
 
Overall, it's been difficult to figure out what they are doing this gen. They continue to disappoint the masses with their launches and have failed to capture their previous successes, especially with their Jrpgs, which have always been some of the highest quality stuff on the market. We haven't seen anything new and fresh this gen that has gone back to those jrpg roots. 2 generations ago, FF7 changed the game forever, I believe they still have the talent to do it again..
Why can't they do something like Level 5 did with White Knight Chronicles' Geonet but better, even though they have an online franchise (11/14) why not stand out and incorporate a full rpg with an online world? I understand they want to be more globally accepted and structure their games more for a western audience, but, were they not hugely successful by just making the game as jrpgs and keeping it fresh and new instead of moving laterally.


Still waiting...

- Dragon Quest 10 (not Wii Only, but something like 8)
- Versus (still waiting)
- Type-0
- Kingdom Hearts 3 (nothing)
- Radiata Stories 2 (nothing)
- FFXIV for PS3 (Fixed version/ F2P)
- HD FFVII remake (almost everyone wants to experience this game again with an updated look and feel to the world)

I mean, we can add even more to the list of stuff we keep waiting and waiting for..... just some random thoughts here.




speedpop said:
HD graphics won't change how Dragon Quest is played or experienced. I don't know why you seem so headstrong in demanding for it, especially if in all possibility it will eventually happen within the next 5 years.

Be thankful that you'll be able to play another Dragon Quest. I don't see any reason why people should be demanding more than that.

I really love the series and I would also love to see it on PS3 as well. I'd love to see where they could take the game visually and if they can incorporate online fuinctions into it, if nothign else maybe a PvP battle room or something. Friend codes are a pain and I haven't bothered with them. they can do soo much more with the series outside of the standard DS and Wii versions... IMO
 
speedpop said:
HD graphics won't change how Dragon Quest is played or experienced. I don't know why you seem so headstrong in demanding for it, especially if in all possibility it will eventually happen within the next 5 years.

Be thankful that you'll be able to play another Dragon Quest. I don't see any reason why people should be demanding more than that.
I love high definition visuals really :P

Again, it's not that the series needs that but it also does have to adapt at some point. Unless the developers are trying to preserve a less higher quality (non HD) look. We're going back and forth with the same point though so let's just agree on buying it regardless of platform.

Cornbread78 said:
Overall, it's been difficult to figure out what they are doing this gen. They continue to disappoint the masses with their launches and have failed to capture their previous successes, especially with their Jrpgs, which have always been some of the highest quality stuff on the market. We haven't seen anything new and fresh this gen that has gone back to those jrpg roots. 2 generations ago, FF7 changed the game forever, I believe they still have the talent to do it again..
Why can't they do something like Level 5 did with White Knight Chronicles' Geonet but better, even though they have an online franchise (11/14) why not stand out and incorporate a full rpg with an online world? I understand they want to be more globally accepted and structure their games more for a western audience, but, were they not hugely successful by just making the game as jrpgs and keeping it fresh and new instead of moving laterally.


Still waiting...

- Dragon Quest 10 (not Wii Only, but something like 8)
- Versus (still waiting)
- Type-0
- Kingdom Hearts 3 (nothing)
- Radiata Stories 2 (nothing)
- FFXIV for PS3 (Fixed version/ F2P)
- HD FFVII remake (almost everyone wants to experience this game again with an updated look and feel to the world)

I mean, we can add even more to the list of stuff we keep waiting and waiting for..... just some random thoughts here.
The waiting game is SE's specialty. Except for handhelds, they have been a major letdown. I mean SE the Japanese studio. They went out and got into the western market but those aren't traditional SE games.
 
galian beast said:
Oh really?

I would like you to take a quick look at the amount of titles they've produced this gen (including the handhelds) compared to the previous one. Sure they've made quite a few handheld games, but it still PALES in comparison to the amount of PS2 titles they made, which is already a decrease from how many PS1 titles they made.

From a quick and dirty count of their list of games, their Japanese development teams had a hand in 2 GBA games, 18 PS2 games, and 1 GCN game, vs 18 DS games, 2 PS3/360 games, 9 PSP games, 4 Wii games (so far, not counting anything not yet released).

You were saying?
 
Eccocid said:
Oh please, as if there are not enough remakes on the market now.
All of the companies are so scared of low sales and losing money, all they do is remaking same shit over and over again.
I bet we gonna have another batch of FF remakes, CT ports with PS Vita and next gen systems.

and now Konami is releasing their old games in HD res oh yay!


That's why I said "if it's a remake like TO" and not "if it's a remake like MGS3D".

Herp derp.
 
galian beast said:
And I think the result is pretty evident as well. Although they have been producing the successful Dragon Quest Monster games on DS. Square Enix is struggling because they expect consumers to buy every system, and obviously in this global economy they are NOT.

Let me give you a scenario. Let's say DQ is your favorite game, your priority. You can only buy one system. They announce Dragon Quest for DS. There you go, you've decided to buy a DS. Now they say they are going to put Final Fantasy on PS3. FF is your 2nd favorite, but you could only buy the DS, you can't afford the PS3 too.. Now I'm not buying your FF game, because I've already invested in the DS. Wait what this, now the next DQ is on the Wii? Your response would be "F, me, Square screwed me."

I think Square Enix really expected to be able to get reach numerous bases, but instead I think they're spreading themselves thin, and abusing their base. If you look at their financial reports I think you would agree.
This reasoning makes little sense when you consider Wii is the best selling console this gen, and 2nd best selling game platform overall behind DS this gen. That's in part why DQ is on it even, so fewer people will have to go out and buy the system for it.
 
darkhunger said:
From a quick and dirty count of their list of games, their Japanese development teams had a hand in 2 GBA games, 18 PS2 games, and 1 GCN game, vs 18 DS games, 2 PS3/360 games, 9 PSP games, 4 Wii games.

You were saying?

can i get an oh snap
 
This is how you fix the problem so you won't be embarrassed:

- Give everyone what they want .. Final Fantasy VII remake!
- Announce Final Fantasy Type 0 for the PSVita
- I get the business decision for Final Fantasy XIII-2? It will sell because its Final Fantasy, but who asked for it?
- Bring Dragon Quest to the next generation, please! A big splash for Nintendo would have been to announce DQX for the Wii U. There is no point in putting that game out for the Wii. It needs to be multi platform though!
- Fighting games are hot now, where is Tobal? Dissidia is a fine franchise. Why not bring it to the consoles?
- Final Fantasy HD collection please! As long as you put X and Crisis Core in it!
- Next gen Kingdom Hearts .. what's taking so long?

There are more .. but just a few to riffle off.
 
lunchwithyuzo said:
PS1 was selling under 10k weekly when DQVII came out. It was basically the same as Wii in Japan, and probably selling a whole lot worse outside Japan. You have a strange definition of "viable".

Year to date in Japan, Wii has somehow sold more software than PS3, DS or 3DS. The onebproblem Wii really doesn't seem to have is selling games, particularly massmarket games.

Dragon Quest shipped in Japan in August 2000. In September of 2000 the PS1 had shipped 75.92 million units. 17.93 million in Japan. By March 2007 that number has jumped to 102.49 million worldwide, 21.59 in million in Japan. That is more than a 20% increase in overall units.
 
NotebookJ2 said:
You're quite delusional if you think we'll ever get a sequel... and this is coming from someone who loved the game.
Radiant Historia is kind of a pseudo-successor by many of the same people, so there's that at least.
 
NotebookJ2 said:
You're quite delusional if you think we'll ever get a sequel... and this is coming from someone who loved the game.


Doen't even have to be called Radiata Stories, but more of that type of concept RPG. The name would allow them to make it anything they want to like Final Fantasy and use anyworld/ design they want. This type of game is what they need to start producing again. Maybe they aren't the blockbuster launches that make them boatloads of cash, but it would be profitable and keep their innovative side going.
 
darkhunger said:
From a quick and dirty count of their list of games, their Japanese development teams had a hand in 2 GBA games, 18 PS2 games, and 1 GCN game, vs 18 DS games, 2 PS3/360 games, 9 PSP games, 4 Wii games (so far, not counting anything not yet released).

You were saying?


I was being rhetorical, but your numbers are DEFINITELY off...

Are you not counting outsourced games or something?
 
Part of me is relieved that a higher up in the company feels the same way that most of us do.

But honestly, the output of all Japanese developers at E3 was embarrassing.
 
galian beast said:
Dragon Quest shipped in Japan in August 2000. In September of 2000 the PS1 had shipped 75.92 million units. 17.93 million in Japan. By March 2007 that number has jumped to 102.49 million worldwide, 21.59 in million in Japan. That is more than a 20% increase in overall units.
Look at the weekly numbers, Wii today and PS1 when it got DQ7 were basically in the exact same position for weekly Japanese sales, and Wii's doing better in the west than PS1 ever has. Lanch aligned, Wii's even out selling PS2 in the US. Wii's sold more software in Japan this year than any system but PSP, and more software overall this gen in Japan than any system but DS. Please define "viable" for me.
 
Eccocid said:
Yeah they should start to remake every successful or niche game from past that ppl havent had chance to play. Why bother with releasing next gen hardware? They should just stop developing new games cuz masses wants to play the games they missed!

If you ask me a ismple remake with a dif graphic engine doesnt cut it out for me. Most of the games from that era has archaic gameplay systems due to system limitations. Give me a fresh gameplay experience if you gonna do a game based on past. Just changing visuals is not enough for me.

remakes of great classics is part of the industry, sorry bud.

I'm not saying remake everything, but where appropriate remake a popular franchise's first game (or first popular game) or reboot it, and if successful continue...

They're not trying to sell you who has already played it, but rather a new generation who hasn't. Maybe to some extent those who played it before, but don't feel like playing it anymore because of the graphics, but I think it's a majority of new people.

If you remade FF7 before releasing FF13, not only can you use some resources from the remake, but there are enough new fans and re-interested FF fans who might want to throw in on FF13. I bought FF13 and simply stopped playing it a bit after I beat the shiva sisters. I think I beat the summon after them.
 
lunchwithyuzo said:
Look at the weekly numbers, Wii today and PS1 when it got DQ7 were basically in the exact same position for weekly Japanese sales, and Wii's doing better in the west than PS1 ever has. Lanch aligned, Wii's even out selling PS2 in the US. Wii's sold more software in Japan this year than any system but PSP, and more software overall this gen in Japan than any system but DS. Please define "viable" for me.

I don't care about the weekly numbers, I just gave you overall historical figures...

And Wii historically hasn't done what the PS1 or PS2 have globally either. As for software sales... what does it have to compete with the PS3 has half the userbase... it's still really expensive. Yet look at the 3rd party software sales... What are the best 5 selling 3rd party games in Japan on the wii? What I'm trying to say is you have to make an investment. You don't put your biggest title on a system, and then simply say goodbye to the userbase... thats fools game.

It would be like Rockstar putting GTA on Wii, and all their other titles on the PS3. That's a head scratcher.
 
Aeana said:
Radiant Historia is kind of a pseudo-successor by many of the same people, so there's that at least.

But they have nothing to do with each other. RH doesn't feel like RS at all.
 
sajj316 said:
- I get the business decision for Final Fantasy XIII-2? It will sell because its Final Fantasy, but who asked for it?

I did, lol. I mean, the story was so disjointed at the end of XIII, that it was the perfect game to continue. Seriously, I made a thread about it last year, which got really mixed responses at the time, but it really does make a lot of sense, and if they do it correctly, could really bail out the "first part" of XIII. More of the open world of pulse, less rails, and more personality and freedom. I just hope they are truly doing this right and not just taking the pieces that they cut out of FFXIII and slopping it together into a sequel that does not answer questions, advance the story or more importantly expand the world of Pulse and it's "re-civilization"
 
galian beast said:
Well you realize that most of those Square Enix DS games have been outsourced too right?
Like I said, Square and Square-led development. Yes, maybe there's a Matrix game in there, but that's because the actual development is headed by Square. You consider Lost Odyssey a Mistwalker game don't you?

And if you only consider completely internally developed DS+PSP games, there are 17 total vs 18 PS2 games. So if you add in their console offerings, this gen is still an improvement in output.
 
Why do you think Square used to bundle popular (usually FF I think) demos with less popular titles.

Fact is people would (past tense) probably pay for a full price game just to get a glimpse of FF before it came out.

So you take advantage of the popular title to sell less popular titles...

See Konami with Zone of the Enders and Metal Gear Solid 2 demo...
 
truly101 said:
But they have nothing to do with each other. RH doesn't feel like RS at all.
Key things are missing, but I feel like some aspects of the scenario are familiar. Regardless, tri-Ace isn't the same as it was when it made RS so you'll probably never get the sequel you're looking for.
 
sajj316 said:
This is how you fix the problem so you won't be embarrassed:

- Give everyone what they want .. Final Fantasy VII remake!
- Announce Final Fantasy Type 0 for the PSVita
- I get the business decision for Final Fantasy XIII-2? It will sell because its Final Fantasy, but who asked for it?
- Bring Dragon Quest to the next generation, please! A big splash for Nintendo would have been to announce DQX for the Wii U. There is no point in putting that game out for the Wii. It needs to be multi platform though!
- Fighting games are hot now, where is Tobal? Dissidia is a fine franchise. Why not bring it to the consoles?
- Final Fantasy HD collection please! As long as you put X and Crisis Core in it!
- Next gen Kingdom Hearts .. what's taking so long?

There are more .. but just a few to riffle off.
SE and most other Japanese companies are incapable of doing such projects without teams of 200 programmers or/and 5 year dev cycles. 200 Men worked on Lost Planet 2 as per example, I liked it but it certainly didn't look like a 200 men game.
 
galian beast said:
Nintex, because when you try and spread your personnel out for too much the results aren't great. I'm not sure how much Enix's involvement had to do with Kingdom Hearts..., I believe the Enix mentality was to create fewer games with longer development times, and to out source more of the development, that completely fits their M.O.

Western developers were already primed to develop for 360 and PS3. Japanese companies had to restructure to pull games off. Look how Square Enix has spread themselves thin... You used to have one team create a final fantasy, and another team was already working on another final fantasy title for the future. Now you have personnel getting pulled from other games to help work on certain games. How many games do you think the Madden team is working on? Not multiplatform versions, but different games?
Your insistence on blaming "Enix" for SE's mistakes this generation is befuddling. If you would like to pretend that Square and Enix are still two separate entities in the same company, you're free to do so but make no pretensions about Enix being to blame for any problems with the Final Fantasy or Kingdom Hearts franchises.

If you think that Western companies don't do the same pulling personnel from other games to work on certain games, you're mistaken. Western developers were not primed to develop for 360 and PS3 from the start, they also had to develop better practices to optimize the pipeline for HD development—the restructuring you're complaining about regarding Japanese companies. The difference lies in the lateness by which a company like Square Enix is getting around to it. On top of that, personnel get pulled from one game to another all the time; if an artist no longer has any tasks for Project A, it would be stupid to let him twiddle his thumbs. Moving personnel from team to team also allows employees to gain skills that help in the next project they are put on, and development often proceeds faster. The old "Team A makes A" and "Team B makes B" no longer works.

Madden is a poor example, since it has predefined systems and essentially recycles content over and over with additions in the form of new athletes or other minor changes. Of course they can churn out a game every year. Moreover, the amount of content is completely different; they do not have to develop new cutscenes, levels, characters, monsters, and other items that an RPG has that sports games do not.

I find the number of games less important than the quality of their games, which used to be a given but is no longer. If anything, the case of Eidos saving SE's face is heartily amusing; Wada made the right choice after all.
 
sajj316 said:
This is how you fix the problem so you won't be embarrassed:

- Give everyone what they want .. Final Fantasy VII remake!
- Announce Final Fantasy Type 0 for the PSVita
- I get the business decision for Final Fantasy XIII-2? It will sell because its Final Fantasy, but who asked for it?
- Bring Dragon Quest to the next generation, please! A big splash for Nintendo would have been to announce DQX for the Wii U. There is no point in putting that game out for the Wii. It needs to be multi platform though!
- Fighting games are hot now, where is Tobal? Dissidia is a fine franchise. Why not bring it to the consoles?
- Final Fantasy HD collection please! As long as you put X and Crisis Core in it!
- Next gen Kingdom Hearts .. what's taking so long?

There are more .. but just a few to riffle off.
hey some of us actually really liked the final fantasy xiii universe and wanted a great game within it! we may still have a chance because of the sequel.
 
Wazzim said:
SE and most other Japanese companies are incapable of doing such projects without teams of 200 programmers or/and 5 year dev cycles. 200 Men worked on Lost Planet 2 as per example, I liked it but it certainly didn't look like a 200 men game.

Can you blame them though, more games need to be cooked in the oven longer. We as gamers are demanding sequels way to fast and we end up with stuff like dragon age -> dragon age 2. Personally I don't care how long it takes them to make a game as long as its good.
 
Japan's gaming development side has been declining for a while now, bout damn time someone in his position realized that.
 
Pushing FFXIII-2 before the release of FFV13 was also a mistake as well. Especially when that game is holding up a Kingdom Hearts 3.

They aren't pushing anything. They can't "push" Versus if it is not complete. The reason they can have XIII-2 out so quickly is because its a sequel and they are reusing assets/using assets that were cut.
 
I found it funny that Type-0 wasn't there and then they updated the official site for it the day after the show ended... and yeah I agree with that executive. It really was all Eidos, and S-E is really using them as a crutch to make up for their huge mistakes regarding their management with the Tokyo studios.
 
Dear Square,

Make good games (RPGs, ARPGs, SRPGs) like you used to. Go back to your roots, listen to your fans, and they'll love you back. Oh, and revive the Chono and Mana series' please and do a good job.

K thanks.
 
Kagari said:
I found it funny that Type-0 wasn't there and then they updated the official site for it the day after the show ended... and yeah I agree with that executive. It really was all Eidos, and S-E is really using them as a crutch to make up for their huge mistakes regarding their management with the Tokyo studios.
We still don't know what the hell is going on with Type-0 as far as the world outside Japan is concerned. Is it coming to the PSP? PSV? 3DS? PSN?
soldat7 said:
Dear Square,

Make good games (RPGs, ARPGs, SRPGs) like you used to. Go back to your roots, listen to your fans, and they'll love you back. Oh, and revive the Chono and Mana series' please and do a good job.
Remember when Square set one of their Final Fantasy games in basically a magical version of Okinawa and didn't whatsoever attempt to make it 'western' and it sold gangbusters? Me too. Me too.
 
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