Don't know, I was really just waiting for another big post from you, whenever that could come due to the NDA.
I really loved the progression SSX3's mountain. Tracks got progressively less open, more dangerous, a sort of beautiful destruction. Along with more agressive weather.
Stoked's dynamic weather was great. Heavy snowfall would increase how much snow there was in the mountain, covering potentially dangerous rocks, and when it was sunny and 'hot', snow was thin which made landing on certain spots harder because it was pretty much rock covered with a thin layer of snow.
Dynamic weather would be so incredible for this game. Hopping between mountain ranges checking how the weather differed would be awesome. Just imagine how heavy snow could affect stability ratings. Etc, etc. They have included a lot of different stuff for deadly descents - from fog to yup, snow falling heavily.
- Is dynamic weather something they've considered?
- Have they added or are considering adding weather to certain events beyond DD?
- Guessing you have seen more than just the E3 demo, how is mountain progression from top to bottom? Steeper, thin paths at the top, wide, really open deisgns near the bottom?
- Are mountains REALLY open? I still don't get this. Todd says they are, but 5 minutes later I just hear him say each drop point is a track and a track means it not open? I really don't know anymore.
- Free roam. You knew this one was coming. I just want to ride, aimlessly.
- Are they planning something else to do than just events? I loved how you could search and explore for collectibles and do mini games with BIG Challenges in SSX3. Collectibles particularly make sense, as they could provide a completion rating for each mountain on top of completing events.
- Day/Night cycle. Heard anything from this? If not, what would be your guess (and guessing isn't part of breaking NDA think) about this? I loved how each track looked unique in SSX3, I'm fine with no day/night cycle, but I'm jusr curious.
- 'Lodges'. Unfortunately I don't think these will be in the game, but I just loved riding and seeing and entering these. I loved how they had indications for each event's path. My question is if there will be a hub to buy things, as we earn cash. More than equipment, do they plan to add concept and character art, videos, new uber tricks to buy, etc to the 'Lodge'? They felt great to - Is the MENU HUD a WIP too? We know gameplay HUD is, I'm wondering if menus are too
If you don't know an answer, just give me your best guess.
Edit: One more for now! How did you get started on SSX, did you ever hang on Merq City and if yes, what was your username there.
2nd one: - Is the MENU HUD a WIP too? We know gameplay HUD is, I'm wondering if menus are too. I know the google earth thing is final, but the menus need ome SSX flair.